Player Matchup

Heimdallr
Heimdallr
BenIsJammin
Heimdallr
Level 27
God Stats
28W - 31L
1,365 SR
Queue Stats
59W - 64L
1,392 Elo+
Solo
Neith
Neith
CLS-LUKE
Neith
Level 7
God Stats
4W - 1L
1,679 SR
Queue Stats
5W - 7L
1,308 Elo+
Solo
Tiamat
Tiamat
Olive549
Tiamat
Level 29
God Stats
2W - 2L
1,465 SR
Queue Stats
59W - 57L
1,451 Elo+
Solo
Hachiman
Hachiman
Samunator
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,248 Elo+
Solo
Geb
Geb
daveperquin
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,358 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,351 Elo+

VS

Team Averages
Level 18
1,544 SR
1,419 Elo+
Discordia
Discordia
Jack_Igniz
Discordia
Level 7
God Stats
6W - 3L
1,761 SR
Queue Stats
28W - 27L
1,676 Elo+
Solo
Amaterasu
Amaterasu
ScarletSpeed520
Amaterasu
Level 16
God Stats
1W - 2L
1,421 SR
Queue Stats
22W - 17L
1,332 Elo+
Solo
Tiamat
Tiamat
WesterAs09
Tiamat
Level 28
God Stats
16W - 20L
1,743 SR
Queue Stats
161W - 201L
1,409 Elo+
Solo
Guan Yu
Guan Yu
ludiacco77
Guan Yu
Level 13
God Stats
4W - 14L
1,294 SR
Queue Stats
11W - 34L
1,237 Elo+
Solo
Cupid
Cupid
nico_nigel
Cupid
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 206L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BenIsJammin
Heimdallr
20
10 / 4 / 6
16,545
973
30,227
13,904
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
CLS-LUKE
Neith
20
6 / 8 / 9
16,018
942
30,855
24,738
12,925
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Olive549
Tiamat
20
6 / 3 / 12
16,106
947
19,359
12,319
13,825
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Samunator
Hachiman
20
0 / 12 / 10
13,547
797
11,258
21,686
10,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 1 / 16
16,479
969
19,659
25,747
31,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jack_Igniz
Discordia
20
6 / 1 / 13
16,066
945
20,797
20,205
8,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ScarletSpeed520
Amaterasu
20
17 / 9 / 4
16,956
997
39,965
44,670
22,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Tiamat
WesterAs09
Tiamat
16
0 / 0 / 0
11,710
689
0
0
0
Guan Yu
ludiacco77
Guan Yu
20
4 / 6 / 8
13,982
822
9,849
27,507
30,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cupid
20
1 / 9 / 13
14,691
864
20,353
27,377
11,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
66
25
Kills
28
28
Deaths
25
53
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BenIsJammin
Heimdallr
10
4
6
3.25
W
Neith
CLS-LUKE
Neith
6
8
9
1.31
L
Discordia
Jack_Igniz
Discordia
6
1
13
12.5
W
Tiamat
Olive549
Tiamat
6
3
12
4
W
Hachiman
Samunator
Hachiman
0
12
10
0.42
L
Amaterasu
ScarletSpeed520
Amaterasu
17
9
4
2.11
L
Tiamat
WesterAs09
Tiamat
0
0
0
0
W
3
1
16
11
L
Guan Yu
ludiacco77
Guan Yu
4
6
8
1.33
L
Cupid
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,358
Damage
90,964
98,394
Taken
119,759
75,274
Mitigated
72,953
25,290
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BenIsJammin
Heimdallr
30,227
12,657
0
345
13,904
7,110
0
3,609
10,295
0
48,815
W
Neith
CLS-LUKE
Neith
30,855
19,916
0
8,700
24,738
12,925
0
3,932
20,731
0
71,008
L
Discordia
Jack_Igniz
Discordia
20,797
3,463
160
1,328
20,205
8,158
0
8,502
11,613
43,009
0
W
Tiamat
Olive549
Tiamat
19,359
3,646
945
4,904
12,319
13,825
0
2,208
10,091
46,716
0
W
Hachiman
Samunator
Hachiman
11,258
6,151
0
0
21,686
10,233
0
5,820
15,816
0
23,669
L
Amaterasu
ScarletSpeed520
Amaterasu
39,965
22,381
0
9,583
44,670
22,988
0
15,028
29,175
609
59,390
L
Tiamat
WesterAs09
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
19,659
782
0
10,396
25,747
31,181
0
5,837
19,835
33,361
0
L
Guan Yu
ludiacco77
Guan Yu
9,849
1,985
1,112
3,097
27,507
30,388
0
6,264
20,769
0
16,915
L
Cupid
20,353
9,613
280
4,766
27,377
11,419
0
8,036
19,165
0
67,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,695
Gold Earned
73,405
261
Minions Killed
227
7
Camps Cleared
1
1,449,398
Distance Traveled
1,277,094
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,545
973
51
3
3
270,831
1
W
Neith
16,018
942
103
6
4
278,408
0
L
Discordia
16,066
945
73
4
0
322,460
0
W
Tiamat
16,106
947
66
4
0
307,758
0
W
Hachiman
13,547
797
18
1
0
231,839
5
L
Amaterasu
16,956
997
42
2
0
375,081
1
L
Tiamat
11,710
689
0
0
0
0
0
W
Geb
16,479
969
23
1
0
360,562
1
L
Guan Yu
13,982
822
12
1
1
342,734
0
L
Cupid
14,691
864
100
6
0
236,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role