Player Matchup

Neith
Neith
Caissyy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
He Bo
He Bo
Checho3312
He Bo
Level 29
God Stats
8W - 14L
1,237 SR
Queue Stats
148W - 213L
1,230 Elo+
Solo
Loki
Loki
Fouldin
Loki
Level 11
God Stats
1W - 3L
1,292 SR
Queue Stats
1W - 5L
1,245 Elo+
Solo
Bellona
Bellona
TheOwlSentinel
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Zveezl
Yemoja
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 33L
1,500 Elo+
Solo
Team Averages
Level 10
1,406 SR
1,395 Elo+

VS

Team Averages
Level 17
1,614 SR
1,393 Elo+
Bellona
Bellona
ManiResolver
Bellona
Level 26
God Stats
8W - 7L
1,716 SR
Queue Stats
88W - 85L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
MurlocGuard
Tsukuyomi
Level 8
God Stats
2W - 4L
1,470 SR
Queue Stats
4W - 14L
1,346 Elo+
Party 1
Anubis
Anubis
gamerchris80
Anubis
Level 18
God Stats
3W - 2L
1,724 SR
Queue Stats
126W - 114L
1,381 Elo+
Solo
Izanami
Izanami
natpeach
Izanami
Level 27
God Stats
22W - 6L
1,639 SR
Queue Stats
87W - 81L
1,486 Elo+
Party 1
Ymir
Ymir
phoenixwray
Ymir
Level 6
God Stats
15W - 11L
1,519 SR
Queue Stats
19W - 14L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caissyy
Neith
11
5 / 6 / 0
6,938
463
7,360
10,988
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
10
0 / 8 / 0
6,165
411
2,992
9,943
2,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
Fouldin
Loki
12
7 / 10 / 1
8,455
564
7,778
12,248
3,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 11 / 5
5,912
394
5,408
14,989
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Zveezl
Yemoja
9
1 / 1 / 1
6,248
417
3,107
9,073
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ManiResolver
Bellona
14
5 / 3 / 8
9,095
606
7,656
9,104
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
MurlocGuard
Tsukuyomi
13
3 / 3 / 8
8,323
555
7,580
11,641
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
14
10 / 7 / 5
9,034
602
8,762
8,599
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
natpeach
Izanami
15
15 / 0 / 5
9,714
648
11,891
6,534
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 13
8,023
535
4,643
7,437
6,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
13
Kills
36
36
Deaths
13
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Caissyy
Neith
5
6
0
0.83
L
He Bo
0
8
0
0
L
Loki
Fouldin
Loki
7
10
1
0.75
W
Bellona
ManiResolver
Bellona
5
3
8
3
W
Tsukuyomi
MurlocGuard
Tsukuyomi
3
3
8
2.33
L
0
11
5
0.23
L
Yemoja
Zveezl
Yemoja
1
1
1
1.5
W
Anubis
10
7
5
1.79
W
Izanami
natpeach
Izanami
15
0
5
17.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
40,532
57,241
Taken
43,315
23,660
Mitigated
24,773
7,262
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caissyy
Neith
7,360
4,086
0
2,471
10,988
3,323
798
1,018
9,924
0
29,156
L
He Bo
2,992
92
0
1,523
9,943
2,497
0
666
9,277
34,440
0
L
Loki
Fouldin
Loki
7,778
2,078
0
1,346
12,248
3,371
395
4,222
7,764
0
41,100
W
Bellona
ManiResolver
Bellona
7,656
2,148
0
3,442
9,104
7,188
1,933
787
8,185
0
33,992
W
Tsukuyomi
MurlocGuard
Tsukuyomi
7,580
2,513
0
4,370
11,641
4,322
0
1,319
10,247
0
53,527
L
5,408
1,482
0
794
14,989
10,239
0
4,274
10,601
3,471
14,519
L
Yemoja
Zveezl
Yemoja
3,107
373
613
515
9,073
4,230
0
2,717
6,270
15,165
0
W
Anubis
8,762
933
0
2,073
8,599
3,864
1,485
1,129
7,420
29,741
0
W
Izanami
natpeach
Izanami
11,891
8,464
0
3,449
6,534
2,586
5,525
1,989
4,495
0
62,244
W
4,643
719
0
849
7,437
6,813
465
2,168
5,144
10,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
44,189
244
Minions Killed
341
0
Camps Cleared
0
1,243,932
Distance Traveled
1,426,153
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,938
463
62
4
0
199,851
0
L
He Bo
6,165
411
58
4
0
243,422
2
L
Loki
8,455
564
78
5
0
261,639
0
W
Bellona
9,095
606
70
5
0
342,590
1
W
Tsukuyomi
8,323
555
77
5
0
307,847
0
L
Bellona
5,912
394
19
1
0
251,737
1
L
Yemoja
6,248
417
27
2
0
287,283
1
W
Anubis
9,034
602
63
4
0
238,110
0
W
Izanami
9,714
648
117
8
0
257,348
1
W
Ymir
8,023
535
14
1
0
280,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role