Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AM I PRO Y3T
Discordia
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 74L
1,385 Elo+
Solo
Cerberus
Cerberus
Issei-Hitsugaya
Cerberus
Level 98
God Stats
30W - 21L
1,625 SR
Queue Stats
190W - 183L
1,534 Elo+
Party 1
Tiamat
Tiamat
azullah
Tiamat
Level 151
God Stats
64W - 61L
1,500 SR
Queue Stats
262W - 303L
1,406 Elo+
Solo
Mercury
Mercury
killercello13099
Mercury
Level 119
God Stats
28W - 25L
1,546 SR
Queue Stats
224W - 221L
1,505 Elo+
Party 1
Team Averages
Level 109
1,534 SR
1,466 Elo+

VS

Team Averages
Level 87
1,551 SR
1,568 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dark1258
Cernunnos
Level 53
God Stats
4W - 5L
1,515 SR
Queue Stats
24W - 29L
1,526 Elo+
Solo
Sobek
Sobek
Yenkesly
Sobek
Level 113
God Stats
4W - 13L
1,494 SR
Queue Stats
239W - 215L
1,544 Elo+
Solo
Ravana
Ravana
admirboy
Ravana
Level 69
God Stats
2W - 1L
1,744 SR
Queue Stats
169W - 176L
1,572 Elo+
Solo
Tiamat
Tiamat
xManvir
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 3
8,216
514
7,533
8,893
3,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
AM I PRO Y3T
Discordia
14
4 / 0 / 3
8,046
503
9,504
5,860
1,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
5 / 2 / 6
7,879
492
11,819
12,801
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
azullah
Tiamat
13
1 / 4 / 2
7,198
450
5,230
11,377
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 6
7,832
490
5,278
8,698
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 3 / 0
8,205
513
10,890
16,105
8,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Dark1258
Cernunnos
12
2 / 6 / 1
7,252
453
8,571
13,566
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Yenkesly
Sobek
11
1 / 1 / 0
7,100
444
3,462
10,834
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
admirboy
Ravana
12
1 / 3 / 1
7,448
466
3,369
9,411
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
xManvir
Tiamat
13
0 / 3 / 0
7,515
470
5,580
9,472
5,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
8
8
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
L
Guan Yu
 
Guan Yu
4
3
0
1.33
W
Discordia
AM I PRO Y3T
Discordia
4
0
3
5.5
L
Cernunnos
Dark1258
Cernunnos
2
6
1
0.42
W
Cerberus
5
2
6
4
L
Sobek
Yenkesly
Sobek
1
1
0
1
L
Ravana
admirboy
Ravana
1
3
1
0.5
W
Tiamat
azullah
Tiamat
1
4
2
0.5
W
3
1
6
6
L
Tiamat
xManvir
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
31,872
47,629
Taken
59,388
20,678
Mitigated
28,444
16,789
Healing
23,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,533
2,415
0
4,550
8,893
3,315
462
1,516
7,377
0
50,349
L
Guan Yu
 
Guan Yu
10,890
836
70
5,204
16,105
8,413
366
8,969
7,111
0
46,315
W
Discordia
AM I PRO Y3T
Discordia
9,504
477
0
1,849
5,860
1,612
90
1,672
4,188
48,807
0
L
Cernunnos
Dark1258
Cernunnos
8,571
4,555
0
5,568
13,566
3,926
0
5,289
7,977
0
43,007
W
Cerberus
11,819
1,084
0
6,045
12,801
7,499
0
3,746
9,055
35,410
0
L
Sobek
Yenkesly
Sobek
3,462
179
0
4,755
10,834
7,952
0
3,113
7,496
21,467
0
L
Ravana
admirboy
Ravana
3,369
248
0
4,170
9,411
3,145
0
3,656
5,655
0
45,400
W
Tiamat
azullah
Tiamat
5,230
321
0
3,400
11,377
5,136
0
526
10,851
34,606
0
W
5,278
3,291
0
945
8,698
3,116
0
1,582
7,116
0
42,312
L
Tiamat
xManvir
Tiamat
5,580
798
0
3,799
9,472
5,008
0
4,801
4,596
45,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
37,520
382
Minions Killed
367
0
Camps Cleared
0
1,580,428
Distance Traveled
1,492,632
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,216
514
89
6
0
296,167
5
L
Guan Yu
8,205
513
73
5
0
314,990
2
W
Discordia
8,046
503
86
5
0
325,808
6
L
Cernunnos
7,252
453
77
5
0
241,911
0
W
Cerberus
7,879
492
77
5
0
310,585
2
L
Sobek
7,100
444
26
2
0
318,866
4
L
Ravana
7,448
466
100
6
0
306,231
5
W
Tiamat
7,198
450
70
4
0
272,751
0
W
Mercury
7,832
490
60
4
0
375,117
1
L
Tiamat
7,515
470
91
6
0
310,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role