Player Matchup

Achilles
Achilles
FonderIce1
Achilles
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
403W - 392L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kristen2190
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
TTV_sasauage
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
XxK1DHaloxX
Bellona
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 36L
1,581 Elo+
Solo
Thor
Thor
king of all 786
Thor
Level 8
God Stats
1W - 8L
1,178 SR
Queue Stats
622W - 641L
1,155 Elo+
Party 1
Team Averages
Level 6
1,436 SR
1,447 Elo+

VS

Team Averages
Level 22
1,441 SR
1,354 Elo+
Ne Zha
Ne Zha
JBenjimin1407
Ne Zha
Level 12
God Stats
7W - 2L
1,497 SR
Queue Stats
77W - 80L
1,320 Elo+
Solo
Cthulhu
Cthulhu
ShallowKarma79
Cthulhu
Level 21
God Stats
2W - 6L
1,175 SR
Queue Stats
67W - 57L
1,208 Elo+
Solo
Achilles
Achilles
chrisdawn30
Achilles
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 51L
1,407 Elo+
Solo
Discordia
Discordia
nola97
Discordia
Level 30
God Stats
76W - 89L
1,536 SR
Queue Stats
134W - 162L
1,487 Elo+
Solo
Jing Wei
Jing Wei
tijereyes
Jing Wei
Level 17
God Stats
16W - 8L
1,500 SR
Queue Stats
32W - 30L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FonderIce1
Achilles
14
1 / 8 / 1
9,334
849
7,566
14,186
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Kristen2190
Cthulhu
15
2 / 13 / 2
10,076
916
10,573
28,537
24,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 2
8,856
805
2,971
4,680
1,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
XxK1DHaloxX
Bellona
15
1 / 3 / 1
9,489
863
10,307
20,192
13,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 14 / 3
9,309
846
10,517
25,123
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 23
11,375
1,034
19,266
13,612
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
6 / 1 / 22
11,661
1,060
11,639
14,136
16,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
chrisdawn30
Achilles
18
9 / 0 / 17
11,765
1,070
10,437
11,116
12,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
nola97
Discordia
18
4 / 0 / 22
11,106
1,010
16,459
3,083
1,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
tijereyes
Jing Wei
19
16 / 1 / 14
12,921
1,175
25,919
6,200
2,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
138
4
Kills
40
40
Deaths
4
9
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Achilles
FonderIce1
Achilles
1
8
1
0.19
W
5
2
23
8.25
L
Cthulhu
Kristen2190
Cthulhu
2
13
2
0.23
W
6
1
22
17
L
0
2
2
0.5
L
Bellona
XxK1DHaloxX
Bellona
1
3
1
0.5
W
Achilles
chrisdawn30
Achilles
9
0
17
17.5
L
0
14
3
0.11
W
Discordia
nola97
Discordia
4
0
22
15
W
Jing Wei
tijereyes
Jing Wei
16
1
14
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
83,720
92,718
Taken
48,147
55,672
Mitigated
39,435
2,799
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FonderIce1
Achilles
7,566
2,449
0
631
14,186
6,885
0
7,441
6,745
0
14,778
W
19,266
8,510
0
3,150
13,612
6,722
0
1,805
11,632
0
38,965
L
Cthulhu
Kristen2190
Cthulhu
10,573
1,656
0
475
28,537
24,030
0
7,280
21,257
17,387
0
W
11,639
4,019
595
0
14,136
16,772
0
4,408
9,508
23,126
0
L
2,971
435
376
60
4,680
1,486
0
1,469
3,211
9,433
0
L
Bellona
XxK1DHaloxX
Bellona
10,307
4,156
0
370
20,192
13,855
0
4,399
15,793
120
23,598
W
Achilles
chrisdawn30
Achilles
10,437
4,839
488
754
11,116
12,040
0
3,159
7,782
0
22,476
L
10,517
3,657
0
887
25,123
9,416
0
7,589
17,534
0
25,403
W
Discordia
nola97
Discordia
16,459
227
0
331
3,083
1,366
0
1,011
2,072
29,378
0
W
Jing Wei
tijereyes
Jing Wei
25,919
21,941
0
0
6,200
2,535
0
2,516
3,609
87
37,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
58,828
101
Minions Killed
175
5
Camps Cleared
4
801,018
Distance Traveled
1,085,992
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,334
849
17
2
1
151,492
1
W
Ne Zha
11,375
1,034
51
5
0
216,777
1
L
Cthulhu
10,076
916
20
2
0
169,238
0
W
Cthulhu
11,661
1,060
24
2
0
220,095
1
L
Ra
8,856
805
17
2
1
100,296
0
L
Bellona
9,489
863
18
2
1
208,960
0
W
Achilles
11,765
1,070
42
4
0
231,166
0
L
Thor
9,309
846
29
3
2
171,032
0
W
Discordia
11,106
1,010
27
2
1
213,471
0
W
Jing Wei
12,921
1,175
31
3
3
204,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role