Player Matchup

Nemesis
Nemesis
CyclonePlays579
Nemesis
Level 21
God Stats
55W - 40L
1,522 SR
Queue Stats
156W - 114L
1,336 Elo+
Party 1
Tiamat
Tiamat
MarkedMedusa584
Tiamat
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 116L
1,203 Elo+
Solo
Tyr
Tyr
Marv2www233rrd
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,164 Elo+
Solo
Apollo
Apollo
Sir Otfwet
Apollo
Level 17
God Stats
52W - 35L
1,042 SR
Queue Stats
77W - 67L
1,250 Elo+
Party 1
Bellona
Bellona
SwendartheSwift
Bellona
Level 29
God Stats
7W - 12L
1,355 SR
Queue Stats
23W - 27L
1,379 Elo+
Solo
Team Averages
Level 20
1,384 SR
1,266 Elo+

VS

Team Averages
Level 21
1,502 SR
1,314 Elo+
Artemis
Artemis
BkShad0w99
Artemis
Level 28
God Stats
28W - 20L
1,549 SR
Queue Stats
74W - 64L
1,368 Elo+
Solo
Tiamat
Tiamat
Royke-Maru
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,473 Elo+
Solo
Merlin
Merlin
asriel3333333
Merlin
Level 27
God Stats
2W - 4L
1,460 SR
Queue Stats
68W - 62L
1,380 Elo+
Solo
Set
Set
jax290
Set
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,138 Elo+
Solo
Yemoja
Yemoja
matyslasaussice
Yemoja
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 30L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 2 / 11
16,651
1,189
36,292
20,785
9,531
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 3 / 19
13,364
955
25,811
15,141
9,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 1 / 1
10,147
725
0
1,019
326
Apollo
Sir Otfwet
Apollo
20
11 / 2 / 13
14,480
1,034
23,101
17,953
7,968
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 1 / 15
14,031
1,002
15,204
13,602
9,152
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BkShad0w99
Artemis
17
2 / 16 / 3
12,007
858
28,591
30,945
15,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Royke-Maru
Tiamat
18
0 / 7 / 7
11,601
829
4,664
22,117
13,987
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 9 / 3
13,102
936
12,888
20,236
9,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
jax290
Set
18
2 / 6 / 4
11,719
837
14,061
22,032
10,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 2 / 5
11,307
808
547
13,055
6,954

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
40
Kills
9
9
Deaths
40
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
BkShad0w99
Artemis
2
16
3
0.22
W
23
2
11
14.25
W
2
3
19
3.83
W
0
1
1
0.5
L
Tiamat
Royke-Maru
Tiamat
0
7
7
0.5
W
Apollo
Sir Otfwet
Apollo
11
2
13
8.75
W
4
1
15
11.5
L
5
9
3
0.72
L
Set
jax290
Set
2
6
4
0.67
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,408
Damage
60,751
68,500
Taken
108,385
36,908
Mitigated
56,292
12,283
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BkShad0w99
Artemis
28,591
21,198
244
3,557
30,945
15,397
0
4,560
26,385
0
45,448
W
36,292
24,651
0
6,261
20,785
9,531
0
5,089
15,696
0
52,397
W
25,811
5,669
0
2,546
15,141
9,931
0
4,103
11,038
52,725
0
W
0
0
0
32
1,019
326
0
305
714
0
1,325
L
Tiamat
Royke-Maru
Tiamat
4,664
2,107
243
2,251
22,117
13,987
0
7,721
14,396
23,646
0
W
Apollo
Sir Otfwet
Apollo
23,101
18,663
0
811
17,953
7,968
0
4,664
13,289
0
39,461
W
15,204
4,518
1,001
1,632
13,602
9,152
0
3,938
9,664
154
47,088
L
12,888
463
74
1,132
20,236
9,370
0
2,966
17,270
37,927
0
L
Set
jax290
Set
14,061
7,149
0
1,310
22,032
10,584
0
7,798
14,234
0
26,517
L
547
350
1,171
21
13,055
6,954
0
2,878
10,177
3,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,673
Gold Earned
59,736
213
Minions Killed
183
16
Camps Cleared
1
1,133,565
Distance Traveled
1,112,276
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,007
858
41
3
0
203,451
0
W
Nemesis
16,651
1,189
23
2
7
277,347
0
W
Tiamat
13,364
955
65
5
1
258,785
0
W
Tyr
10,147
725
1
0
1
18,646
0
L
Tiamat
11,601
829
31
2
0
216,490
1
W
Apollo
14,480
1,034
32
2
5
282,158
0
W
Bellona
14,031
1,002
92
7
2
296,629
0
L
Merlin
13,102
936
57
4
0
242,375
1
L
Set
11,719
837
40
3
1
253,665
0
L
Yemoja
11,307
808
14
1
0
196,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role