Player Matchup

Bellona
Bellona
Silver I
Bibby1001
Bellona
Silver I
Level 49
God Stats
53W - 37L
1,505 SR
Queue Stats
83W - 87L
1,023 MMR
Solo
Anubis
Anubis
Silver III
LightestRex
Anubis
Silver III
Level 98
God Stats
52W - 34L
1,534 SR
Queue Stats
259W - 264L
794 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
oVirgoh
Tsukuyomi
Silver IV
Level 88
God Stats
3W - 1L
1,347 SR
Queue Stats
237W - 274L
797 MMR
Solo
Izanami
Izanami
Silver V
silentkiller806
Izanami
Silver V
Level 113
God Stats
10W - 7L
1,550 SR
Queue Stats
24W - 35L
813 MMR
Solo
Skadi
Skadi
Bronze V
wantedbyunkow
Skadi
Bronze V
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 51L
790 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 77
1,487 SR
843 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,394 SR
843 MMR
Cabrakan
Cabrakan
Silver II
CyberPanduh
Cabrakan
Silver II
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 123L
1,029 MMR
Solo
Chaac
Chaac
Silver IV
Hiagorod
Chaac
Silver IV
Level 68
God Stats
23W - 20L
1,500 SR
Queue Stats
199W - 233L
940 MMR
Solo
Achilles
Achilles
Silver II
LilGloomy_
Achilles
Silver II
Level 100
God Stats
3W - 9L
1,370 SR
Queue Stats
415W - 433L
900 MMR
Solo
Merlin
Merlin
Bronze I
ShinyDittoLvl99
Merlin
Bronze I
Level 101
God Stats
1W - 5L
1,353 SR
Queue Stats
541W - 545L
350 MMR
Solo
Ullr
Ullr
Silver III
feraviila
Ullr
Silver III
Level 109
God Stats
7W - 7L
1,247 SR
Queue Stats
1,355W - 1,381L
996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bibby1001
Bellona
20
13 / 1 / 4
16,024
641
25,388
25,865
26,092
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
19
3 / 4 / 8
13,212
528
12,778
13,798
6,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
oVirgoh
Tsukuyomi
18
3 / 4 / 7
12,501
500
9,155
14,679
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 4 / 7
13,968
559
12,895
18,437
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 9
10,515
421
10,823
14,042
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetCu ChulainnDanzaburouCupidErlang Shen

VS

Bans
CthulhuYemojaAphroditeFenrirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CyberPanduh
Cabrakan
15
2 / 5 / 9
10,156
406
9,293
22,737
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Hiagorod
Chaac
18
3 / 6 / 3
10,544
422
8,543
21,195
17,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
LilGloomy_
Achilles
19
4 / 5 / 5
11,972
479
7,488
22,322
9,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 2 / 7
11,541
462
16,529
10,498
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
3 / 7 / 4
11,079
443
5,668
19,328
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
25
Kills
18
20
Deaths
25
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bibby1001
Bellona
13
1
4
15
L
Cabrakan
CyberPanduh
Cabrakan
2
5
9
1.3
L
Chaac
Hiagorod
Chaac
3
6
3
0.75
W
Anubis
3
4
8
1.75
L
Achilles
LilGloomy_
Achilles
4
5
5
1.3
L
6
2
7
4.75
L
Ullr
3
7
4
0.71
W
Tsukuyomi
oVirgoh
Tsukuyomi
3
4
7
1.63
W
5
4
7
2.13
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,039
Damage
47,521
86,821
Taken
96,080
53,398
Mitigated
62,344
40,171
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bibby1001
Bellona
25,388
12,973
0
15,431
25,865
26,092
1,909
4,573
20,917
0
126,779
L
Cabrakan
CyberPanduh
Cabrakan
9,293
749
0
6,302
22,737
22,259
0
2,887
19,850
39,587
0
L
Chaac
Hiagorod
Chaac
8,543
887
0
6,562
21,195
17,582
130
2,488
18,707
0
60,342
W
Anubis
12,778
439
0
6,739
13,798
6,980
591
6,149
7,599
99,493
0
L
Achilles
LilGloomy_
Achilles
7,488
3,085
0
7,516
22,322
9,818
0
3,608
18,714
0
79,667
L
16,529
257
0
2,568
10,498
4,439
314
2,145
8,353
74,848
0
L
Ullr
5,668
2,328
0
3,805
19,328
8,246
2,511
1,650
17,678
0
68,132
W
Tsukuyomi
oVirgoh
Tsukuyomi
9,155
3,204
291
6,237
14,679
6,349
24
2,769
11,885
0
73,476
W
12,895
8,550
0
9,996
18,437
7,452
7,606
5,804
12,583
0
113,958
W
10,823
5,299
414
1,063
14,042
6,525
2,135
6,527
7,515
0
44,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,220
Gold Earned
55,292
733
Minions Killed
533
0
Camps Cleared
0
2,125,965
Distance Traveled
2,096,072
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,024
641
215
9
0
473,727
4
L
Cabrakan
10,156
406
44
2
0
436,652
7
L
Chaac
10,544
422
101
4
0
416,556
5
W
Anubis
13,212
528
172
7
0
434,953
7
L
Achilles
11,972
479
138
6
0
444,172
3
L
Merlin
11,541
462
122
5
0
417,955
4
L
Ullr
11,079
443
128
5
0
380,737
7
W
Tsukuyomi
12,501
500
93
4
0
353,100
0
W
Izanami
13,968
559
196
8
0
427,515
3
W
Skadi
10,515
421
57
2
0
436,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role