Player Matchup

Nox
Nox
JoNyjmp
Nox
Level 108
God Stats
5W - 2L
1,965 SR
Queue Stats
345W - 276L
1,538 Elo+
Party 1
Tiamat
Tiamat
KXVIN_Zeus
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 294L
1,505 Elo+
Party 1
Mulan
Mulan
elweonbuenote
Mulan
Level 105
God Stats
22W - 22L
1,555 SR
Queue Stats
863W - 677L
1,615 Elo+
Party 1
Team Averages
Level 87
1,673 SR
1,553 Elo+

VS

Team Averages
Level 58
1,628 SR
1,529 Elo+
Hercules
Hercules
A-Pizza-For-me
Hercules
Level 18
God Stats
1W - 0L
1,813 SR
Queue Stats
27W - 19L
1,499 Elo+
Solo
Tiamat
Tiamat
CameronHubbuck
Tiamat
Level 67
God Stats
26W - 25L
1,500 SR
Queue Stats
266W - 261L
1,550 Elo+
Party 2
Arachne
Arachne
GrecianGold
Arachne
Level 89
God Stats
24W - 14L
1,570 SR
Queue Stats
195W - 214L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
5 / 4 / 3
7,237
724
6,386
7,907
2,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
KXVIN_Zeus
Tiamat
9
1 / 7 / 8
6,875
688
5,385
8,398
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 6 / 5
7,373
737
6,789
11,291
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 3 / 12
7,911
791
6,546
12,121
5,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 4 / 10
8,162
816
6,730
5,813
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Arachne
GrecianGold
Arachne
11
8 / 2 / 8
8,517
852
10,410
6,180
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
17
17
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
3
12
3
W
6
4
10
2.75
W
Arachne
GrecianGold
Arachne
8
2
8
6
L
Nox
5
4
3
1.63
L
Tiamat
KXVIN_Zeus
Tiamat
1
7
8
0.71
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,560
Damage
23,686
27,596
Taken
24,114
15,072
Mitigated
12,546
5,113
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,546
2,533
0
3,861
12,121
5,406
668
4,843
6,539
0
19,276
W
6,730
646
0
1,224
5,813
4,296
0
2,594
2,853
18,966
0
W
Arachne
GrecianGold
Arachne
10,410
6,922
0
1,414
6,180
2,844
113
3,315
2,491
0
24,613
L
Nox
6,386
515
0
2,144
7,907
2,727
0
1,674
5,999
18,053
0
L
Tiamat
KXVIN_Zeus
Tiamat
5,385
868
270
1,480
8,398
4,335
90
1,115
7,140
11,457
0
L
6,789
2,402
111
1,108
11,291
8,010
0
3,234
7,675
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,485
Gold Earned
24,590
93
Minions Killed
98
0
Camps Cleared
0
498,166
Distance Traveled
521,510
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,911
791
27
3
0
177,311
2
W
Tiamat
8,162
816
36
4
0
164,457
2
W
Arachne
8,517
852
35
4
0
179,742
2
L
Nox
7,237
724
40
4
0
158,708
1
L
Tiamat
6,875
688
26
3
0
163,988
0
L
Mulan
7,373
737
27
3
0
175,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role