Player Matchup

Danzaburou
Danzaburou
Juuzy
Danzaburou
Level 88
God Stats
2W - 0L
1,694 SR
Queue Stats
30W - 21L
1,857 Elo+
Party 1
Tiamat
Tiamat
MalevolentHarpy
Tiamat
Level 110
God Stats
30W - 2L
1,433 SR
Queue Stats
445W - 249L
1,766 Elo+
Party 1
Osiris
Osiris
Sevardun
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,542 SR
1,708 Elo+

VS

Team Averages
Level 12
1,620 SR
1,546 Elo+
Neith
Neith
Dr Ali Wells
Neith
Level 14
God Stats
2W - 2L
1,785 SR
Queue Stats
5W - 8L
1,469 Elo+
Solo
Guan Yu
Guan Yu
GHOOLHA
Guan Yu
Level 15
God Stats
2W - 2L
1,712 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NowelWater887
Baron Samedi
Level 7
God Stats
1W - 5L
1,364 SR
Queue Stats
50W - 79L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Juuzy
Danzaburou
13
5 / 2 / 7
10,052
773
14,220
12,390
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 8
9,337
718
9,652
5,719
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Sevardun
Osiris
12
4 / 5 / 6
9,653
743
6,139
12,558
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
7,240
557
2,467
8,840
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
GHOOLHA
Guan Yu
13
5 / 3 / 3
9,223
709
7,867
16,011
12,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
NowelWater887
Baron Samedi
11
3 / 6 / 3
8,304
639
7,332
11,481
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
8
8
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Guan Yu
GHOOLHA
Guan Yu
5
3
3
2.17
W
Danzaburou
Juuzy
Danzaburou
5
2
7
4.25
W
3
1
8
7
L
Baron Samedi
NowelWater887
Baron Samedi
3
6
3
0.75
W
Osiris
Sevardun
Osiris
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,011
Damage
17,666
30,667
Taken
36,332
13,990
Mitigated
18,844
10,731
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,467
749
147
2,447
8,840
2,236
0
1,259
7,347
0
11,887
L
Guan Yu
GHOOLHA
Guan Yu
7,867
793
1,332
4,730
16,011
12,924
0
4,627
10,964
0
38,870
W
Danzaburou
Juuzy
Danzaburou
14,220
7,752
0
4,775
12,390
3,828
1,251
3,187
8,909
0
50,812
W
9,652
739
0
2,104
5,719
3,512
871
346
5,315
40,412
0
L
Baron Samedi
NowelWater887
Baron Samedi
7,332
805
1,027
2,102
11,481
3,684
0
2,856
8,279
25,657
0
W
Osiris
Sevardun
Osiris
6,139
2,637
0
3,852
12,558
6,650
821
3,521
8,748
0
32,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
24,767
171
Minions Killed
137
0
Camps Cleared
0
734,212
Distance Traveled
561,373
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,240
557
15
1
0
128,633
2
L
Guan Yu
9,223
709
73
6
0
250,843
2
W
Danzaburou
10,052
773
72
6
0
263,583
5
W
Tiamat
9,337
718
61
5
0
251,727
2
L
Baron Samedi
8,304
639
49
4
0
181,897
1
W
Osiris
9,653
743
38
3
0
218,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role