Player Matchup

Scylla
Scylla
Kapodona
Scylla
Level 32
God Stats
1W - 4L
1,565 SR
Queue Stats
28W - 19L
1,594 Elo+
Party 2
Amaterasu
Amaterasu
VenomGT
Amaterasu
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 39L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
lulo9423
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 167L
1,508 Elo+
Solo
Team Averages
Level 69
1,522 SR
1,553 Elo+

VS

Team Averages
Level 73
1,445 SR
1,525 Elo+
Hachiman
Hachiman
AmirSenka
Hachiman
Level 64
God Stats
2W - 0L
1,503 SR
Queue Stats
111W - 121L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Jacozb
Cthulhu
Level 69
God Stats
7W - 6L
1,548 SR
Queue Stats
189W - 199L
1,603 Elo+
Party 1
Tiamat
Tiamat
KamiNoFrost
Tiamat
Level 87
God Stats
2W - 5L
1,285 SR
Queue Stats
86W - 84L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kapodona
Scylla
14
2 / 5 / 6
11,010
648
13,275
10,341
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
VenomGT
Amaterasu
14
4 / 7 / 6
11,616
683
10,657
19,698
13,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
lulo9423
Ne Zha
14
6 / 11 / 2
11,354
668
12,721
15,751
6,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AmirSenka
Hachiman
16
9 / 4 / 9
12,882
758
10,992
14,464
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Jacozb
Cthulhu
16
6 / 5 / 14
12,125
713
12,794
24,849
19,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
15
8 / 3 / 10
12,110
712
14,349
13,858
10,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
23
23
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AmirSenka
Hachiman
9
4
9
3.38
W
Cthulhu
Jacozb
Cthulhu
6
5
14
2.6
W
Tiamat
8
3
10
4.33
L
Scylla
Kapodona
Scylla
2
5
6
1
L
Amaterasu
VenomGT
Amaterasu
4
7
6
1
L
Ne Zha
lulo9423
Ne Zha
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
38,135
45,790
Taken
53,171
23,751
Mitigated
34,221
7,063
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AmirSenka
Hachiman
10,992
6,476
0
6,423
14,464
4,488
1,459
2,658
11,569
0
67,249
W
Cthulhu
Jacozb
Cthulhu
12,794
917
1,178
9,013
24,849
19,537
267
7,505
16,903
36,471
0
W
Tiamat
14,349
1,071
0
2,398
13,858
10,196
496
2,438
11,284
44,194
0
L
Scylla
Kapodona
Scylla
13,275
536
0
750
10,341
3,777
0
6,488
3,853
43,337
0
L
Amaterasu
VenomGT
Amaterasu
10,657
5,442
0
5,457
19,698
13,446
0
12,058
7,640
0
34,116
L
Ne Zha
lulo9423
Ne Zha
12,721
4,020
0
856
15,751
6,528
0
8,661
7,090
0
38,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
37,117
155
Minions Killed
175
0
Camps Cleared
0
877,735
Distance Traveled
845,450
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,882
758
83
5
0
258,008
1
W
Cthulhu
12,125
713
45
3
0
300,337
2
W
Tiamat
12,110
712
47
3
0
287,105
1
L
Scylla
11,010
648
69
4
0
290,363
0
L
Amaterasu
11,616
683
38
2
0
317,993
1
L
Ne Zha
11,354
668
48
3
0
269,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role