Player Matchup

Cupid
Cupid
Chasamz
Cupid
Level 8
God Stats
5W - 1L
1,732 SR
Queue Stats
11W - 10L
1,229 Elo+
Party 1
Kuzenbo
Kuzenbo
Kyysak
Kuzenbo
Level 4
God Stats
4W - 0L
1,801 SR
Queue Stats
4W - 0L
1,730 Elo+
Party 1
Tyr
Tyr
LuckeLinden
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,295 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rallter
Cu Chulainn
Level 16
God Stats
3W - 1L
1,732 SR
Queue Stats
30W - 23L
1,448 Elo+
Party 1
Merlin
Merlin
TjullTjull
Merlin
Level 14
God Stats
8W - 2L
1,600 SR
Queue Stats
23W - 15L
1,454 Elo+
Party 1
Team Averages
Level 11
1,673 SR
1,431 Elo+

VS

Team Averages
Level 23
1,511 SR
1,462 Elo+
Artemis
Artemis
BrownEyedGod
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,297 Elo+
Solo
Tiamat
Tiamat
Metters
Tiamat
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 73L
1,620 Elo+
Solo
Camazotz
Camazotz
OldTigeros
Camazotz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 193L
1,474 Elo+
Solo
Hel
Hel
TheSSBracket
Hel
Level 27
God Stats
3W - 8L
1,213 SR
Queue Stats
110W - 111L
1,473 Elo+
Solo
Bellona
Bellona
pepe360
Bellona
Level 24
God Stats
6W - 5L
1,841 SR
Queue Stats
387W - 463L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chasamz
Cupid
15
8 / 3 / 11
9,874
549
11,221
11,244
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Kyysak
Kuzenbo
12
4 / 3 / 17
9,418
523
8,846
11,828
11,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 0 / 13
8,915
495
3,697
6,376
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Rallter
Cu Chulainn
16
10 / 0 / 7
10,452
581
14,181
17,096
10,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
TjullTjull
Merlin
17
7 / 1 / 16
11,090
616
14,738
6,916
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrownEyedGod
Artemis
11
3 / 11 / 2
7,594
422
7,744
17,222
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Metters
Tiamat
10
1 / 8 / 1
6,789
377
5,736
12,703
7,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
OldTigeros
Camazotz
12
2 / 4 / 0
7,664
426
4,197
14,287
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 6 / 5
7,023
390
6,212
10,338
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
pepe360
Bellona
11
0 / 5 / 1
6,930
385
3,593
14,674
8,446
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
34
Kills
7
7
Deaths
34
64
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
BrownEyedGod
Artemis
3
11
2
0.36
W
Cupid
Chasamz
Cupid
8
3
11
4.5
W
Kuzenbo
Kyysak
Kuzenbo
4
3
17
4.17
W
5
0
13
11.5
L
Tiamat
Metters
Tiamat
1
8
1
0.19
L
Camazotz
OldTigeros
Camazotz
2
4
0
0.5
W
Cu Chulainn
Rallter
Cu Chulainn
10
0
7
13.5
L
1
6
5
0.58
W
Merlin
TjullTjull
Merlin
7
1
16
15
L
Bellona
pepe360
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,683
Damage
27,482
53,460
Taken
69,224
33,814
Mitigated
33,946
18,897
Healing
22,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BrownEyedGod
Artemis
7,744
3,697
0
3,282
17,222
5,868
21
7,623
9,362
0
34,295
W
Cupid
Chasamz
Cupid
11,221
5,774
192
5,730
11,244
4,160
2,184
2,735
8,361
0
53,152
W
Kuzenbo
Kyysak
Kuzenbo
8,846
3,560
0
1,278
11,828
11,378
69
2,893
8,844
21,573
0
W
3,697
929
0
1,660
6,376
5,215
895
2,244
4,076
0
23,612
L
Tiamat
Metters
Tiamat
5,736
322
0
2,065
12,703
7,646
222
5,411
6,892
26,444
0
L
Camazotz
OldTigeros
Camazotz
4,197
1,385
0
6,522
14,287
4,992
0
2,460
11,648
0
37,823
W
Cu Chulainn
Rallter
Cu Chulainn
14,181
4,372
0
8,739
17,096
10,347
0
2,093
15,003
0
91,500
L
6,212
271
4,068
3,209
10,338
6,994
0
3,572
6,649
22,156
0
W
Merlin
TjullTjull
Merlin
14,738
1,373
0
1,298
6,916
2,714
393
1,682
5,228
74,321
0
L
Bellona
pepe360
Bellona
3,593
1,144
0
3,583
14,674
8,446
373
3,666
10,795
0
33,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,749
Gold Earned
36,000
441
Minions Killed
264
0
Camps Cleared
0
1,775,007
Distance Traveled
1,484,834
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,594
422
65
4
0
245,167
0
W
Cupid
9,874
549
91
5
0
308,097
1
W
Kuzenbo
9,418
523
20
1
0
345,942
5
W
Tyr
8,915
495
46
3
0
399,481
1
L
Tiamat
6,789
377
38
2
0
303,068
0
L
Camazotz
7,664
426
75
4
0
334,504
3
W
Cu Chulainn
10,452
581
131
7
0
375,904
5
L
Hel
7,023
390
33
2
0
317,778
4
W
Merlin
11,090
616
153
9
0
345,583
0
L
Bellona
6,930
385
53
3
0
284,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role