Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Joestar__X
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo
Yemoja
Yemoja
Wasquez17
Yemoja
Level 27
God Stats
7W - 4L
1,717 SR
Queue Stats
334W - 378L
1,510 Elo+
Solo
Tyr
Tyr
cura_fijado8
Tyr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 1
Danzaburou
Danzaburou
pulpillo007
Danzaburou
Level 27
God Stats
25W - 23L
1,515 SR
Queue Stats
205W - 249L
1,517 Elo+
Solo
Team Averages
Level 26
1,546 SR
1,552 Elo+

VS

Team Averages
Level 23
1,436 SR
1,535 Elo+
Thor
Thor
BaraoLipe
Thor
Level 15
God Stats
1W - 2L
1,172 SR
Queue Stats
15W - 17L
1,405 Elo+
Party 2
Tiamat
Tiamat
ChurroVoador
Tiamat
Level 11
God Stats
7W - 8L
1,500 SR
Queue Stats
362W - 339L
1,840 Elo+
Solo
King Arthur
King Arthur
ElCharrua23
King Arthur
Level 28
God Stats
28W - 24L
1,520 SR
Queue Stats
101W - 104L
1,507 Elo+
Solo
Arachne
Arachne
GUGUT-TREM-BALA
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 48L
1,517 Elo+
Solo
Ares
Ares
Sittich_John
Ares
Level 33
God Stats
2W - 4L
1,485 SR
Queue Stats
15W - 18L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 1 / 1
8,043
536
4,584
7,962
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Joestar__X
Tiamat
8
0 / 2 / 0
5,843
390
1,956
4,665
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Wasquez17
Yemoja
11
2 / 1 / 2
7,444
496
4,972
6,500
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 0
6,807
454
1,834
7,457
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
pulpillo007
Danzaburou
10
2 / 6 / 1
6,272
418
8,707
11,862
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 3 / 3
6,533
436
4,317
9,116
3,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
3 / 0 / 2
7,599
507
5,135
6,355
5,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ElCharrua23
King Arthur
11
2 / 1 / 0
7,103
474
5,250
7,635
5,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 3
7,012
467
4,286
10,656
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 4
6,348
423
3,330
7,080
4,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
12
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
1
2.5
W
Thor
3
3
3
1.5
W
Tiamat
3
0
2
4
W
King Arthur
ElCharrua23
King Arthur
2
1
0
2
W
1
1
3
2.5
L
Tiamat
Joestar__X
Tiamat
0
2
0
0
W
2
1
4
4
L
Yemoja
Wasquez17
Yemoja
2
1
2
3
L
0
2
0
0
L
Danzaburou
pulpillo007
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
22,318
38,446
Taken
40,842
22,382
Mitigated
21,194
10,334
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,584
1,915
0
717
7,962
5,484
1,058
174
7,744
0
71,839
W
Thor
4,317
1,231
297
2,298
9,116
3,012
58
2,186
6,930
0
19,764
W
Tiamat
5,135
476
0
3,276
6,355
5,346
0
1,244
4,940
46,401
0
W
King Arthur
ElCharrua23
King Arthur
5,250
368
0
2,324
7,635
5,014
84
0
7,392
0
31,845
W
4,286
3,066
0
5,446
10,656
3,734
1,271
1,943
8,673
0
39,240
L
Tiamat
Joestar__X
Tiamat
1,956
133
0
2,204
4,665
2,395
144
1,761
2,879
22,496
0
W
3,330
268
774
675
7,080
4,088
0
1,344
5,736
14,794
0
L
Yemoja
Wasquez17
Yemoja
4,972
395
393
1,869
6,500
4,713
0
2,041
4,459
28,880
0
L
1,834
147
0
1,481
7,457
5,955
122
0
7,082
0
25,089
L
Danzaburou
pulpillo007
Danzaburou
8,707
3,988
57
3,613
11,862
3,835
0
4,489
7,373
0
25,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
34,595
351
Minions Killed
278
0
Camps Cleared
0
1,239,129
Distance Traveled
1,434,863
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,043
536
126
8
0
305,708
1
W
Thor
6,533
436
29
2
0
283,782
2
W
Tiamat
7,599
507
86
6
0
290,905
0
W
King Arthur
7,103
474
62
4
0
273,459
5
W
Arachne
7,012
467
81
5
0
311,050
0
L
Tiamat
5,843
390
68
5
0
145,329
2
W
Ares
6,348
423
20
1
0
275,667
5
L
Yemoja
7,444
496
60
4
0
289,245
2
L
Tyr
6,807
454
68
5
0
257,522
4
L
Danzaburou
6,272
418
29
2
0
241,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role