Player Matchup

Artio
Artio
AndreLuis1816
Artio
Level 49
God Stats
1W - 2L
1,221 SR
Queue Stats
25W - 37L
1,420 Elo+
Party 2
Tiamat
Tiamat
FOG_Savage_King
Tiamat
Level 127
God Stats
17W - 5L
1,936 SR
Queue Stats
83W - 69L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
KillerMan911-_-
Danzaburou
Level 42
God Stats
31W - 28L
1,766 SR
Queue Stats
83W - 75L
1,584 Elo+
Party 1
Hercules
Hercules
LeonardoSC1710
Hercules
Level 120
God Stats
17W - 22L
1,617 SR
Queue Stats
816W - 812L
1,531 Elo+
Party 2
Kali
Kali
RobsonSC157
Kali
Level 103
God Stats
13W - 4L
1,790 SR
Queue Stats
695W - 673L
1,499 Elo+
Party 2
Team Averages
Level 88
1,666 SR
1,525 Elo+

VS

Team Averages
Level 43
1,495 SR
1,451 Elo+
Tiamat
Tiamat
El Macho III
Tiamat
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 192L
1,398 Elo+
Party 4
Apollo
Apollo
Jimjim3411
Apollo
Level 61
God Stats
4W - 7L
1,304 SR
Queue Stats
379W - 378L
1,491 Elo+
Party 4
Ymir
Ymir
JxDiggyx94
Ymir
Level 39
God Stats
1W - 2L
1,748 SR
Queue Stats
32W - 50L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReaperOfDeath194
Cu Chulainn
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
107W - 144L
1,457 Elo+
Party 3
Janus
Janus
Richpanda111
Janus
Level 51
God Stats
4W - 7L
1,425 SR
Queue Stats
206W - 216L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,184
449
1,954
7,418
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
6 / 0 / 3
8,526
533
5,974
5,630
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KillerMan911-_-
Danzaburou
14
2 / 2 / 5
8,179
511
8,122
8,392
2,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
13
4 / 1 / 5
8,224
514
6,532
10,316
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 2 / 4
9,132
571
4,892
12,809
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 3
6,703
419
3,221
9,482
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Jimjim3411
Apollo
13
3 / 2 / 0
8,162
510
5,228
7,023
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 0
6,316
395
3,807
11,198
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ReaperOfDeath194
Cu Chulainn
11
1 / 7 / 1
6,550
409
4,213
12,593
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 0
7,460
466
5,586
5,919
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
6
6
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Tiamat
0
5
3
0.3
W
6
0
3
7.5
L
Apollo
Jimjim3411
Apollo
3
2
0
1.5
L
0
4
0
0
W
Danzaburou
KillerMan911-_-
Danzaburou
2
2
5
2.25
W
Hercules
4
1
5
6.5
L
Cu Chulainn
ReaperOfDeath194
Cu Chulainn
1
7
1
0.21
L
2
2
0
1
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
22,055
44,565
Taken
46,215
26,436
Mitigated
25,230
16,294
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,954
236
274
2,189
7,418
4,879
0
1,026
6,270
28,639
0
L
Tiamat
3,221
227
0
2,030
9,482
5,584
0
1,440
7,867
29,212
0
W
5,974
604
0
1,803
5,630
4,734
148
1,846
3,634
46,493
0
L
Apollo
Jimjim3411
Apollo
5,228
2,892
0
2,530
7,023
2,893
708
599
6,378
0
50,637
L
3,807
108
0
2,385
11,198
6,398
0
2,997
8,043
23,096
0
W
Danzaburou
KillerMan911-_-
Danzaburou
8,122
3,528
0
2,407
8,392
2,919
2,078
3,142
5,054
0
57,162
W
Hercules
6,532
1,140
0
3,736
10,316
8,804
372
2,884
7,002
0
39,242
L
Cu Chulainn
ReaperOfDeath194
Cu Chulainn
4,213
516
0
2,453
12,593
8,568
308
1,101
11,147
126
25,550
L
5,586
73
0
595
5,919
1,787
480
1,305
4,426
47,653
0
W
4,892
3,246
0
5,885
12,809
5,100
0
2,923
9,536
0
39,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,245
Gold Earned
35,191
419
Minions Killed
337
0
Camps Cleared
0
1,544,140
Distance Traveled
1,456,017
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,184
449
47
3
0
295,773
0
L
Tiamat
6,703
419
62
4
0
302,483
1
W
Tiamat
8,526
533
95
6
0
314,095
8
L
Apollo
8,162
510
103
6
0
286,081
0
L
Ymir
6,316
395
31
2
0
290,979
3
W
Danzaburou
8,179
511
101
6
0
267,560
1
W
Hercules
8,224
514
87
5
0
324,288
0
L
Cu Chulainn
6,550
409
48
3
0
271,764
0
L
Janus
7,460
466
93
6
0
304,710
3
W
Kali
9,132
571
89
6
0
342,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role