Player Matchup

Kukulkan
Kukulkan
Bronze III
ICameFromChina
Kukulkan
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
MakeMeBad
Neith
Gold V
Level 128
God Stats
2W - 3L
1,264 SR
Queue Stats
73W - 73L
1,405 MMR
Party 2
Sobek
Sobek
Gold III
kxii
Sobek
Gold III
Level 140
God Stats
30W - 21L
1,820 SR
Queue Stats
104W - 107L
1,542 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,528 SR
1,482 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,443 SR
1,092 MMR
Medusa
Medusa
Silver V
SenSoto
Medusa
Silver V
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 47L
835 MMR
Party 1
Janus
Janus
Bronze III
Zaboul
Janus
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
nonEstDeus
Cerberus
Silver V
Level 87
God Stats
0W - 4L
1,328 SR
Queue Stats
13W - 31L
942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 7 / 7
10,949
644
9,710
9,838
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
MakeMeBad
Neith
15
7 / 3 / 8
11,987
705
13,195
10,848
4,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
kxii
Sobek
14
5 / 2 / 10
11,433
673
10,703
20,477
23,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThothHadesScyllaAh Muzen CabPersephone

VS

Bans
AphroditeCupidCthulhuDanzaburouIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SenSoto
Medusa
14
4 / 6 / 6
11,391
670
12,502
15,281
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Zaboul
Janus
16
6 / 4 / 6
12,160
715
13,085
9,302
3,053
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
nonEstDeus
Cerberus
14
2 / 5 / 7
10,971
645
7,131
18,799
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
12
12
Deaths
15
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
7
7
0.93
W
Neith
MakeMeBad
Neith
7
3
8
3.67
L
Medusa
SenSoto
Medusa
4
6
6
1.17
L
Janus
Zaboul
Janus
6
4
6
2.25
W
Sobek
kxii
Sobek
5
2
10
5
L
Cerberus
nonEstDeus
Cerberus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,608
Damage
32,718
41,163
Taken
43,382
31,755
Mitigated
20,259
11,914
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,710
1,193
0
58
9,838
4,021
394
4,925
4,913
56,025
0
W
Neith
MakeMeBad
Neith
13,195
6,452
0
3,611
10,848
4,033
2,822
6,680
4,168
0
54,926
L
Medusa
SenSoto
Medusa
12,502
4,924
0
4,034
15,281
5,403
783
8,526
6,755
0
50,235
L
Janus
Zaboul
Janus
13,085
1,288
0
2,284
9,302
3,053
294
4,015
5,287
58,022
0
W
Sobek
kxii
Sobek
10,703
540
663
7,582
20,477
23,701
424
8,680
11,797
22,915
0
L
Cerberus
nonEstDeus
Cerberus
7,131
502
540
7,180
18,799
11,803
429
8,004
10,795
37,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
34,522
178
Minions Killed
201
0
Camps Cleared
0
798,176
Distance Traveled
827,400
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,949
644
85
5
0
246,924
4
W
Neith
11,987
705
64
4
0
240,402
3
L
Medusa
11,391
670
66
4
0
278,691
5
L
Janus
12,160
715
71
4
0
276,821
0
W
Sobek
11,433
673
29
2
0
310,850
2
L
Cerberus
10,971
645
64
4
0
271,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role