Player Matchup

Ao Kuang
Ao Kuang
Bartalomeos
Ao Kuang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Etierion
Serqet
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 138L
1,575 Elo+
Solo
Chiron
Chiron
StaR4E57
Chiron
Level 104
God Stats
4W - 8L
1,687 SR
Queue Stats
168W - 167L
1,549 Elo+
Party 2
Tiamat
Tiamat
rshrsh
Tiamat
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 91L
1,391 Elo+
Solo
Ares
Ares
smilemoous
Ares
Level 129
God Stats
5W - 8L
1,503 SR
Queue Stats
208W - 197L
1,523 Elo+
Party 2
Team Averages
Level 124
1,538 SR
1,507 Elo+

VS

Team Averages
Level 117
1,586 SR
1,516 Elo+
Neith
Neith
Aiente
Neith
Level 105
God Stats
2W - 1L
1,606 SR
Queue Stats
61W - 65L
1,511 Elo+
Party 1
Janus
Janus
Ant0ni011
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kylester101
Artio
Level 109
God Stats
3W - 2L
1,540 SR
Queue Stats
57W - 57L
1,523 Elo+
Party 1
Kali
Kali
Vivuwu
Kali
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,536 Elo+
Solo
Tyr
Tyr
iTzWabyzzz
Tyr
Level 109
God Stats
4W - 3L
1,786 SR
Queue Stats
60W - 62L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bartalomeos
Ao Kuang
10
2 / 6 / 2
5,923
456
5,557
10,003
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Etierion
Serqet
10
2 / 3 / 3
6,151
473
4,224
9,011
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
StaR4E57
Chiron
12
0 / 1 / 2
6,523
502
4,439
6,750
2,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
rshrsh
Tiamat
13
0 / 1 / 1
6,624
510
3,967
7,234
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 5 / 2
6,726
517
4,537
11,417
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aiente
Neith
13
3 / 2 / 2
7,295
561
5,848
6,724
1,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Ant0ni011
Janus
12
8 / 0 / 2
7,907
608
7,855
4,527
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 2
6,222
479
3,132
10,497
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Vivuwu
Kali
12
1 / 2 / 6
6,801
523
8,389
8,870
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 2
7,515
578
5,354
10,974
5,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
16
16
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Aiente
Neith
3
2
2
2
W
Janus
Ant0ni011
Janus
8
0
2
9
L
Ao Kuang
Bartalomeos
Ao Kuang
2
6
2
0.5
L
Serqet
Etierion
Serqet
2
3
3
1.17
W
2
3
2
1
L
Chiron
StaR4E57
Chiron
0
1
2
1
W
Kali
Vivuwu
Kali
1
2
6
2
W
2
1
2
3
L
Tiamat
rshrsh
Tiamat
0
1
1
0.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,724
Damage
30,578
44,415
Taken
41,592
16,851
Mitigated
20,226
15,450
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aiente
Neith
5,848
1,931
0
3,165
6,724
1,905
344
623
6,014
0
45,034
W
Janus
Ant0ni011
Janus
7,855
1,080
0
1,217
4,527
1,170
85
1,479
2,568
38,555
0
L
Ao Kuang
Bartalomeos
Ao Kuang
5,557
916
0
2,473
10,003
3,175
0
2,859
6,966
25,188
0
L
Serqet
Etierion
Serqet
4,224
884
0
2,244
9,011
2,792
0
2,773
6,066
0
23,836
W
3,132
238
532
3,678
10,497
6,063
27
4,866
5,481
9,709
0
L
Chiron
StaR4E57
Chiron
4,439
2,385
319
3,776
6,750
2,109
0
528
6,222
0
45,625
W
Kali
Vivuwu
Kali
8,389
3,734
0
2,606
8,870
5,187
0
2,832
5,767
0
38,306
W
5,354
729
0
5,638
10,974
5,901
0
3,801
7,137
0
48,832
L
Tiamat
rshrsh
Tiamat
3,967
792
0
3,496
7,234
3,401
0
1,363
5,816
41,174
0
L
4,537
253
380
2,762
11,417
5,374
0
2,951
8,358
13,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
35,740
278
Minions Killed
344
0
Camps Cleared
0
1,154,705
Distance Traveled
1,242,040
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,295
561
82
6
0
204,494
3
W
Janus
7,907
608
82
6
0
266,359
5
L
Ao Kuang
5,923
456
39
3
0
235,494
1
L
Serqet
6,151
473
42
3
0
279,615
2
W
Artio
6,222
479
19
1
0
247,199
2
L
Chiron
6,523
502
83
6
0
202,523
0
W
Kali
6,801
523
62
5
0
263,371
4
W
Tyr
7,515
578
99
8
0
260,617
1
L
Tiamat
6,624
510
100
8
0
202,109
5
L
Ares
6,726
517
14
1
0
234,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role