Player Matchup

Tiamat
Tiamat
CustoOW
Tiamat
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,628 Elo+
Party 2
Bacchus
Bacchus
Cестрено4ка
Bacchus
Level 43
God Stats
4W - 4L
1,465 SR
Queue Stats
42W - 30L
1,647 Elo+
Party 2
Mulan
Mulan
Gabbyten5184
Mulan
Level 98
God Stats
1W - 3L
1,298 SR
Queue Stats
50W - 43L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
ZarithaUK
Danzaburou
Level 140
God Stats
0W - 4L
1,559 SR
Queue Stats
442W - 421L
1,481 Elo+
Solo
Arachne
Arachne
iNots
Arachne
Level 87
God Stats
4W - 1L
1,797 SR
Queue Stats
41W - 32L
1,594 Elo+
Party 2
Team Averages
Level 88
1,524 SR
1,589 Elo+

VS

Team Averages
Level 84
1,759 SR
1,525 Elo+
Cupid
Cupid
ArborSum
Cupid
Level 85
God Stats
13W - 5L
1,782 SR
Queue Stats
508W - 473L
1,533 Elo+
Party 3
Tiamat
Tiamat
JanndosAbricos
Tiamat
Level 82
God Stats
10W - 10L
1,735 SR
Queue Stats
224W - 213L
1,531 Elo+
Party 1
Ganesha
Ganesha
Neonyx15
Ganesha
Level 69
God Stats
17W - 11L
1,928 SR
Queue Stats
275W - 220L
1,586 Elo+
Party 3
Erlang Shen
Erlang Shen
cigancek
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
dutzuuu
Cu Chulainn
Level 66
God Stats
7W - 3L
1,850 SR
Queue Stats
131W - 144L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CustoOW
Tiamat
12
2 / 6 / 3
7,300
521
7,738
10,126
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 2
7,829
559
5,444
11,211
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 6 / 2
6,333
452
6,695
12,244
6,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ZarithaUK
Danzaburou
11
3 / 7 / 2
7,488
535
8,954
12,826
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
iNots
Arachne
12
1 / 5 / 1
7,439
531
5,332
13,598
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ArborSum
Cupid
14
9 / 3 / 9
8,986
642
7,245
9,166
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 11
7,449
532
7,997
9,023
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Neonyx15
Ganesha
12
1 / 2 / 20
7,850
561
8,398
11,259
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
cigancek
Erlang Shen
15
10 / 2 / 4
8,811
629
9,857
12,455
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
dutzuuu
Cu Chulainn
16
8 / 0 / 9
9,691
692
11,446
14,870
11,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
10
Kills
30
30
Deaths
10
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cupid
ArborSum
Cupid
9
3
9
4.5
L
Tiamat
CustoOW
Tiamat
2
6
3
0.58
L
4
6
2
0.83
L
0
6
2
0.17
W
2
3
11
2.5
W
Ganesha
Neonyx15
Ganesha
1
2
20
5.5
L
Danzaburou
ZarithaUK
Danzaburou
3
7
2
0.57
W
Erlang Shen
cigancek
Erlang Shen
10
2
4
6
W
Cu Chulainn
dutzuuu
Cu Chulainn
8
0
9
12.5
L
Arachne
iNots
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
44,943
60,005
Taken
56,773
30,135
Mitigated
34,277
11,280
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ArborSum
Cupid
7,245
4,434
750
2,808
9,166
3,082
855
1,891
7,275
0
40,884
L
Tiamat
CustoOW
Tiamat
7,738
1,022
0
1,342
10,126
5,828
0
4,623
5,503
40,720
0
L
5,444
721
1,188
2,029
11,211
9,918
284
4,308
6,903
14,962
0
L
6,695
587
0
1,137
12,244
6,181
51
2,556
9,688
0
28,101
W
7,997
958
0
2,431
9,023
6,016
478
4,084
4,939
38,708
0
W
Ganesha
Neonyx15
Ganesha
8,398
1,344
0
1,454
11,259
7,219
450
4,164
7,095
23,202
0
L
Danzaburou
ZarithaUK
Danzaburou
8,954
2,739
0
3,385
12,826
3,683
1,008
3,296
9,530
0
41,132
W
Erlang Shen
cigancek
Erlang Shen
9,857
5,960
0
2,624
12,455
6,666
530
2,194
10,261
0
57,252
W
Cu Chulainn
dutzuuu
Cu Chulainn
11,446
2,282
0
7,296
14,870
11,294
1,602
849
14,021
6,395
59,331
L
Arachne
iNots
Arachne
5,332
3,532
0
2,199
13,598
4,525
0
2,910
10,688
0
38,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
42,787
287
Minions Killed
390
0
Camps Cleared
0
1,252,759
Distance Traveled
1,488,800
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,986
642
78
6
0
260,977
0
L
Tiamat
7,300
521
78
6
0
239,920
3
L
Bacchus
7,829
559
14
1
0
256,684
1
L
Mulan
6,333
452
55
4
0
241,413
2
W
Tiamat
7,449
532
75
5
0
261,296
0
W
Ganesha
7,850
561
6
0
0
308,660
2
L
Danzaburou
7,488
535
73
5
0
222,980
5
W
Erlang Shen
8,811
629
111
8
0
336,438
3
W
Cu Chulainn
9,691
692
120
9
0
321,429
2
L
Arachne
7,439
531
67
5
0
291,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role