Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AnthonyIalacci
Tiamat
Level 127
God Stats
87W - 71L
1,771 SR
Queue Stats
633W - 605L
1,573 Elo+
Party 2
Hades
Hades
Blaznx316
Hades
Level 83
God Stats
8W - 12L
1,499 SR
Queue Stats
195W - 192L
1,538 Elo+
Solo
Pele
Pele
TTier
Pele
Level 28
God Stats
34W - 40L
1,665 SR
Queue Stats
851W - 864L
1,612 Elo+
Party 2
Ymir
Ymir
TiggaKastur
Ymir
Level 33
God Stats
36W - 41L
1,563 SR
Queue Stats
44W - 42L
1,516 Elo+
Solo
Team Averages
Level 85
1,600 SR
1,548 Elo+

VS

Team Averages
Level 98
1,530 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Jahsuke
Tiamat
Level 148
God Stats
12W - 11L
1,500 SR
Queue Stats
267W - 235L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
OmgitsRalf
Nu Wa
Level 126
God Stats
8W - 1L
1,649 SR
Queue Stats
170W - 150L
1,581 Elo+
Party 1
Bellona
Bellona
TheEternalLWP
Bellona
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 33L
1,654 Elo+
Party 1
Arachne
Arachne
Typhlosion90
Arachne
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 4
7,766
457
6,682
7,703
2,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 3 / 3
8,414
495
6,155
9,334
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Blaznx316
Hades
15
3 / 2 / 0
9,141
538
7,098
11,327
5,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
TTier
Pele
16
4 / 2 / 3
9,742
573
7,919
13,673
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 2
7,065
416
2,594
9,040
7,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 3
6,793
400
4,753
11,810
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Jahsuke
Tiamat
15
4 / 3 / 3
8,919
525
9,123
9,275
8,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
15
2 / 2 / 4
8,688
511
9,606
7,414
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
4 / 4 / 0
9,478
558
7,024
11,714
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Typhlosion90
Arachne
12
2 / 3 / 1
7,485
440
3,948
12,673
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
13
13
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
4
1.67
W
Tsukuyomi
 
Tsukuyomi
1
3
3
0.83
L
3
3
3
1.5
L
Hades
Blaznx316
Hades
3
2
0
1.5
W
Tiamat
Jahsuke
Tiamat
4
3
3
1.83
W
Nu Wa
2
2
4
2
L
Pele
TTier
Pele
4
2
3
2.75
W
Bellona
4
4
0
1
L
1
3
2
0.67
W
Arachne
Typhlosion90
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
34,454
51,077
Taken
52,886
27,582
Mitigated
34,303
18,162
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,682
2,916
0
2,297
7,703
2,601
382
3,732
3,843
0
41,920
W
Tsukuyomi
 
Tsukuyomi
4,753
985
0
1,468
11,810
10,916
0
2,090
9,720
0
27,848
L
6,155
594
0
2,826
9,334
5,840
525
1,273
7,608
27,009
0
L
Hades
Blaznx316
Hades
7,098
350
0
5,093
11,327
5,172
279
5,321
5,542
56,218
0
W
Tiamat
Jahsuke
Tiamat
9,123
1,632
120
3,915
9,275
8,598
426
1,658
7,617
49,035
0
W
Nu Wa
9,606
1,166
0
2,890
7,414
2,294
0
4,124
3,208
53,453
0
L
Pele
TTier
Pele
7,919
2,737
0
7,366
13,673
6,186
1,191
2,923
10,464
0
80,059
W
Bellona
7,024
1,906
0
2,212
11,714
8,260
0
5,574
5,614
0
49,717
L
2,594
102
0
580
9,040
7,783
135
4,627
4,211
22,251
0
W
Arachne
Typhlosion90
Arachne
3,948
2,972
0
5,777
12,673
4,235
0
1,753
10,880
0
38,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
41,363
480
Minions Killed
392
0
Camps Cleared
0
1,404,330
Distance Traveled
1,507,767
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,766
457
90
5
0
265,308
4
W
Tsukuyomi
6,793
400
34
2
0
294,394
2
L
Tiamat
8,414
495
74
4
0
277,694
0
L
Hades
9,141
538
123
7
0
278,545
2
W
Tiamat
8,919
525
87
5
0
281,250
0
W
Nu Wa
8,688
511
106
6
0
272,223
1
L
Pele
9,742
573
168
10
0
330,638
2
W
Bellona
9,478
558
100
6
0
307,240
0
L
Ymir
7,065
416
25
1
0
252,145
3
W
Arachne
7,485
440
65
4
0
352,660
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role