Player Matchup

Cerberus
Cerberus
Althusa
Cerberus
Level 102
God Stats
17W - 13L
1,718 SR
Queue Stats
547W - 521L
1,467 Elo+
Solo
Loki
Loki
Da_KidNexDoor_
Loki
Level 85
God Stats
12W - 18L
1,385 SR
Queue Stats
80W - 79L
1,454 Elo+
Solo
Izanami
Izanami
KingAshram
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
SRJ S1ayer
Tiamat
Level 66
God Stats
68W - 55L
1,500 SR
Queue Stats
357W - 349L
1,497 Elo+
Solo
Achilles
Achilles
Xo_808Reezy
Achilles
Level 84
God Stats
5W - 9L
1,325 SR
Queue Stats
224W - 233L
1,444 Elo+
Solo
Team Averages
Level 89
1,486 SR
1,473 Elo+

VS

Team Averages
Level 93
1,671 SR
1,466 Elo+
Amaterasu
Amaterasu
Dont Hard Reset
Amaterasu
Level 128
God Stats
51W - 45L
1,601 SR
Queue Stats
1,771W - 1,762L
1,444 Elo+
Solo
Tiamat
Tiamat
ExoticHuamne
Tiamat
Level 87
God Stats
2W - 1L
1,743 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Izanami
Izanami
JEXEAL
Izanami
Level 89
God Stats
8W - 3L
1,708 SR
Queue Stats
104W - 97L
1,454 Elo+
Solo
Ymir
Ymir
NexusKun475
Ymir
Level 66
God Stats
18W - 17L
1,465 SR
Queue Stats
328W - 295L
1,487 Elo+
Solo
Merlin
Merlin
dedemegadodo209
Merlin
Level 96
God Stats
16W - 8L
1,840 SR
Queue Stats
510W - 476L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Althusa
Cerberus
9
0 / 2 / 4
6,000
462
3,444
14,245
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 0
6,686
514
6,974
7,325
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
KingAshram
Izanami
9
1 / 1 / 3
5,674
436
3,011
4,021
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SRJ S1ayer
Tiamat
9
0 / 5 / 1
5,527
425
2,834
7,082
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Xo_808Reezy
Achilles
11
0 / 2 / 2
6,135
472
5,787
10,407
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dont Hard Reset
Amaterasu
15
2 / 0 / 2
8,268
636
4,373
10,739
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
13
7 / 1 / 2
7,597
584
8,710
6,427
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
JEXEAL
Izanami
12
0 / 1 / 0
7,180
552
5,307
7,438
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 7
7,449
573
7,546
8,518
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 5
7,309
562
6,076
5,299
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
11
11
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Althusa
Cerberus
0
2
4
1
L
4
1
0
4
W
Amaterasu
Dont Hard Reset
Amaterasu
2
0
2
3
W
Tiamat
7
1
2
8
W
Izanami
JEXEAL
Izanami
0
1
0
0
L
Izanami
KingAshram
Izanami
1
1
3
2.5
W
2
3
7
1.83
L
Tiamat
SRJ S1ayer
Tiamat
0
5
1
0.1
L
Achilles
Xo_808Reezy
Achilles
0
2
2
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
32,012
43,080
Taken
38,421
23,790
Mitigated
17,333
14,698
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Althusa
Cerberus
3,444
161
0
4,820
14,245
6,990
0
6,274
7,813
18,649
0
L
6,974
1,909
0
2,828
7,325
2,288
0
2,998
4,185
0
35,673
W
Amaterasu
Dont Hard Reset
Amaterasu
4,373
2,847
0
5,687
10,739
5,537
370
549
9,691
0
44,471
W
Tiamat
8,710
1,433
0
2,561
6,427
4,867
262
1,281
5,075
34,504
0
W
Izanami
JEXEAL
Izanami
5,307
3,864
0
2,548
7,438
1,998
2,782
1,058
6,340
0
46,838
L
Izanami
KingAshram
Izanami
3,011
1,783
270
1,773
4,021
1,004
252
2,136
1,791
0
23,945
W
7,546
686
0
1,468
8,518
3,277
0
1,526
6,776
33,995
0
L
Tiamat
SRJ S1ayer
Tiamat
2,834
632
0
1,533
7,082
3,593
0
5,620
1,148
21,614
0
L
Achilles
Xo_808Reezy
Achilles
5,787
1,507
0
3,474
10,407
9,915
0
4,549
5,811
0
27,662
W
6,076
312
0
584
5,299
1,654
553
1,561
3,640
40,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
37,803
233
Minions Killed
377
0
Camps Cleared
0
1,207,688
Distance Traveled
1,220,783
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,000
462
31
2
0
255,320
2
L
Loki
6,686
514
69
5
0
259,337
0
W
Amaterasu
8,268
636
86
7
0
215,552
5
W
Tiamat
7,597
584
55
4
0
254,340
3
W
Izanami
7,180
552
87
7
0
237,760
5
L
Izanami
5,674
436
50
4
0
220,813
3
W
Ymir
7,449
573
62
5
0
256,184
0
L
Tiamat
5,527
425
35
3
0
241,759
4
L
Achilles
6,135
472
48
4
0
230,459
1
W
Merlin
7,309
562
87
7
0
256,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role