Player Matchup

Scylla
Scylla
A_Lew1912
Scylla
Level 18
God Stats
10W - 13L
1,613 SR
Queue Stats
234W - 260L
1,289 Elo+
Solo
Achilles
Achilles
Eljefetuyo01
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 109L
1,420 Elo+
Solo
Thanatos
Thanatos
Orihiko6645
Thanatos
Level 22
God Stats
28W - 33L
970 SR
Queue Stats
50W - 63L
1,289 Elo+
Party 1
Amaterasu
Amaterasu
Sakura7151
Amaterasu
Level 18
God Stats
0W - 3L
1,318 SR
Queue Stats
159W - 137L
1,396 Elo+
Solo
Apollo
Apollo
orihiko74
Apollo
Level 16
God Stats
10W - 9L
1,450 SR
Queue Stats
22W - 18L
1,433 Elo+
Party 1
Team Averages
Level 20
1,370 SR
1,366 Elo+

VS

Team Averages
Level 8
1,443 SR
1,478 Elo+
Ymir
Ymir
Fistmedaddy169
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
IsucksoIsmurf2nd
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RobloxGod69Slay
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Merlin
Merlin
ardkan34
Merlin
Level 29
God Stats
1W - 2L
1,214 SR
Queue Stats
29W - 29L
1,391 Elo+
Solo
Tyr
Tyr
cjs6768
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A_Lew1912
Scylla
17
5 / 9 / 4
11,339
472
16,556
17,111
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Eljefetuyo01
Achilles
7
0 / 3 / 0
7,522
313
1,425
6,158
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Orihiko6645
Thanatos
19
8 / 5 / 3
13,420
559
13,163
21,049
8,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Sakura7151
Amaterasu
17
7 / 6 / 0
11,127
464
5,981
22,191
10,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
orihiko74
Apollo
15
1 / 14 / 2
9,661
403
3,810
15,862
5,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 13
15,500
646
20,795
21,082
21,938
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
IsucksoIsmurf2nd
Danzaburou
18
16 / 5 / 3
13,549
565
14,976
16,991
7,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 9 / 5
12,002
500
10,344
19,516
7,632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
ardkan34
Merlin
19
3 / 5 / 3
12,617
526
11,636
10,186
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
3
0 / 0 / 0
7,270
303
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
21
Kills
37
37
Deaths
21
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
A_Lew1912
Scylla
5
9
4
0.78
L
Achilles
Eljefetuyo01
Achilles
0
3
0
0
W
15
2
13
10.75
W
Danzaburou
IsucksoIsmurf2nd
Danzaburou
16
5
3
3.5
L
Thanatos
Orihiko6645
Thanatos
8
5
3
1.9
W
3
9
5
0.61
L
Amaterasu
Sakura7151
Amaterasu
7
6
0
1.17
W
Merlin
ardkan34
Merlin
3
5
3
0.9
W
Tyr
0
0
0
0
L
Apollo
orihiko74
Apollo
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,935
Damage
57,751
82,371
Taken
67,775
34,815
Mitigated
40,546
19,746
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
A_Lew1912
Scylla
16,556
1,240
0
2,472
17,111
6,560
60
12,767
4,344
54,080
0
L
Achilles
Eljefetuyo01
Achilles
1,425
74
0
1,852
6,158
3,801
0
600
5,558
0
9,507
W
20,795
4,958
0
5,119
21,082
21,938
369
2,513
18,396
74,309
0
W
Danzaburou
IsucksoIsmurf2nd
Danzaburou
14,976
7,415
0
5,414
16,991
7,183
6,421
1,038
15,929
0
80,171
L
Thanatos
Orihiko6645
Thanatos
13,163
3,565
0
10,030
21,049
8,944
1,730
8,599
12,450
0
63,566
W
10,344
1,184
0
330
19,516
7,632
797
10,318
8,517
49,142
0
L
Amaterasu
Sakura7151
Amaterasu
5,981
3,044
0
5,169
22,191
10,094
357
15,273
6,918
0
50,483
W
Merlin
ardkan34
Merlin
11,636
886
0
1,178
10,186
3,793
2,715
1,703
8,377
68,957
0
W
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
orihiko74
Apollo
3,810
3,043
0
223
15,862
5,416
1,339
5,536
10,326
0
40,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,069
Gold Earned
60,938
357
Minions Killed
444
0
Camps Cleared
0
1,639,886
Distance Traveled
1,614,362
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,339
472
78
3
0
326,305
0
L
Achilles
7,522
313
18
1
0
166,026
0
W
Ymir
15,500
646
110
5
0
420,219
0
W
Danzaburou
13,549
565
106
4
0
390,180
2
L
Thanatos
13,420
559
90
4
0
368,311
0
W
Cthulhu
12,002
500
95
4
0
373,526
4
L
Amaterasu
11,127
464
111
5
0
404,997
0
W
Merlin
12,617
526
133
6
0
425,184
4
W
Tyr
7,270
303
0
0
0
5,253
0
L
Apollo
9,661
403
60
3
0
374,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role