Player Matchup

King Arthur
King Arthur
Cyzair
King Arthur
Level 57
God Stats
2W - 3L
1,270 SR
Queue Stats
106W - 135L
1,336 Elo+
Party 2
Tiamat
Tiamat
Masakeo
Tiamat
Level 45
God Stats
6W - 4L
1,500 SR
Queue Stats
61W - 80L
1,312 Elo+
Party 2
Ullr
Ullr
xXDrago420Xx
Ullr
Level 62
God Stats
1W - 7L
1,530 SR
Queue Stats
91W - 171L
1,209 Elo+
Solo
Team Averages
Level 55
1,434 SR
1,286 Elo+

VS

Team Averages
Level 56
1,395 SR
1,287 Elo+
Athena
Athena
BigBuddha4733
Athena
Level 27
God Stats
2W - 4L
1,473 SR
Queue Stats
13W - 17L
1,333 Elo+
Party 1
Tiamat
Tiamat
BigG-009
Tiamat
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 41L
1,397 Elo+
Party 1
Ratatoskr
Ratatoskr
brokendad
Ratatoskr
Level 17
God Stats
10W - 19L
1,212 SR
Queue Stats
13W - 21L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cyzair
King Arthur
11
3 / 2 / 5
7,850
714
6,094
8,378
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Masakeo
Tiamat
11
3 / 1 / 6
8,024
729
10,933
6,915
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 5
8,990
817
6,867
6,453
2,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
7,559
687
6,461
13,119
7,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
BigG-009
Tiamat
10
2 / 5 / 1
7,318
665
5,569
8,920
7,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
brokendad
Ratatoskr
10
3 / 4 / 1
7,658
696
3,724
9,237
2,848
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
5
5
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Tiamat
BigG-009
Tiamat
2
5
1
0.5
W
King Arthur
Cyzair
King Arthur
3
2
5
2.75
W
Tiamat
Masakeo
Tiamat
3
1
6
6
L
Ratatoskr
brokendad
Ratatoskr
3
4
1
0.88
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
15,754
21,746
Taken
31,276
13,620
Mitigated
17,489
5,887
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,461
2,218
0
1,543
13,119
7,597
0
3,866
8,764
14,174
0
L
Tiamat
BigG-009
Tiamat
5,569
772
0
1,202
8,920
7,044
0
3,552
5,002
18,232
0
W
King Arthur
Cyzair
King Arthur
6,094
1,661
171
745
8,378
5,668
223
4,254
3,876
0
17,851
W
Tiamat
Masakeo
Tiamat
10,933
1,128
491
2,706
6,915
5,628
0
3,594
3,148
27,066
0
L
Ratatoskr
brokendad
Ratatoskr
3,724
1,009
0
1,810
9,237
2,848
956
2,728
6,056
0
19,775
W
6,867
4,436
115
1,659
6,453
2,324
871
3,707
2,554
0
24,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
22,535
94
Minions Killed
93
0
Camps Cleared
0
549,726
Distance Traveled
562,225
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,559
687
20
2
0
189,875
0
L
Tiamat
7,318
665
35
3
0
178,671
0
W
King Arthur
7,850
714
24
2
0
198,616
0
W
Tiamat
8,024
729
39
4
0
172,945
0
L
Ratatoskr
7,658
696
38
3
0
193,679
0
W
Ullr
8,990
817
31
3
0
178,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role