Player Matchup

Ullr
Ullr
Garatoth
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 1
Bellona
Bellona
SergiSRS
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Fafnir
Fafnir
TheSpiderwolf
Fafnir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 1
Nemesis
Nemesis
Thornguard
Nemesis
Level 100
God Stats
6W - 9L
1,500 SR
Queue Stats
107W - 106L
1,476 Elo+
Solo
Zeus
Zeus
karpuzluciger
Zeus
Level 107
God Stats
4W - 5L
1,744 SR
Queue Stats
71W - 78L
1,670 Elo+
Solo
Team Averages
Level 76
1,549 SR
1,474 Elo+

VS

Team Averages
Level 118
1,529 SR
1,508 Elo+
King Arthur
King Arthur
Defuzzion
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
FarlieEU
Tiamat
Level 112
God Stats
13W - 10L
1,500 SR
Queue Stats
162W - 175L
1,489 Elo+
Solo
Mulan
Mulan
JillySweet
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Thorrock
Cabrakan
Level 133
God Stats
23W - 16L
1,644 SR
Queue Stats
72W - 51L
1,550 Elo+
Party 2
Chernobog
Chernobog
xGreenEnvy
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 5 / 1
7,483
394
4,380
12,486
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SergiSRS
Bellona
15
2 / 2 / 0
8,755
461
6,653
10,804
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
8,190
431
7,432
12,345
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Thornguard
Nemesis
11
1 / 4 / 2
7,428
391
2,847
10,857
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 2
9,177
483
10,311
13,620
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Defuzzion
King Arthur
16
5 / 1 / 2
10,483
552
7,419
9,085
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
FarlieEU
Tiamat
16
2 / 3 / 5
10,087
531
8,712
8,937
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
16
5 / 2 / 8
10,650
561
6,107
12,171
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Thorrock
Cabrakan
13
1 / 2 / 12
8,553
450
8,875
12,980
10,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
xGreenEnvy
Chernobog
17
7 / 1 / 4
10,834
570
11,134
11,362
4,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
20
20
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Defuzzion
King Arthur
5
1
2
6
W
Tiamat
FarlieEU
Tiamat
2
3
5
1.5
L
Ullr
1
5
1
0.3
W
Mulan
5
2
8
4.5
L
Bellona
SergiSRS
Bellona
2
2
0
1
L
1
1
2
2
L
Nemesis
Thornguard
Nemesis
1
4
2
0.5
W
Cabrakan
Thorrock
Cabrakan
1
2
12
3.5
L
4
8
2
0.63
W
Chernobog
xGreenEnvy
Chernobog
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
42,247
60,112
Taken
54,535
31,234
Mitigated
39,241
12,904
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Defuzzion
King Arthur
7,419
610
0
1,154
9,085
9,220
1,123
1,697
7,067
0
47,803
W
Tiamat
FarlieEU
Tiamat
8,712
843
0
3,072
8,937
7,440
332
3,921
4,991
61,194
0
L
Ullr
4,380
2,473
0
2,214
12,486
3,880
382
4,350
8,074
0
43,947
W
Mulan
6,107
1,096
0
4,048
12,171
7,404
1,185
3,140
9,006
0
66,448
L
Bellona
SergiSRS
Bellona
6,653
835
0
1,372
10,804
9,526
0
794
9,410
5,020
43,191
L
7,432
3,019
0
2,689
12,345
10,122
254
3,772
8,337
19,736
0
L
Nemesis
Thornguard
Nemesis
2,847
1,305
0
3,582
10,857
3,163
0
295
10,537
0
35,772
W
Cabrakan
Thorrock
Cabrakan
8,875
796
500
1,816
12,980
10,798
174
6,204
6,752
29,111
0
L
10,311
1,349
0
3,047
13,620
4,543
39
7,600
5,496
63,098
0
W
Chernobog
xGreenEnvy
Chernobog
11,134
6,414
0
6,327
11,362
4,379
1,219
3,885
7,456
0
75,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
50,607
391
Minions Killed
480
0
Camps Cleared
0
1,627,722
Distance Traveled
1,904,224
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,483
552
95
5
0
355,232
2
W
Tiamat
10,087
531
129
7
0
373,875
5
L
Ullr
7,483
394
74
4
0
333,200
1
W
Mulan
10,650
561
103
5
0
397,020
4
L
Bellona
8,755
461
108
6
0
394,297
4
L
Fafnir
8,190
431
29
2
0
379,371
3
L
Nemesis
7,428
391
74
4
0
227,180
4
W
Cabrakan
8,553
450
27
1
0
370,735
5
L
Zeus
9,177
483
106
6
0
293,674
6
W
Chernobog
10,834
570
126
7
0
407,362
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role