Player Matchup

Guan Yu
Guan Yu
Inco1Gnito
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,683 Elo+
Party 1
Fenrir
Fenrir
SzentCsaba
Fenrir
Level 26
God Stats
4W - 4L
1,594 SR
Queue Stats
52W - 41L
1,581 Elo+
Solo
Izanami
Izanami
Titrou4690
Izanami
Level 28
God Stats
1W - 4L
1,366 SR
Queue Stats
21W - 23L
1,533 Elo+
Solo
Scylla
Scylla
VallekaStrolling
Scylla
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 128L
1,691 Elo+
Solo
Bellona
Bellona
dziesiaty792zysk
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,683 Elo+
Party 1
Team Averages
Level 17
1,492 SR
1,634 Elo+

VS

Team Averages
Level 16
1,484 SR
1,528 Elo+
Janus
Janus
Dogwalker4k
Janus
Level 29
God Stats
1W - 3L
1,298 SR
Queue Stats
47W - 50L
1,559 Elo+
Solo
Cabrakan
Cabrakan
KickmyAndy
Cabrakan
Level 15
God Stats
2W - 2L
1,477 SR
Queue Stats
2W - 2L
1,418 Elo+
Party 2
The Morrigan
The Morrigan
LWiatr
The Morrigan
Level 15
God Stats
9W - 12L
1,459 SR
Queue Stats
10W - 15L
1,413 Elo+
Solo
Jing Wei
Jing Wei
ikfbhvbfu
Jing Wei
Level 17
God Stats
4W - 5L
1,415 SR
Queue Stats
114W - 98L
1,610 Elo+
Solo
Ymir
Ymir
juniorshinobi
Ymir
Level 5
God Stats
2W - 1L
1,774 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Inco1Gnito
Guan Yu
11
4 / 6 / 1
8,344
397
3,605
11,164
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
SzentCsaba
Fenrir
15
6 / 4 / 9
9,969
475
8,831
18,520
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Titrou4690
Izanami
14
2 / 7 / 1
9,130
435
9,106
19,059
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 3 / 3
12,048
574
15,286
13,218
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 9 / 9
8,867
422
8,203
19,546
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 6
11,761
560
15,027
15,337
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
KickmyAndy
Cabrakan
13
5 / 8 / 6
8,933
425
12,591
13,401
8,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
LWiatr
The Morrigan
17
5 / 5 / 5
10,055
479
8,033
8,505
3,062
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
ikfbhvbfu
Jing Wei
20
9 / 2 / 3
12,233
583
13,632
17,851
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 6 / 5
10,402
495
9,414
16,312
16,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
23
Kills
29
29
Deaths
24
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Guan Yu
Inco1Gnito
Guan Yu
4
6
1
0.75
W
Cabrakan
KickmyAndy
Cabrakan
5
8
6
1
W
The Morrigan
LWiatr
The Morrigan
5
5
5
1.5
L
Fenrir
SzentCsaba
Fenrir
6
4
9
2.63
L
Izanami
Titrou4690
Izanami
2
7
1
0.36
L
8
3
3
3.17
L
3
9
9
0.83
W
Jing Wei
ikfbhvbfu
Jing Wei
9
2
3
5.25
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
58,697
81,507
Taken
71,406
42,652
Mitigated
40,841
17,083
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,027
566
0
5,440
15,337
5,276
0
5,282
9,930
96,951
0
L
Guan Yu
Inco1Gnito
Guan Yu
3,605
607
159
1,468
11,164
9,322
335
6,042
5,097
0
22,394
W
Cabrakan
KickmyAndy
Cabrakan
12,591
1,456
504
1,649
13,401
8,582
789
1,992
11,093
30,299
0
W
The Morrigan
LWiatr
The Morrigan
8,033
1,008
0
843
8,505
3,062
394
2,328
6,152
61,181
1,028
L
Fenrir
SzentCsaba
Fenrir
8,831
2,522
0
4,760
18,520
7,901
0
10,863
7,632
0
49,937
L
Izanami
Titrou4690
Izanami
9,106
7,756
0
5,771
19,059
6,996
39
6,608
12,401
0
58,568
L
15,286
600
0
4,225
13,218
5,119
38
5,606
7,587
97,488
0
L
8,203
744
0
700
19,546
13,314
275
15,053
4,493
3,096
18,863
W
Jing Wei
ikfbhvbfu
Jing Wei
13,632
10,187
0
9,133
17,851
7,018
2,982
4,471
13,230
0
75,351
W
9,414
2,762
0
1,346
16,312
16,903
1,197
2,243
13,791
33,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,358
Gold Earned
53,384
428
Minions Killed
492
0
Camps Cleared
0
1,723,137
Distance Traveled
1,881,969
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,761
560
167
8
0
383,695
9
L
Guan Yu
8,344
397
36
2
0
306,491
2
W
Cabrakan
8,933
425
47
2
0
348,310
0
W
The Morrigan
10,055
479
103
5
0
378,968
0
L
Fenrir
9,969
475
76
4
0
378,893
0
L
Izanami
9,130
435
107
5
0
319,283
2
L
Scylla
12,048
574
170
8
0
363,703
5
L
Bellona
8,867
422
39
2
0
354,767
0
W
Jing Wei
12,233
583
125
6
0
403,632
3
W
Ymir
10,402
495
50
2
0
367,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role