Player Matchup

Nu Wa
Nu Wa
Gold V
BLOOD_IN_MY_EYES
Nu Wa
Gold V
Level 158
God Stats
9W - 8L
1,521 SR
Queue Stats
144W - 158L
1,311 MMR
Solo
Cerberus
Cerberus
Gold V
FESTIVUS4
Cerberus
Gold V
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
73W - 77L
1,308 MMR
Solo
Izanami
Izanami
Silver IV
KEITH007DYDSON
Izanami
Silver IV
Level 128
God Stats
45W - 24L
1,241 SR
Queue Stats
326W - 323L
1,317 MMR
Solo
Achilles
Achilles
Silver I
TeamLM4r10
Achilles
Silver I
Level 128
God Stats
7W - 8L
1,269 SR
Queue Stats
463W - 453L
1,304 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
kjsmoove36
Tsukuyomi
Gold V
Level 114
God Stats
12W - 18L
1,578 SR
Queue Stats
293W - 305L
1,311 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,422 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,427 SR
1,311 MMR
Scylla
Scylla
Silver V
Aguilarucho
Scylla
Silver V
Level 118
God Stats
2W - 3L
1,436 SR
Queue Stats
12W - 18L
1,275 MMR
Party 1
Anhur
Anhur
Gold III
Bruder Massa
Anhur
Gold III
Level 112
God Stats
1W - 3L
1,243 SR
Queue Stats
235W - 238L
1,302 MMR
Solo
Mercury
Mercury
Gold I
Not iStoney
Mercury
Gold I
Level 123
God Stats
69W - 36L
1,628 SR
Queue Stats
269W - 264L
1,467 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Ranger Wrecked
Sun Wukong
Silver II
Level 83
God Stats
49W - 41L
1,565 SR
Queue Stats
270W - 265L
1,143 MMR
Party 2
Athena
Athena
Silver IV
xXKwMXx ZOMBIE
Athena
Silver IV
Level 109
God Stats
0W - 5L
1,261 SR
Queue Stats
15W - 22L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,039
618
6,971
1,647
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
FESTIVUS4
Cerberus
12
6 / 1 / 3
7,847
604
6,785
7,593
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 0 / 2
8,203
631
9,708
9,966
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TeamLM4r10
Achilles
12
1 / 0 / 1
6,350
488
6,144
9,603
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
kjsmoove36
Tsukuyomi
13
2 / 2 / 2
7,931
610
3,481
8,804
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BakasuraDanzaburouSkadiJanusCu Chulainn

VS

Bans
SetNemesisHadesGuan YuAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 4 / 1
6,641
511
2,073
8,013
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
5,195
400
3,184
8,488
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Not iStoney
Mercury
13
3 / 1 / 0
7,413
570
4,276
7,775
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Ranger Wrecked
Sun Wukong
12
0 / 2 / 0
6,996
538
4,725
9,671
4,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
5,168
398
2,563
12,131
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
1
0.13
W
1
0
2
2
L
0
5
1
0.1
W
Cerberus
FESTIVUS4
Cerberus
6
1
3
7.5
W
6
0
2
7
L
Mercury
Not iStoney
Mercury
3
1
0
3
L
Sun Wukong
Ranger Wrecked
Sun Wukong
0
2
0
0
W
Achilles
TeamLM4r10
Achilles
1
0
1
1.5
W
Tsukuyomi
kjsmoove36
Tsukuyomi
2
2
2
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
16,821
37,613
Taken
46,078
19,528
Mitigated
13,978
18,821
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,073
61
0
540
8,013
2,432
0
3,123
4,694
48,495
0
W
6,971
1,180
0
674
1,647
414
742
487
1,126
50,580
0
L
3,184
1,776
0
993
8,488
1,489
0
3,068
5,312
0
23,732
W
Cerberus
FESTIVUS4
Cerberus
6,785
689
0
2,748
7,593
4,884
356
2,355
5,184
29,425
0
W
9,708
6,623
50
7,201
9,966
3,260
4,979
1,372
8,594
0
61,894
L
Mercury
Not iStoney
Mercury
4,276
2,144
0
0
7,775
2,333
0
1,976
5,625
0
43,160
L
Sun Wukong
Ranger Wrecked
Sun Wukong
4,725
1,406
0
3,059
9,671
4,044
0
700
8,367
0
45,699
W
Achilles
TeamLM4r10
Achilles
6,144
1,647
0
4,846
9,603
7,452
0
0
9,603
219
27,601
W
Tsukuyomi
kjsmoove36
Tsukuyomi
3,481
953
0
3,302
8,804
3,518
0
314
8,470
0
46,780
L
2,563
852
0
2,574
12,131
3,680
0
4,370
7,625
13,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
31,413
422
Minions Killed
330
0
Camps Cleared
0
1,227,028
Distance Traveled
1,279,273
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,641
511
87
7
0
250,598
3
W
Nu Wa
8,039
618
111
9
0
222,474
0
L
Anhur
5,195
400
37
3
0
230,208
4
W
Cerberus
7,847
604
62
5
0
259,105
5
W
Izanami
8,203
631
112
9
0
208,607
0
L
Mercury
7,413
570
88
7
0
285,965
1
L
Sun Wukong
6,996
538
96
7
0
249,621
6
W
Achilles
6,350
488
34
3
0
262,341
1
W
Tsukuyomi
7,931
610
103
8
0
274,501
5
L
Athena
5,168
398
22
2
0
262,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role