Player Matchup

Odin
Odin
FabujbaraF
Odin
Level 69
God Stats
19W - 13L
1,364 SR
Queue Stats
819W - 915L
1,396 Elo+
Party 1
Fenrir
Fenrir
Golden98BOY
Fenrir
Level 65
God Stats
34W - 44L
1,190 SR
Queue Stats
398W - 483L
1,336 Elo+
Party 1
Tiamat
Tiamat
RASHEDALHAWAMDEH
Tiamat
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
748W - 867L
1,330 Elo+
Party 1
Ares
Ares
XTheDeathstrokeX
Ares
Level 65
God Stats
82W - 94L
1,303 SR
Queue Stats
798W - 872L
1,266 Elo+
Party 1
Sol
Sol
chaosGOD2000
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,371 SR
1,366 Elo+

VS

Team Averages
Level 86
1,569 SR
1,437 Elo+
Sylvanus
Sylvanus
DøckZ
Sylvanus
Level 67
God Stats
10W - 3L
1,462 SR
Queue Stats
40W - 32L
1,400 Elo+
Party 2
Set
Set
FuturePizza6900
Set
Level 96
God Stats
16W - 17L
1,608 SR
Queue Stats
152W - 172L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
Hàkken
Danzaburou
Level 65
God Stats
18W - 6L
1,773 SR
Queue Stats
43W - 35L
1,419 Elo+
Party 2
Tiamat
Tiamat
RAMM2315
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SamTheEye
Kukulkan
Level 94
God Stats
4W - 2L
1,500 SR
Queue Stats
336W - 366L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,206
517
5,130
6,017
4,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
10
4 / 5 / 1
6,558
547
3,913
9,311
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,041
503
2,691
6,130
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
5,017
418
3,241
12,782
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 1
5,147
429
5,385
5,793
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DøckZ
Sylvanus
9
1 / 1 / 6
5,800
483
4,717
7,525
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 6
6,925
577
4,928
8,057
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Hàkken
Danzaburou
10
4 / 1 / 3
6,242
520
9,050
8,601
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
RAMM2315
Tiamat
11
0 / 0 / 0
6,321
527
2,539
6,714
5,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
SamTheEye
Kukulkan
13
5 / 1 / 2
7,677
640
4,793
3,487
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DøckZ
Sylvanus
1
1
6
4
L
0
0
0
0
W
3
2
6
3
L
Fenrir
4
5
1
0.9
W
Danzaburou
Hàkken
Danzaburou
4
1
3
5.5
W
Tiamat
RAMM2315
Tiamat
0
0
0
0
L
0
3
1
0.17
W
Kukulkan
SamTheEye
Kukulkan
5
1
2
6
L
0
5
1
0.1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
26,027
40,033
Taken
34,384
19,216
Mitigated
17,325
12,344
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DøckZ
Sylvanus
4,717
1,993
2,031
3,643
7,525
4,157
362
4,013
3,512
15,910
0
L
5,130
372
0
2,250
6,017
4,354
0
2,539
3,478
0
37,027
W
4,928
2,400
0
1,028
8,057
3,071
0
1,857
6,134
0
46,888
L
Fenrir
3,913
817
123
3,928
9,311
3,012
0
1,999
7,192
0
23,370
W
Danzaburou
Hàkken
Danzaburou
9,050
4,699
0
3,460
8,601
3,092
640
4,088
4,513
0
34,938
W
Tiamat
RAMM2315
Tiamat
2,539
267
0
4,646
6,714
5,824
0
0
6,714
33,810
0
L
2,691
312
0
1,431
6,130
3,528
18
2,418
3,541
30,696
0
W
Kukulkan
SamTheEye
Kukulkan
4,793
970
0
1,499
3,487
1,181
45
1,161
2,194
40,885
0
L
3,241
31
185
2,963
12,782
7,054
0
3,139
9,643
12,678
0
L
5,385
467
0
1,464
5,793
1,268
0
1,623
4,130
24,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
32,965
259
Minions Killed
346
0
Camps Cleared
0
1,106,904
Distance Traveled
1,070,420
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,800
483
28
2
0
205,490
5
L
Odin
6,206
517
85
7
0
228,565
1
W
Set
6,925
577
76
6
0
250,463
1
L
Fenrir
6,558
547
48
4
0
229,470
2
W
Danzaburou
6,242
520
57
5
0
192,697
0
W
Tiamat
6,321
527
76
6
0
187,297
0
L
Tiamat
6,041
503
70
6
0
200,315
1
W
Kukulkan
7,677
640
109
9
0
234,473
7
L
Ares
5,017
418
14
1
0
202,187
2
L
Sol
5,147
429
42
4
0
246,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role