Player Matchup

Olorun
Olorun
MangledTorso
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Mu3ller
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 20L
1,206 Elo+
Solo
Tiamat
Tiamat
Namonirako
Tiamat
Level 23
God Stats
2W - 4L
1,752 SR
Queue Stats
25W - 28L
1,666 Elo+
Solo
Hel
Hel
RochenDerJochen
Hel
Level 26
God Stats
169W - 189L
1,492 SR
Queue Stats
199W - 231L
1,439 Elo+
Solo
Cupid
Cupid
babasor
Cupid
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,442 Elo+

VS

Team Averages
Level 19
1,558 SR
1,438 Elo+
Ares
Ares
AuxiMoron
Ares
Level 9
God Stats
3W - 1L
1,733 SR
Queue Stats
11W - 8L
1,607 Elo+
Party 1
Thor
Thor
ChrisEdits
Thor
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HApacheH
Hachiman
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 35L
1,321 Elo+
Solo
Kukulkan
Kukulkan
Promeetheuss
Kukulkan
Level 68
God Stats
4W - 2L
1,346 SR
Queue Stats
11W - 11L
1,514 Elo+
Party 1
Neith
Neith
Tortelloid
Neith
Level 4
God Stats
3W - 0L
1,713 SR
Queue Stats
3W - 7L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 7 / 7
10,250
932
8,172
17,737
8,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Mu3ller
Kukulkan
16
1 / 11 / 6
9,899
900
7,989
15,997
7,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Namonirako
Tiamat
17
3 / 4 / 9
10,919
993
7,304
15,384
22,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 6 / 7
11,205
1,019
12,367
21,693
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
babasor
Cupid
17
7 / 5 / 4
11,958
1,087
15,206
21,789
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

81

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
7 / 2 / 17
13,053
1,187
9,882
14,403
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 8 / 18
10,923
993
12,071
13,955
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
HApacheH
Hachiman
16
3 / 4 / 13
10,207
928
14,529
12,241
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Promeetheuss
Kukulkan
20
15 / 1 / 14
14,473
1,316
35,637
8,275
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
18
5 / 1 / 14
11,635
1,058
13,548
8,646
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
16
Kills
33
33
Deaths
16
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ares
7
2
17
7.75
W
3
8
18
1.5
W
Hachiman
HApacheH
Hachiman
3
4
13
2.38
L
Olorun
2
7
7
0.79
L
Kukulkan
Mu3ller
Kukulkan
1
11
6
0.36
L
Tiamat
Namonirako
Tiamat
3
4
9
1.88
W
Kukulkan
Promeetheuss
Kukulkan
15
1
14
22
L
3
6
7
1.08
W
Neith
5
1
14
12
L
Cupid
babasor
Cupid
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,038
Damage
85,667
92,600
Taken
57,520
56,888
Mitigated
35,741
18,312
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,882
1,970
0
828
14,403
16,307
0
8,161
6,242
18,785
0
W
12,071
4,133
0
571
13,955
6,298
0
9,675
4,280
0
20,489
W
Hachiman
HApacheH
Hachiman
14,529
9,695
0
1,008
12,241
5,041
0
7,164
5,077
0
20,926
L
Olorun
8,172
4,907
647
2,575
17,737
8,249
0
8,963
8,774
16,959
0
L
Kukulkan
Mu3ller
Kukulkan
7,989
2,025
0
0
15,997
7,038
0
8,522
7,475
25,409
0
L
Tiamat
Namonirako
Tiamat
7,304
455
0
1,733
15,384
22,879
0
7,249
8,135
18,738
0
W
Kukulkan
Promeetheuss
Kukulkan
35,637
3,403
547
2,043
8,275
4,439
0
4,914
3,361
70,052
0
L
12,367
551
4,078
5,695
21,693
9,412
0
9,503
12,190
42,017
0
W
Neith
13,548
8,421
0
2,957
8,646
3,656
0
5,918
2,728
0
43,049
L
Cupid
babasor
Cupid
15,206
8,344
581
3,003
21,789
9,310
0
11,282
10,507
0
32,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,231
Gold Earned
60,291
194
Minions Killed
202
5
Camps Cleared
4
841,432
Distance Traveled
1,005,765
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,053
1,187
6
1
1
224,559
2
W
Thor
10,923
993
15
1
0
180,632
0
W
Hachiman
10,207
928
15
1
1
187,775
0
L
Olorun
10,250
932
24
2
0
131,905
0
L
Kukulkan
9,899
900
34
3
0
132,671
3
L
Tiamat
10,919
993
11
1
1
185,721
0
W
Kukulkan
14,473
1,316
97
9
2
212,963
0
L
Hel
11,205
1,019
98
9
0
214,821
3
W
Neith
11,635
1,058
69
6
0
199,836
0
L
Cupid
11,958
1,087
27
2
4
176,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role