Player Matchup

Neith
Neith
Lincken
Neith
Level 96
God Stats
14W - 14L
1,746 SR
Queue Stats
71W - 90L
1,524 Elo+
Party 1
King Arthur
King Arthur
Xatega
King Arthur
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 89L
1,480 Elo+
Party 1
Tiamat
Tiamat
game7breaker
Tiamat
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,313 Elo+
Solo
Team Averages
Level 103
1,582 SR
1,439 Elo+

VS

Team Averages
Level 30
1,500 SR
1,465 Elo+
Cupid
Cupid
FacadeHardBoi
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
LudQvist
Hun Batz
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,394 Elo+
Solo
Tiamat
Tiamat
TruB1u3
Tiamat
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 69L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lincken
Neith
15
15 / 1 / 8
11,827
845
20,892
10,581
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Xatega
King Arthur
13
6 / 4 / 9
10,550
754
5,271
13,648
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
13
3 / 1 / 14
9,872
705
7,982
7,269
5,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,770
555
3,452
14,026
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
LudQvist
Hun Batz
10
1 / 11 / 2
7,813
558
5,419
12,928
4,172
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
TruB1u3
Tiamat
13
4 / 6 / 1
9,928
709
8,449
12,190
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
24
Kills
5
6
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Neith
Lincken
Neith
15
1
8
19
L
Hun Batz
LudQvist
Hun Batz
1
11
2
0.18
L
Tiamat
TruB1u3
Tiamat
4
6
1
0.75
W
King Arthur
Xatega
King Arthur
6
4
9
2.63
W
Tiamat
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
17,320
31,498
Taken
39,144
21,507
Mitigated
15,056
8,882
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,452
1,437
497
2,782
14,026
4,252
0
2,823
11,203
0
17,906
W
Neith
Lincken
Neith
20,892
6,950
0
5,431
10,581
4,241
2,119
3,526
7,055
0
68,223
L
Hun Batz
LudQvist
Hun Batz
5,419
1,574
0
0
12,928
4,172
0
2,705
10,223
0
16,994
L
Tiamat
TruB1u3
Tiamat
8,449
662
111
2,199
12,190
6,632
0
2,518
9,672
38,115
0
W
King Arthur
Xatega
King Arthur
5,271
162
0
1,417
13,648
11,385
455
3,124
10,524
0
12,446
W
Tiamat
7,982
1,466
0
2,034
7,269
5,881
427
1,863
5,406
42,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
25,511
176
Minions Killed
117
0
Camps Cleared
0
764,085
Distance Traveled
632,136
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,770
555
31
2
0
207,564
0
W
Neith
11,827
845
103
7
0
258,729
4
L
Hun Batz
7,813
558
27
2
0
185,712
0
L
Tiamat
9,928
709
59
4
0
238,860
0
W
King Arthur
10,550
754
15
1
0
254,817
0
W
Tiamat
9,872
705
58
4
0
250,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role