Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Melkiades10
Cupid
Level 27
God Stats
0W - 1L
1,479 SR
Queue Stats
64W - 40L
1,432 Elo+
Solo
Nemesis
Nemesis
TommyLee 251
Nemesis
Level 14
God Stats
14W - 15L
1,492 SR
Queue Stats
14W - 20L
1,285 Elo+
Solo
Neith
Neith
Virakocza8
Neith
Level 11
God Stats
1W - 4L
1,431 SR
Queue Stats
13W - 17L
1,289 Elo+
Solo
Ra
Ra
VzmLK
Ra
Level 14
God Stats
2W - 2L
1,692 SR
Queue Stats
13W - 15L
1,456 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,392 Elo+

VS

Team Averages
Level 16
1,421 SR
1,349 Elo+
Arachne
Arachne
CurrentlyFeeding
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NEWMONEYx123
Olorun
Level 24
God Stats
1W - 5L
1,078 SR
Queue Stats
239W - 257L
1,305 Elo+
Solo
Ymir
Ymir
Orihiko6645
Ymir
Level 22
God Stats
5W - 6L
1,461 SR
Queue Stats
50W - 63L
1,262 Elo+
Party 1
Heimdallr
Heimdallr
TAUOA808DnomyaR
Heimdallr
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
141W - 165L
1,282 Elo+
Solo
Chaac
Chaac
orihiko74
Chaac
Level 16
God Stats
5W - 3L
1,564 SR
Queue Stats
22W - 18L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 10 / 7
9,750
424
8,963
16,399
10,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 7 / 7
11,047
480
15,865
17,570
6,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
TommyLee 251
Nemesis
17
10 / 7 / 3
11,706
509
15,368
17,590
12,611
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
6 / 9 / 0
10,110
440
7,718
12,571
4,826
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
4
0 / 1 / 0
6,545
285
345
919
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 2 / 1
16,997
739
22,940
19,220
11,813
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
18
1 / 7 / 9
11,558
503
7,810
13,711
9,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 6 / 5
10,403
452
5,478
18,180
14,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
TAUOA808DnomyaR
Heimdallr
16
4 / 4 / 8
11,189
486
9,558
12,892
4,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
orihiko74
Chaac
15
0 / 4 / 0
10,199
443
5,643
14,775
7,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
23
Kills
32
34
Deaths
23
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
10
7
0.45
W
25
2
1
12.75
L
6
7
7
1.36
W
Olorun
1
7
9
0.79
W
2
6
5
0.75
W
Heimdallr
TAUOA808DnomyaR
Heimdallr
4
4
8
2
L
Nemesis
TommyLee 251
Nemesis
10
7
3
1.64
L
Neith
6
9
0
0.67
L
Ra
0
1
0
0
W
Chaac
orihiko74
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,259
Damage
51,429
65,049
Taken
78,778
35,475
Mitigated
47,739
13,340
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,963
1,444
0
2,595
16,399
10,980
50
2,580
13,589
47,548
0
W
22,940
16,676
0
7,776
19,220
11,813
2,052
2,396
16,632
0
182,850
L
15,865
9,350
35
5,635
17,570
6,873
491
4,767
12,725
0
62,945
W
Olorun
7,810
2,827
160
1,269
13,711
9,911
2,723
1,244
12,269
57,126
0
W
5,478
970
0
3,853
18,180
14,100
824
2,235
15,739
38,496
0
W
Heimdallr
TAUOA808DnomyaR
Heimdallr
9,558
4,436
0
4,677
12,892
4,497
645
458
12,422
0
53,458
L
Nemesis
TommyLee 251
Nemesis
15,368
8,139
0
4,263
17,590
12,611
349
3,902
13,599
0
58,474
L
Neith
7,718
3,179
0
575
12,571
4,826
2,162
1,236
11,253
0
47,340
L
Ra
345
68
38
199
919
185
0
355
444
4,666
0
W
Chaac
orihiko74
Chaac
5,643
1,915
0
5,388
14,775
7,418
2,097
2,231
12,408
151
46,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
60,346
348
Minions Killed
577
0
Camps Cleared
0
1,490,913
Distance Traveled
2,006,137
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,750
424
89
4
0
428,421
3
W
Arachne
16,997
739
236
10
0
473,774
3
L
Cupid
11,047
480
101
4
0
344,690
0
W
Olorun
11,558
503
125
5
0
342,358
6
W
Ymir
10,403
452
56
2
0
387,977
0
W
Heimdallr
11,189
486
78
3
0
431,993
3
L
Nemesis
11,706
509
69
3
0
401,024
2
L
Neith
10,110
440
83
4
0
268,704
1
L
Ra
6,545
285
6
0
0
48,074
0
W
Chaac
10,199
443
82
4
0
370,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role