Player Matchup

Guan Yu
Guan Yu
Chitogefan
Guan Yu
Level 15
God Stats
6W - 1L
1,502 SR
Queue Stats
18W - 11L
1,482 Elo+
Solo
Izanami
Izanami
Hypеrion
Izanami
Level 82
God Stats
6W - 0L
1,783 SR
Queue Stats
100W - 37L
1,664 Elo+
Party 1
Merlin
Merlin
IcarusMain
Merlin
Level 27
God Stats
20W - 12L
1,671 SR
Queue Stats
120W - 53L
1,775 Elo+
Solo
Thor
Thor
Icаrus
Thor
Level 7
God Stats
6W - 3L
1,667 SR
Queue Stats
67W - 31L
1,700 Elo+
Party 1
Cthulhu
Cthulhu
zacharyarpino
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Solo
Team Averages
Level 28
1,625 SR
1,660 Elo+

VS

Team Averages
Level 18
1,729 SR
1,608 Elo+
Thanatos
Thanatos
Bannyran
Thanatos
Level 8
God Stats
7W - 5L
1,918 SR
Queue Stats
84W - 77L
1,711 Elo+
Solo
Janus
Janus
ChillGamerTime
Janus
Level 22
God Stats
27W - 20L
1,628 SR
Queue Stats
150W - 129L
1,620 Elo+
Solo
Tiamat
Tiamat
MozzarellaC
Tiamat
Level 28
God Stats
3W - 3L
1,775 SR
Queue Stats
20W - 18L
1,571 Elo+
Solo
Apollo
Apollo
SimoesFsj
Apollo
Level 18
God Stats
24W - 18L
1,595 SR
Queue Stats
75W - 66L
1,456 Elo+
Solo
Skadi
Skadi
dukesirbadbase
Skadi
Level 16
God Stats
9W - 11L
1,730 SR
Queue Stats
12W - 12L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chitogefan
Guan Yu
15
5 / 0 / 8
9,238
660
10,588
12,966
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Hypеrion
Izanami
14
8 / 0 / 6
9,229
659
7,449
7,310
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
IcarusMain
Merlin
15
8 / 1 / 7
9,392
671
7,365
7,996
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
Icаrus
Thor
15
11 / 0 / 4
9,651
689
8,552
8,427
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
11
3 / 4 / 6
7,562
540
4,459
9,255
3,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bannyran
Thanatos
10
2 / 9 / 1
6,247
446
5,876
12,784
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 8 / 0
6,173
441
1,938
8,508
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
1 / 7 / 0
5,544
396
4,868
9,561
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
SimoesFsj
Apollo
12
1 / 4 / 1
6,993
500
3,726
10,072
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 0
6,207
443
2,546
10,553
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
35
Kills
4
5
Deaths
35
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bannyran
Thanatos
2
9
1
0.28
L
0
8
0
0
W
Guan Yu
Chitogefan
Guan Yu
5
0
8
9
W
Izanami
Hypеrion
Izanami
8
0
6
11
W
Merlin
IcarusMain
Merlin
8
1
7
11.5
W
Thor
Icаrus
Thor
11
0
4
13
L
Tiamat
1
7
0
0.14
L
Apollo
SimoesFsj
Apollo
1
4
1
0.38
L
0
7
0
0
W
Cthulhu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,413
Damage
18,954
45,954
Taken
51,478
26,124
Mitigated
15,799
21,300
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bannyran
Thanatos
5,876
1,639
0
5,777
12,784
4,102
0
3,540
8,913
0
29,645
L
1,938
385
0
657
8,508
2,353
0
3,604
4,620
33,355
0
W
Guan Yu
Chitogefan
Guan Yu
10,588
1,045
1,292
8,605
12,966
14,666
0
752
12,174
0
51,438
W
Izanami
Hypеrion
Izanami
7,449
4,186
0
2,765
7,310
2,149
3,304
2,432
4,546
0
53,958
W
Merlin
IcarusMain
Merlin
7,365
554
0
2,129
7,996
2,653
0
2,645
5,139
49,295
0
W
Thor
Icаrus
Thor
8,552
2,007
0
5,373
8,427
2,679
0
1,588
6,783
0
60,308
L
Tiamat
4,868
217
0
1,124
9,561
4,559
0
2,288
7,205
19,070
0
L
Apollo
SimoesFsj
Apollo
3,726
2,640
0
3,586
10,072
2,784
78
2,318
7,704
0
45,795
L
2,546
1,279
0
1,902
10,553
2,001
901
0
10,178
0
30,935
W
Cthulhu
4,459
117
0
1,136
9,255
3,977
0
2,304
6,833
16,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,072
Gold Earned
31,164
418
Minions Killed
325
0
Camps Cleared
0
1,352,931
Distance Traveled
1,213,057
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,247
446
56
4
0
250,688
3
L
Janus
6,173
441
82
6
0
255,357
6
W
Guan Yu
9,238
660
100
7
0
297,828
4
W
Izanami
9,229
659
96
7
0
237,363
1
W
Merlin
9,392
671
97
7
0
278,971
4
W
Thor
9,651
689
101
7
0
305,035
4
L
Tiamat
5,544
396
38
3
0
245,943
4
L
Apollo
6,993
500
86
6
0
228,890
0
L
Skadi
6,207
443
63
5
0
232,179
0
W
Cthulhu
7,562
540
24
2
0
233,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role