Player Matchup

Khepri
Khepri
DanteElmbrer
Khepri
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,566 Elo+
Party 3
Kukulkan
Kukulkan
Fowells
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 80L
1,689 Elo+
Party 1
Amaterasu
Amaterasu
Shappow
Amaterasu
Level 14
God Stats
7W - 11L
1,552 SR
Queue Stats
82W - 104L
1,417 Elo+
Party 3
Izanami
Izanami
Valarym
Izanami
Level 23
God Stats
13W - 10L
1,624 SR
Queue Stats
125W - 154L
1,500 Elo+
Party 3
Arachne
Arachne
kartonski
Arachne
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 85L
1,617 Elo+
Party 1
Team Averages
Level 18
1,535 SR
1,558 Elo+

VS

Team Averages
Level 16
1,559 SR
1,612 Elo+
Ymir
Ymir
Cr4yten
Ymir
Level 18
God Stats
5W - 2L
1,723 SR
Queue Stats
9W - 7L
1,600 Elo+
Party 2
Tiamat
Tiamat
PlemnikKiler
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,599 Elo+
Party 2
Hachiman
Hachiman
SilverekPL
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,630 Elo+
Party 2
Pele
Pele
Wadiczek
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,641 Elo+
Party 2
Tyr
Tyr
XabierEuzkitze
Tyr
Level 21
God Stats
27W - 30L
1,572 SR
Queue Stats
73W - 72L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
3 / 5 / 7
7,746
484
4,309
12,210
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Fowells
Kukulkan
13
3 / 3 / 5
7,818
489
6,232
8,973
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Shappow
Amaterasu
12
3 / 7 / 3
7,042
440
5,948
13,591
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Valarym
Izanami
11
3 / 6 / 6
7,115
445
11,925
13,640
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
kartonski
Arachne
14
3 / 1 / 2
8,106
507
4,398
10,930
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cr4yten
Ymir
12
5 / 4 / 7
8,544
534
5,966
10,849
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
14
2 / 3 / 1
8,402
525
6,706
6,166
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SilverekPL
Hachiman
11
3 / 5 / 4
7,419
464
8,194
10,276
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
12
4 / 3 / 6
8,211
513
10,996
10,745
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 0 / 2
10,264
642
11,389
13,196
11,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
15
Kills
22
22
Deaths
15
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cr4yten
Ymir
5
4
7
2.13
L
Khepri
3
5
7
1.3
L
Kukulkan
Fowells
Kukulkan
3
3
5
1.83
W
Tiamat
2
3
1
0.83
L
Amaterasu
Shappow
Amaterasu
3
7
3
0.64
W
Hachiman
SilverekPL
Hachiman
3
5
4
1
L
Izanami
Valarym
Izanami
3
6
6
1
W
Pele
4
3
6
2.33
W
8
0
2
9
L
Arachne
kartonski
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
43,251
59,344
Taken
51,232
34,044
Mitigated
27,996
9,958
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cr4yten
Ymir
5,966
2,006
0
802
10,849
6,388
152
3,239
7,585
28,297
0
L
Khepri
4,309
400
0
552
12,210
9,550
0
3,607
8,603
16,178
0
L
Kukulkan
Fowells
Kukulkan
6,232
902
0
750
8,973
3,328
0
3,084
5,889
41,176
0
W
Tiamat
6,706
709
0
1,112
6,166
4,252
1,463
2,410
3,671
44,096
0
L
Amaterasu
Shappow
Amaterasu
5,948
2,319
0
2,132
13,591
9,484
0
2,266
11,325
0
16,806
W
Hachiman
SilverekPL
Hachiman
8,194
6,474
417
3,478
10,276
2,903
1,250
2,143
8,133
0
28,987
L
Izanami
Valarym
Izanami
11,925
8,863
405
4,392
13,640
4,415
147
2,599
11,041
0
40,943
W
Pele
10,996
3,463
456
3,678
10,745
3,319
668
1,472
9,198
0
40,671
W
11,389
829
0
6,671
13,196
11,134
1,597
1,277
11,591
0
63,769
L
Arachne
kartonski
Arachne
4,398
2,816
0
1,727
10,930
7,267
0
1,116
9,814
0
65,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
42,840
337
Minions Killed
352
0
Camps Cleared
0
1,470,459
Distance Traveled
1,527,230
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,544
534
44
3
0
323,656
2
L
Khepri
7,746
484
21
1
0
306,484
0
L
Kukulkan
7,818
489
104
7
0
276,024
2
W
Tiamat
8,402
525
87
5
0
275,865
2
L
Amaterasu
7,042
440
36
2
0
321,211
1
W
Hachiman
7,419
464
52
3
0
265,213
2
L
Izanami
7,115
445
69
4
0
236,978
3
W
Pele
8,211
513
49
3
0
310,235
1
W
Tyr
10,264
642
120
8
0
352,261
2
L
Arachne
8,106
507
107
7
0
329,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role