Player Matchup

Fenrir
Fenrir
BolbiBoboli
Fenrir
Level 61
God Stats
1W - 0L
1,692 SR
Queue Stats
18W - 21L
1,472 Elo+
Party 2
Tiamat
Tiamat
D0ug1118
Tiamat
Level 91
God Stats
8W - 2L
1,500 SR
Queue Stats
36W - 28L
1,445 Elo+
Party 2
Hercules
Hercules
Fish5am
Hercules
Level 58
God Stats
3W - 0L
1,369 SR
Queue Stats
29W - 22L
1,390 Elo+
Party 2
Raijin
Raijin
SubtleIradel
Raijin
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 25L
1,319 Elo+
Party 2
Team Averages
Level 72
1,515 SR
1,407 Elo+

VS

Team Averages
Level 56
1,500 SR
1,500 Elo+
Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FreeAlpha6709
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
FreeHe11
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Yoinko
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 1 / 3
7,892
789
5,250
5,728
2,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
D0ug1118
Tiamat
13
2 / 0 / 4
7,629
763
6,160
3,776
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Fish5am
Hercules
12
0 / 2 / 4
7,503
750
2,819
5,955
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
13
3 / 1 / 1
7,717
772
5,437
4,424
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 3 / 0
6,776
678
1,952
7,325
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 3
7,120
712
4,741
5,571
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
6,860
686
2,875
6,068
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Yoinko
Achilles
13
4 / 3 / 0
7,777
778
5,684
7,972
6,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
4
4
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
Fenrir
4
1
3
5.5
W
Tiamat
D0ug1118
Tiamat
2
0
4
4
W
Hercules
Fish5am
Hercules
0
2
4
1
L
0
2
3
0.75
L
0
1
0
0
W
Raijin
3
1
1
3.5
L
Achilles
Yoinko
Achilles
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,666
Damage
15,252
19,883
Taken
26,936
10,044
Mitigated
17,055
6,501
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,952
1,368
0
3,166
7,325
2,819
0
2,740
4,585
0
13,332
W
Fenrir
5,250
1,010
0
825
5,728
2,321
0
2,172
3,196
0
12,060
W
Tiamat
D0ug1118
Tiamat
6,160
1,019
0
2,154
3,776
2,969
438
1,842
1,843
28,882
0
W
Hercules
Fish5am
Hercules
2,819
184
0
2,772
5,955
3,270
115
2,796
2,959
0
11,560
L
4,741
567
0
1,134
5,571
3,611
114
2,841
2,730
20,508
0
L
2,875
186
0
825
6,068
4,353
0
2,458
3,610
12,104
0
W
Raijin
5,437
196
0
750
4,424
1,484
698
582
3,686
28,770
0
L
Achilles
Yoinko
Achilles
5,684
1,075
0
581
7,972
6,272
271
3,930
4,042
0
18,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
28,533
159
Minions Killed
153
7
Camps Cleared
5
830,113
Distance Traveled
694,797
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,776
678
55
6
1
181,907
0
W
Fenrir
7,892
789
19
2
0
226,268
2
W
Tiamat
7,629
763
62
6
3
211,532
0
W
Hercules
7,503
750
24
2
2
198,899
3
L
Tiamat
7,120
712
47
5
4
183,806
0
L
Geb
6,860
686
13
1
0
160,208
0
W
Raijin
7,717
772
54
5
2
193,414
2
L
Achilles
7,777
778
38
4
0
168,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role