Player Matchup

Discordia
Discordia
And1Maier
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 105L
1,431 Elo+
Party 3
Amaterasu
Amaterasu
DONT BE GANDHI
Amaterasu
Level 70
God Stats
17W - 12L
1,743 SR
Queue Stats
657W - 592L
1,466 Elo+
Party 2
Pele
Pele
Luisa244636
Pele
Level 25
God Stats
21W - 36L
1,203 SR
Queue Stats
66W - 108L
1,396 Elo+
Party 3
Loki
Loki
Sniper xVincent
Loki
Level 35
God Stats
9W - 15L
1,436 SR
Queue Stats
257W - 276L
1,433 Elo+
Party 2
Tiamat
Tiamat
YuungHurn
Tiamat
Level 41
God Stats
4W - 15L
1,500 SR
Queue Stats
61W - 114L
1,378 Elo+
Party 3
Team Averages
Level 40
1,477 SR
1,421 Elo+

VS

Team Averages
Level 38
1,628 SR
1,553 Elo+
Tiamat
Tiamat
AgingSundew553
Tiamat
Level 63
God Stats
4W - 2L
1,451 SR
Queue Stats
24W - 27L
1,531 Elo+
Party 1
Cerberus
Cerberus
R3D_NapalmDeath
Cerberus
Level 33
God Stats
6W - 4L
1,632 SR
Queue Stats
20W - 18L
1,423 Elo+
Solo
Pele
Pele
Scrappy8308
Pele
Level 49
God Stats
5W - 4L
1,764 SR
Queue Stats
32W - 38L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
Spacemunkee6
Cabrakan
Level 28
God Stats
8W - 5L
1,605 SR
Queue Stats
39W - 44L
1,606 Elo+
Party 1
Chaac
Chaac
footbalbikedude
Chaac
Level 17
God Stats
2W - 1L
1,688 SR
Queue Stats
4W - 4L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
And1Maier
Discordia
7
0 / 7 / 1
4,691
391
3,123
6,115
1,466
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
DONT BE GANDHI
Amaterasu
9
3 / 6 / 2
5,857
488
5,654
10,415
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 0 / 0
5,299
442
145
3,059
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
5,985
499
3,674
5,657
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
YuungHurn
Tiamat
8
1 / 6 / 1
4,961
413
4,993
7,968
3,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,489
541
3,831
2,961
2,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
9
2 / 2 / 6
5,751
479
2,312
6,807
3,528
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 2 / 6
6,249
521
3,425
5,733
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Spacemunkee6
Cabrakan
11
8 / 1 / 2
7,136
595
6,883
6,710
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 1 / 3
6,376
531
7,488
7,199
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
19
19
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Discordia
And1Maier
Discordia
0
7
1
0.07
L
Amaterasu
DONT BE GANDHI
Amaterasu
3
6
2
0.67
L
0
0
0
0
W
Cerberus
2
2
6
2.5
W
2
2
6
2.5
L
2
0
3
3.5
W
Cabrakan
Spacemunkee6
Cabrakan
8
1
2
9
L
Tiamat
YuungHurn
Tiamat
1
6
1
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,589
Damage
23,939
33,214
Taken
29,410
15,712
Mitigated
16,360
6,955
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,831
564
0
2,097
2,961
2,815
1,481
400
2,561
30,700
0
L
Discordia
And1Maier
Discordia
3,123
387
0
0
6,115
1,466
350
2,135
3,880
19,803
0
L
Amaterasu
DONT BE GANDHI
Amaterasu
5,654
2,633
0
2,315
10,415
8,423
0
6,385
3,950
0
24,666
L
145
0
0
510
3,059
852
0
1,493
1,441
0
19,515
W
Cerberus
2,312
60
803
2,106
6,807
3,528
666
2,910
3,897
18,601
0
W
3,425
609
0
1,608
5,733
1,705
891
914
4,819
0
22,625
L
3,674
958
0
2,748
5,657
1,511
0
830
4,752
0
26,975
W
Cabrakan
Spacemunkee6
Cabrakan
6,883
704
0
372
6,710
3,871
254
407
6,303
24,661
0
L
Tiamat
YuungHurn
Tiamat
4,993
877
0
1,382
7,968
3,460
0
1,942
5,791
13,521
0
W
7,488
1,989
0
2,172
7,199
4,441
921
3,485
3,714
0
21,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
32,001
182
Minions Killed
223
0
Camps Cleared
0
1,057,664
Distance Traveled
1,106,875
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,489
541
57
5
0
209,518
1
L
Discordia
4,691
391
26
2
0
186,418
0
L
Amaterasu
5,857
488
33
3
0
191,658
0
L
Pele
5,299
442
42
4
0
254,787
0
W
Cerberus
5,751
479
38
3
0
201,194
3
W
Pele
6,249
521
42
4
0
238,493
0
L
Loki
5,985
499
56
5
0
247,915
1
W
Cabrakan
7,136
595
52
4
0
244,044
1
L
Tiamat
4,961
413
25
2
0
176,886
1
W
Chaac
6,376
531
34
3
0
213,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role