Player Matchup

Apollo
Apollo
Ice4Fenix
Apollo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Lazarus1830
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Manhurt
Nemesis
Level 16
God Stats
0W - 3L
1,438 SR
Queue Stats
21W - 26L
1,149 Elo+
Solo
Bellona
Bellona
Pandasnows
Bellona
Level 8
God Stats
2W - 1L
1,837 SR
Queue Stats
54W - 40L
1,537 Elo+
Party 2
Kali
Kali
xXxXTuroKXxXx
Kali
Level 29
God Stats
5W - 2L
1,826 SR
Queue Stats
27W - 41L
1,483 Elo+
Solo
Team Averages
Level 20
1,620 SR
1,434 Elo+

VS

Team Averages
Level 24
1,446 SR
1,417 Elo+
Arachne
Arachne
BeeruusL1L2Gvng
Arachne
Level 43
God Stats
5W - 3L
1,250 SR
Queue Stats
132W - 144L
1,410 Elo+
Party 1
Cerberus
Cerberus
Beny73
Cerberus
Level 18
God Stats
21W - 30L
1,363 SR
Queue Stats
27W - 39L
1,282 Elo+
Solo
Neith
Neith
Lil_hadam91
Neith
Level 16
God Stats
3W - 0L
1,818 SR
Queue Stats
22W - 30L
1,357 Elo+
Party 1
Tyr
Tyr
ZerusQ
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,734 Elo+
Solo
Hel
Hel
dubmansion74
Hel
Level 18
God Stats
1W - 4L
1,300 SR
Queue Stats
47W - 77L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ice4Fenix
Apollo
18
10 / 5 / 5
11,839
538
17,127
18,577
8,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Lazarus1830
Cthulhu
11
2 / 5 / 2
8,781
399
6,855
9,139
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Manhurt
Nemesis
13
2 / 9 / 3
8,930
406
4,385
12,926
3,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Pandasnows
Bellona
16
3 / 6 / 3
9,921
451
9,352
18,700
10,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 3
9,206
418
6,526
18,341
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 4
12,966
589
17,750
16,595
12,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Beny73
Cerberus
18
4 / 1 / 9
11,556
525
11,379
13,364
9,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 7 / 3
9,414
428
2,741
9,937
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
ZerusQ
Tyr
20
10 / 1 / 4
12,765
580
17,902
20,098
27,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 5 / 7
9,687
440
5,338
14,220
7,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
18
Kills
30
30
Deaths
18
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
16
4
4
4.5
W
Cerberus
Beny73
Cerberus
4
1
9
8.5
L
Apollo
Ice4Fenix
Apollo
10
5
5
2.5
L
Cthulhu
Lazarus1830
Cthulhu
2
5
2
0.6
W
0
7
3
0.21
L
Nemesis
Manhurt
Nemesis
2
9
3
0.39
L
Bellona
Pandasnows
Bellona
3
6
3
0.75
W
Tyr
ZerusQ
Tyr
10
1
4
12
W
0
5
7
0.7
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,245
Damage
55,110
77,683
Taken
74,214
35,465
Mitigated
61,049
16,154
Healing
28,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,750
13,357
0
5,553
16,595
12,278
369
1,229
15,366
0
87,275
W
Cerberus
Beny73
Cerberus
11,379
651
1,600
4,418
13,364
9,828
388
0
13,364
63,101
0
L
Apollo
Ice4Fenix
Apollo
17,127
10,373
0
6,196
18,577
8,396
603
5,628
12,874
0
78,489
L
Cthulhu
Lazarus1830
Cthulhu
6,855
595
91
216
9,139
4,886
116
3,135
5,929
22,517
0
W
2,741
737
0
152
9,937
3,200
2,250
0
9,937
0
41,733
L
Nemesis
Manhurt
Nemesis
4,385
1,616
0
336
12,926
3,652
0
981
11,820
0
37,215
L
Bellona
Pandasnows
Bellona
9,352
4,674
0
5,374
18,700
10,703
0
4,547
13,753
0
41,295
W
Tyr
ZerusQ
Tyr
17,902
2,158
0
9,882
20,098
27,956
1,630
1,491
18,607
0
81,644
W
5,338
1,527
1,798
5,453
14,220
7,787
798
4,135
10,085
56,150
0
L
6,526
2,742
0
3,941
18,341
7,828
947
2,426
15,815
0
55,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
56,388
424
Minions Killed
564
0
Camps Cleared
0
1,785,638
Distance Traveled
2,069,018
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,966
589
116
5
0
486,066
5
W
Cerberus
11,556
525
139
6
0
410,371
0
L
Apollo
11,839
538
124
6
0
349,811
4
L
Cthulhu
8,781
399
51
2
0
233,472
1
W
Neith
9,414
428
76
3
0
395,554
1
L
Nemesis
8,930
406
66
3
0
409,679
0
L
Bellona
9,921
451
84
4
0
371,611
4
W
Tyr
12,765
580
146
7
0
391,159
0
W
Hel
9,687
440
87
4
0
385,868
8
L
Kali
9,206
418
99
5
0
421,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role