Player Matchup

Discordia
Discordia
GhobSisters
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 77L
1,346 Elo+
Solo
Arachne
Arachne
GodOfNight1996
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,488 Elo+
Solo
Bellona
Bellona
Itsyourboi10120
Bellona
Level 21
God Stats
8W - 7L
1,546 SR
Queue Stats
66W - 50L
1,356 Elo+
Party 1
Geb
Geb
Xecutioner23
Geb
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 19L
1,581 Elo+
Solo
Neith
Neith
itsyourboi14721
Neith
Level 23
God Stats
27W - 34L
1,335 SR
Queue Stats
81W - 64L
1,364 Elo+
Party 1
Team Averages
Level 14
1,476 SR
1,427 Elo+

VS

Team Averages
Level 25
1,535 SR
1,508 Elo+
Cthulhu
Cthulhu
Eljefetuyo01
Cthulhu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 109L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Elotes
Jing Wei
Level 21
God Stats
8W - 13L
1,305 SR
Queue Stats
484W - 529L
1,411 Elo+
Solo
Tiamat
Tiamat
KingKaeTV
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Zeus
Zeus
Nexus1500
Zeus
Level 24
God Stats
5W - 5L
1,769 SR
Queue Stats
11W - 14L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wherever-Seb
Tsukuyomi
Level 26
God Stats
29W - 22L
1,599 SR
Queue Stats
83W - 52L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GhobSisters
Discordia
12
0 / 6 / 3
7,188
449
1,824
6,174
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 3 / 1
9,881
618
9,073
13,666
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 2 / 1
8,803
550
5,564
11,451
10,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 5
7,475
467
2,413
5,773
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 3 / 0
9,677
605
11,142
9,699
3,465
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eljefetuyo01
Cthulhu
11
0 / 7 / 2
7,040
440
5,578
12,186
9,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Elotes
Jing Wei
10
0 / 9 / 2
6,417
401
3,597
10,583
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
KingKaeTV
Tiamat
8
1 / 2 / 3
6,153
385
3,175
3,771
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
12
6 / 4 / 0
8,362
523
4,681
5,977
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Wherever-Seb
Tsukuyomi
15
9 / 1 / 2
9,700
606
9,974
12,226
4,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
23
Kills
16
16
Deaths
23
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eljefetuyo01
Cthulhu
0
7
2
0.14
L
Jing Wei
Elotes
Jing Wei
0
9
2
0.11
W
Discordia
GhobSisters
Discordia
0
6
3
0.25
W
7
3
1
2.5
W
6
2
1
3.25
L
Tiamat
KingKaeTV
Tiamat
1
2
3
1.25
L
Zeus
6
4
0
1.5
L
Tsukuyomi
Wherever-Seb
Tsukuyomi
9
1
2
10
W
1
2
5
1.75
W
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,016
Damage
27,005
46,763
Taken
44,743
24,098
Mitigated
20,187
14,813
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eljefetuyo01
Cthulhu
5,578
333
0
1,712
12,186
9,442
288
425
11,761
27,277
0
L
Jing Wei
Elotes
Jing Wei
3,597
2,489
0
210
10,583
2,493
520
964
9,619
0
29,316
W
Discordia
GhobSisters
Discordia
1,824
289
0
20
6,174
1,878
385
3,201
2,973
25,746
0
W
9,073
6,727
0
4,304
13,666
5,838
438
2,519
11,117
0
68,734
W
5,564
2,939
0
4,672
11,451
10,170
1,947
3,916
7,535
0
44,387
L
Tiamat
KingKaeTV
Tiamat
3,175
600
0
768
3,771
1,590
44
966
2,805
13,974
0
L
Zeus
4,681
915
0
1,957
5,977
1,705
88
1,158
4,819
36,210
0
L
Tsukuyomi
Wherever-Seb
Tsukuyomi
9,974
4,845
0
3,866
12,226
4,957
708
724
11,502
0
54,248
W
2,413
560
0
1,918
5,773
2,747
0
1,091
4,570
6,817
0
W
11,142
7,145
306
3,593
9,699
3,465
1,676
2,253
7,134
0
59,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
37,672
383
Minions Killed
303
0
Camps Cleared
0
1,349,917
Distance Traveled
1,241,114
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,040
440
40
3
0
288,978
2
L
Jing Wei
6,417
401
56
4
0
252,204
0
W
Discordia
7,188
449
59
4
0
230,363
0
W
Arachne
9,881
618
111
7
0
279,321
4
W
Bellona
8,803
550
96
6
0
334,058
0
L
Tiamat
6,153
385
24
2
0
152,031
0
L
Zeus
8,362
523
85
5
0
216,835
2
L
Tsukuyomi
9,700
606
98
6
0
331,066
1
W
Geb
7,475
467
9
1
0
259,700
4
W
Neith
9,677
605
108
7
0
246,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role