Player Matchup

Tsukuyomi
Tsukuyomi
AZAM--KILLER
Tsukuyomi
Level 17
God Stats
6W - 13L
1,314 SR
Queue Stats
45W - 66L
1,416 Elo+
Solo
Fenrir
Fenrir
DC420Leeds
Fenrir
Level 17
God Stats
5W - 9L
1,418 SR
Queue Stats
20W - 29L
1,392 Elo+
Solo
Thoth
Thoth
TheOwlController
Thoth
Level 27
God Stats
7W - 13L
1,282 SR
Queue Stats
452W - 470L
1,514 Elo+
Solo
Mercury
Mercury
jo5huac_10_
Mercury
Level 19
God Stats
7W - 10L
1,489 SR
Queue Stats
304W - 300L
1,577 Elo+
Party 1
Tiamat
Tiamat
silverdragon239
Tiamat
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 173L
1,546 Elo+
Party 1
Team Averages
Level 22
1,401 SR
1,489 Elo+

VS

Team Averages
Level 21
1,455 SR
1,508 Elo+
Bakasura
Bakasura
BILGENIUSYT
Bakasura
Level 28
God Stats
13W - 7L
1,584 SR
Queue Stats
106W - 95L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
Gardelach11
Sun Wukong
Level 21
God Stats
6W - 8L
1,141 SR
Queue Stats
82W - 84L
1,421 Elo+
Party 2
Tiamat
Tiamat
OozyElephant274
Tiamat
Level 23
God Stats
23W - 18L
1,783 SR
Queue Stats
52W - 47L
1,694 Elo+
Solo
Artemis
Artemis
anderssson_7
Artemis
Level 23
God Stats
8W - 10L
1,264 SR
Queue Stats
91W - 113L
1,430 Elo+
Party 2
Bellona
Bellona
hejjaghetertim
Bellona
Level 12
God Stats
20W - 26L
1,501 SR
Queue Stats
35W - 54L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AZAM--KILLER
Tsukuyomi
13
1 / 8 / 1
8,554
428
6,190
14,520
4,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
DC420Leeds
Fenrir
13
3 / 7 / 3
8,983
449
5,508
15,486
5,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 6 / 1
10,475
524
9,839
13,511
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
jo5huac_10_
Mercury
13
3 / 5 / 3
8,605
430
7,287
15,817
4,764
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 8 / 5
7,504
375
5,683
13,846
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BILGENIUSYT
Bakasura
20
11 / 2 / 10
12,385
619
18,736
18,703
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Gardelach11
Sun Wukong
14
5 / 3 / 1
9,600
480
2,230
7,786
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 4 / 6
11,014
551
12,115
12,501
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
anderssson_7
Artemis
16
9 / 3 / 5
10,522
526
13,456
11,524
4,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 7
9,709
485
5,791
8,680
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
11
Kills
34
34
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AZAM--KILLER
Tsukuyomi
1
8
1
0.19
W
Bakasura
BILGENIUSYT
Bakasura
11
2
10
8
L
Fenrir
DC420Leeds
Fenrir
3
7
3
0.64
W
Sun Wukong
Gardelach11
Sun Wukong
5
3
1
1.83
W
6
4
6
2.25
L
4
6
1
0.75
W
Artemis
anderssson_7
Artemis
9
3
5
3.83
W
3
1
7
6.5
L
Mercury
jo5huac_10_
Mercury
3
5
3
0.9
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
52,328
73,180
Taken
59,194
26,022
Mitigated
31,987
17,709
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AZAM--KILLER
Tsukuyomi
6,190
1,243
0
3,915
14,520
4,147
766
1,267
12,934
0
44,868
W
Bakasura
BILGENIUSYT
Bakasura
18,736
12,533
0
8,914
18,703
8,482
1,548
3,305
15,256
0
87,290
L
Fenrir
DC420Leeds
Fenrir
5,508
1,793
0
3,111
15,486
5,223
0
3,941
10,856
0
31,155
W
Sun Wukong
Gardelach11
Sun Wukong
2,230
899
0
536
7,786
4,490
482
1,757
5,919
0
41,620
W
12,115
1,093
0
2,980
12,501
7,576
1,078
4,948
7,304
61,390
0
L
9,839
304
0
3,263
13,511
4,308
1,477
3,243
9,642
66,992
0
W
Artemis
anderssson_7
Artemis
13,456
6,955
0
3,117
11,524
4,315
1,164
2,064
9,382
0
57,276
W
5,791
1,719
0
1,250
8,680
7,124
599
2,759
5,811
7,010
29,681
L
Mercury
jo5huac_10_
Mercury
7,287
4,110
842
2,649
15,817
4,764
314
2,137
12,703
0
38,026
L
5,683
1,003
640
3,289
13,846
7,580
363
1,581
11,768
34,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
53,230
381
Minions Killed
525
0
Camps Cleared
0
1,814,507
Distance Traveled
1,829,757
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,554
428
68
3
0
292,896
0
W
Bakasura
12,385
619
157
8
0
425,871
5
L
Fenrir
8,983
449
61
3
0
348,078
0
W
Sun Wukong
9,600
480
87
4
0
226,453
0
W
Tiamat
11,014
551
131
7
0
389,920
2
L
Thoth
10,475
524
139
7
0
353,625
1
W
Artemis
10,522
526
85
4
0
362,366
0
W
Bellona
9,709
485
65
3
0
425,147
0
L
Mercury
8,605
430
44
2
0
460,073
3
L
Tiamat
7,504
375
69
3
0
359,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role