Player Matchup

Tiamat
Tiamat
Cybek22
Tiamat
Level 58
God Stats
7W - 7L
1,754 SR
Queue Stats
23W - 34L
1,206 Elo+
Party 2
Cernunnos
Cernunnos
JWIVI
Cernunnos
Level 17
God Stats
18W - 14L
1,542 SR
Queue Stats
22W - 21L
1,532 Elo+
Solo
The Morrigan
The Morrigan
Stolid117
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TheHydroShinobi
Jing Wei
Level 27
God Stats
5W - 7L
1,287 SR
Queue Stats
121W - 174L
1,500 Elo+
Party 2
King Arthur
King Arthur
UnrealDragon228
King Arthur
Level 19
God Stats
2W - 3L
1,616 SR
Queue Stats
69W - 102L
1,500 Elo+
Party 2
Team Averages
Level 29
1,540 SR
1,448 Elo+

VS

Team Averages
Level 15
1,463 SR
1,426 Elo+
Tiamat
Tiamat
DorkiestBoi
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 53L
1,654 Elo+
Solo
Kukulkan
Kukulkan
KeuleSFD_1999
Kukulkan
Level 2
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KnutKill
Ah Muzen Cab
Level 28
God Stats
6W - 6L
1,555 SR
Queue Stats
11W - 9L
1,583 Elo+
Party 1
Ymir
Ymir
Layla34HD
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,380 Elo+
Solo
Arachne
Arachne
matyslasaussice
Arachne
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cybek22
Tiamat
20
14 / 1 / 15
14,847
1,142
30,015
14,747
28,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
JWIVI
Cernunnos
20
5 / 0 / 16
13,179
1,014
18,077
11,829
5,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Stolid117
The Morrigan
20
5 / 2 / 17
13,094
1,007
18,375
10,734
5,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
19
4 / 2 / 13
12,278
944
14,720
13,462
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Boots

Boots

+6%
Movement Speed

King Arthur
UnrealDragon228
King Arthur
20
9 / 4 / 14
13,837
1,064
26,705
22,808
18,262
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 10 / 4
11,388
876
17,018
24,385
14,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
KeuleSFD_1999
Kukulkan
17
0 / 10 / 4
11,035
849
6,307
17,169
6,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KnutKill
Ah Muzen Cab
18
6 / 3 / 2
13,414
1,032
26,031
15,768
6,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
1 / 4 / 5
12,039
926
11,133
36,506
38,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
0 / 11 / 6
10,603
816
3,107
21,191
8,353

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
37
Kills
9
9
Deaths
38
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cybek22
Tiamat
14
1
15
21.5
L
Tiamat
2
10
4
0.4
W
Cernunnos
JWIVI
Cernunnos
5
0
16
13
L
Kukulkan
KeuleSFD_1999
Kukulkan
0
10
4
0.2
L
Ah Muzen Cab
KnutKill
Ah Muzen Cab
6
3
2
2.33
L
Ymir
1
4
5
0.88
W
The Morrigan
Stolid117
The Morrigan
5
2
17
6.75
W
Jing Wei
4
2
13
5.25
W
King Arthur
UnrealDragon228
King Arthur
9
4
14
4
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,892
Damage
63,596
73,580
Taken
115,019
66,190
Mitigated
75,490
19,948
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cybek22
Tiamat
30,015
2,202
0
1,962
14,747
28,790
0
5,145
9,602
40,942
0
L
Tiamat
17,018
2,067
0
2,288
24,385
14,875
0
9,125
14,977
32,205
0
W
Cernunnos
JWIVI
Cernunnos
18,077
11,555
0
4,370
11,829
5,690
0
6,848
4,981
0
38,134
L
Kukulkan
KeuleSFD_1999
Kukulkan
6,307
1,894
0
72
17,169
6,736
0
7,303
9,739
21,109
0
L
Ah Muzen Cab
KnutKill
Ah Muzen Cab
26,031
13,860
0
1,651
15,768
6,798
0
6,791
8,881
0
66,257
L
Ymir
11,133
1,863
0
1,655
36,506
38,728
0
15,591
20,673
34,044
0
W
The Morrigan
Stolid117
The Morrigan
18,375
6,926
0
2,001
10,734
5,311
0
5,631
5,103
52,513
0
W
Jing Wei
14,720
9,092
0
4,092
13,462
8,137
0
5,763
7,699
0
31,537
W
King Arthur
UnrealDragon228
King Arthur
26,705
5,919
0
7,523
22,808
18,262
0
11,071
11,737
0
48,198
L
3,107
2,725
0
82
21,191
8,353
0
9,580
11,515
0
5,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,235
Gold Earned
58,479
312
Minions Killed
213
8
Camps Cleared
4
1,169,713
Distance Traveled
1,013,402
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,847
1,142
27
2
3
256,491
1
L
Tiamat
11,388
876
30
2
2
233,347
1
W
Cernunnos
13,179
1,014
72
6
0
228,690
0
L
Kukulkan
11,035
849
36
3
0
157,572
0
L
Ah Muzen Cab
13,414
1,032
88
7
2
220,924
1
L
Ymir
12,039
926
52
4
0
207,140
0
W
The Morrigan
13,094
1,007
106
8
0
238,655
1
W
Jing Wei
12,278
944
54
4
1
220,975
0
W
King Arthur
13,837
1,064
53
4
4
224,902
3
L
Arachne
10,603
816
7
1
0
194,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role