Player Matchup

Danzaburou
Danzaburou
G30F33D
Danzaburou
Level 156
God Stats
14W - 28L
1,349 SR
Queue Stats
237W - 243L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Golom544
Cthulhu
Level 83
God Stats
12W - 6L
1,823 SR
Queue Stats
177W - 137L
1,572 Elo+
Party 1
Tiamat
Tiamat
Malumi544
Tiamat
Level 69
God Stats
117W - 84L
1,199 SR
Queue Stats
246W - 190L
1,560 Elo+
Party 1
Team Averages
Level 103
1,457 SR
1,566 Elo+

VS

Team Averages
Level 80
1,422 SR
1,503 Elo+
Sobek
Sobek
SetupToFail
Sobek
Level 49
God Stats
0W - 2L
1,266 SR
Queue Stats
29W - 26L
1,510 Elo+
Party 2
Tiamat
Tiamat
Zeuss14
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
twcsSkxawng
Ah Muzen Cab
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G30F33D
Danzaburou
12
10 / 2 / 5
9,150
915
14,449
10,318
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Golom544
Cthulhu
11
3 / 2 / 13
8,519
852
8,441
9,531
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Malumi544
Tiamat
12
7 / 0 / 10
8,690
869
8,366
7,290
7,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,495
650
3,080
14,737
9,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Zeuss14
Tiamat
9
1 / 8 / 1
6,446
645
3,308
8,991
4,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
twcsSkxawng
Ah Muzen Cab
10
2 / 7 / 2
7,347
735
5,324
12,411
3,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
4
4
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
G30F33D
Danzaburou
10
2
5
6.25
W
Cthulhu
Golom544
Cthulhu
3
2
13
4.75
W
Tiamat
Malumi544
Tiamat
7
0
10
12
L
1
5
2
0.4
L
Tiamat
Zeuss14
Tiamat
1
8
1
0.19
L
Ah Muzen Cab
twcsSkxawng
Ah Muzen Cab
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
11,712
27,139
Taken
36,139
20,029
Mitigated
17,744
10,854
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
G30F33D
Danzaburou
14,449
7,522
0
6,246
10,318
3,806
997
2,483
7,835
0
43,098
W
Cthulhu
Golom544
Cthulhu
8,441
395
506
1,790
9,531
8,347
285
2,049
7,482
20,854
0
W
Tiamat
Malumi544
Tiamat
8,366
1,157
354
1,958
7,290
7,876
800
1,881
5,409
29,833
0
L
3,080
387
331
3,322
14,737
9,303
0
6,268
8,469
10,020
0
L
Tiamat
Zeuss14
Tiamat
3,308
392
0
256
8,991
4,702
0
4,150
4,841
9,275
0
L
Ah Muzen Cab
twcsSkxawng
Ah Muzen Cab
5,324
2,557
0
2,993
12,411
3,739
0
6,434
5,977
0
22,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
20,288
128
Minions Killed
70
0
Camps Cleared
0
542,486
Distance Traveled
444,582
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,150
915
54
5
0
173,767
2
W
Cthulhu
8,519
852
30
3
0
175,756
4
W
Tiamat
8,690
869
44
4
0
192,963
1
L
Sobek
6,495
650
13
1
0
162,681
1
L
Tiamat
6,446
645
15
2
0
139,194
0
L
Ah Muzen Cab
7,347
735
42
4
0
142,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role