Player Matchup

Apollo
Apollo
AdanFreak
Apollo
Level 86
God Stats
3W - 5L
1,767 SR
Queue Stats
130W - 126L
1,538 Elo+
Party 3
Tiamat
Tiamat
Black_Reaper_ELI
Tiamat
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
390W - 364L
1,560 Elo+
Party 3
Pele
Pele
Diogo20331
Pele
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 65L
1,531 Elo+
Party 1
Scylla
Scylla
MatAdur91
Scylla
Level 73
God Stats
5W - 16L
1,303 SR
Queue Stats
13W - 26L
1,419 Elo+
Party 1
King Arthur
King Arthur
fraglich_wolf
King Arthur
Level 138
God Stats
16W - 10L
2,020 SR
Queue Stats
430W - 438L
1,523 Elo+
Party 3
Team Averages
Level 109
1,618 SR
1,514 Elo+

VS

Team Averages
Level 82
1,581 SR
1,437 Elo+
Nemesis
Nemesis
HasonManley1402
Nemesis
Level 106
God Stats
15W - 4L
1,980 SR
Queue Stats
563W - 520L
1,501 Elo+
Solo
Tiamat
Tiamat
LIONFREAK562
Tiamat
Level 69
God Stats
11W - 10L
1,764 SR
Queue Stats
475W - 439L
1,494 Elo+
Solo
Scylla
Scylla
Makeoutz
Scylla
Level 72
God Stats
91W - 58L
1,598 SR
Queue Stats
679W - 645L
1,468 Elo+
Party 2
Chaac
Chaac
Phynesys
Chaac
Level 54
God Stats
2W - 3L
1,223 SR
Queue Stats
340W - 313L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
Xasogami
Sylvanus
Level 107
God Stats
1W - 1L
1,340 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdanFreak
Apollo
7
0 / 2 / 0
4,356
436
1,455
4,442
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,861
486
2,330
8,537
4,395
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
4,513
451
1,886
7,615
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
MatAdur91
Scylla
9
0 / 1 / 0
4,745
475
2,434
2,816
814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
fraglich_wolf
King Arthur
7
0 / 2 / 0
4,532
453
2,488
7,337
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,747
575
2,534
5,858
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
10
2 / 0 / 1
5,790
579
2,228
3,778
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Makeoutz
Scylla
10
4 / 0 / 0
5,687
569
3,213
2,385
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Phynesys
Chaac
9
0 / 0 / 4
4,988
499
4,295
5,822
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Xasogami
Sylvanus
10
4 / 0 / 3
6,197
620
5,486
4,551
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
AdanFreak
Apollo
0
2
0
0
L
0
5
0
0
L
0
1
0
0
W
1
0
3
2.5
W
Tiamat
2
0
1
2.5
W
Scylla
Makeoutz
Scylla
4
0
0
4
L
Scylla
MatAdur91
Scylla
0
1
0
0
W
Chaac
Phynesys
Chaac
0
0
4
2
W
Sylvanus
Xasogami
Sylvanus
4
0
3
5.5
L
King Arthur
fraglich_wolf
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,593
Damage
17,756
30,747
Taken
22,394
11,124
Mitigated
10,258
9,075
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AdanFreak
Apollo
1,455
370
0
0
4,442
1,094
0
1,485
2,711
0
17,404
L
2,330
260
0
3,308
8,537
4,395
0
4,444
4,060
22,519
0
L
1,886
306
0
4,000
7,615
1,773
0
938
6,627
0
22,680
W
2,534
1,162
0
1,177
5,858
1,721
0
534
5,236
0
35,303
W
Tiamat
2,228
278
0
2,106
3,778
1,606
252
1,397
2,217
28,389
0
W
Scylla
Makeoutz
Scylla
3,213
395
0
912
2,385
672
0
380
2,005
25,642
0
L
Scylla
MatAdur91
Scylla
2,434
0
0
0
2,816
814
0
1,036
1,780
22,956
0
W
Chaac
Phynesys
Chaac
4,295
1,561
0
1,896
5,822
3,365
0
102
5,720
0
22,145
W
Sylvanus
Xasogami
Sylvanus
5,486
1,746
702
1,752
4,551
2,894
636
2,078
2,452
21,587
3,542
L
King Arthur
fraglich_wolf
King Arthur
2,488
294
0
1,767
7,337
3,048
0
2,516
4,536
0
17,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
28,409
216
Minions Killed
278
0
Camps Cleared
0
901,124
Distance Traveled
917,143
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,356
436
33
3
0
186,737
2
L
Tiamat
4,861
486
56
6
0
167,793
0
L
Pele
4,513
451
45
5
0
197,399
0
W
Nemesis
5,747
575
73
7
0
215,696
2
W
Tiamat
5,790
579
60
6
0
162,313
4
W
Scylla
5,687
569
55
6
0
178,158
1
L
Scylla
4,745
475
48
5
0
162,791
0
W
Chaac
4,988
499
41
4
0
204,375
3
W
Sylvanus
6,197
620
49
5
0
156,601
0
L
King Arthur
4,532
453
34
3
0
186,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role