Player Matchup

Arachne
Arachne
GoudaPower
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 113L
1,537 Elo+
Party 2
Achilles
Achilles
Pisoglentiss
Achilles
Level 25
God Stats
29W - 28L
1,513 SR
Queue Stats
140W - 121L
1,487 Elo+
Solo
Kukulkan
Kukulkan
dlcalphakas
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo
Neith
Neith
nosenose
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Ares
Ares
wxzardd
Ares
Level 26
God Stats
11W - 8L
1,557 SR
Queue Stats
90W - 89L
1,548 Elo+
Party 2
Team Averages
Level 17
1,514 SR
1,434 Elo+

VS

Team Averages
Level 27
1,511 SR
1,471 Elo+
Nike
Nike
Forschaaa
Nike
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 27L
1,573 Elo+
Solo
Da Ji
Da Ji
Kaedeggle
Da Ji
Level 18
God Stats
7W - 9L
1,275 SR
Queue Stats
67W - 64L
1,449 Elo+
Solo
Tiamat
Tiamat
Metters
Tiamat
Level 29
God Stats
2W - 1L
1,343 SR
Queue Stats
51W - 73L
1,375 Elo+
Solo
Artemis
Artemis
cf4722
Artemis
Level 29
God Stats
8W - 4L
1,874 SR
Queue Stats
31W - 42L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
xxZiRxx
Kuzenbo
Level 30
God Stats
6W - 2L
1,565 SR
Queue Stats
31W - 42L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoudaPower
Arachne
8
1 / 1 / 0
4,944
494
1,824
5,994
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Pisoglentiss
Achilles
5
0 / 5 / 1
4,039
404
4,355
7,030
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
dlcalphakas
Kukulkan
6
0 / 6 / 0
4,244
424
580
4,351
1,042
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
nosenose
Neith
8
0 / 3 / 0
4,693
469
1,901
5,144
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
wxzardd
Ares
8
1 / 2 / 1
4,930
493
3,231
5,817
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
4 / 0 / 2
6,255
626
5,270
6,202
2,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Kaedeggle
Da Ji
8
6 / 0 / 0
5,720
572
2,696
4,623
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Metters
Tiamat
10
3 / 0 / 0
6,286
629
2,157
1,268
506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
cf4722
Artemis
8
1 / 0 / 4
5,163
516
3,628
5,174
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
xxZiRxx
Kuzenbo
8
3 / 2 / 2
5,536
554
2,493
7,287
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
17
17
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
4
0
2
5
L
Arachne
GoudaPower
Arachne
1
1
0
1
W
Da Ji
Kaedeggle
Da Ji
6
0
0
6
W
Tiamat
Metters
Tiamat
3
0
0
3
L
Achilles
Pisoglentiss
Achilles
0
5
1
0.1
W
Artemis
cf4722
Artemis
1
0
4
3
L
Kukulkan
dlcalphakas
Kukulkan
0
6
0
0
L
Neith
nosenose
Neith
0
3
0
0
L
Ares
wxzardd
Ares
1
2
1
0.75
W
Kuzenbo
xxZiRxx
Kuzenbo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,891
Damage
16,244
28,336
Taken
24,554
9,899
Mitigated
9,811
4,372
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,270
1,596
0
1,244
6,202
2,312
627
252
5,882
0
28,680
L
Arachne
GoudaPower
Arachne
1,824
1,322
0
641
5,994
1,617
0
497
5,497
0
24,400
W
Da Ji
Kaedeggle
Da Ji
2,696
702
0
1,423
4,623
1,254
0
222
4,376
0
20,653
W
Tiamat
Metters
Tiamat
2,157
364
0
846
1,268
506
626
38
1,205
24,641
0
L
Achilles
Pisoglentiss
Achilles
4,355
1,413
0
1,761
7,030
3,111
0
2,076
4,954
0
11,205
W
Artemis
cf4722
Artemis
3,628
1,769
0
3,003
5,174
1,270
1,243
1,252
3,747
0
20,028
L
Kukulkan
dlcalphakas
Kukulkan
580
158
0
0
4,351
1,042
0
384
3,967
11,310
0
L
Neith
nosenose
Neith
1,901
850
0
1,192
5,144
1,304
0
38
5,106
0
18,776
L
Ares
wxzardd
Ares
3,231
137
0
778
5,817
2,825
0
1,655
4,162
14,030
0
W
Kuzenbo
xxZiRxx
Kuzenbo
2,493
1,251
0
3,137
7,287
4,469
639
1,979
5,157
12,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,850
Gold Earned
28,960
151
Minions Killed
206
0
Camps Cleared
0
868,701
Distance Traveled
887,354
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,255
626
55
6
0
174,083
0
L
Arachne
4,944
494
51
5
0
173,110
0
W
Da Ji
5,720
572
37
4
0
209,015
0
W
Tiamat
6,286
629
59
6
0
183,007
0
L
Achilles
4,039
404
11
1
0
199,515
0
W
Artemis
5,163
516
43
4
0
145,105
1
L
Kukulkan
4,244
424
32
3
0
154,443
3
L
Neith
4,693
469
41
4
0
146,145
3
L
Ares
4,930
493
16
2
0
195,488
1
W
Kuzenbo
5,536
554
12
1
0
176,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role