Player Matchup

Cthulhu
Cthulhu
FantasyLungShan
Cthulhu
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 126L
1,433 Elo+
Solo
Heimdallr
Heimdallr
GODYO
Heimdallr
Level 160
God Stats
32W - 36L
1,380 SR
Queue Stats
2,737W - 2,862L
1,447 Elo+
Solo
Amaterasu
Amaterasu
N0M3RCY2707
Amaterasu
Level 118
God Stats
0W - 8L
1,270 SR
Queue Stats
603W - 580L
1,411 Elo+
Solo
Achilles
Achilles
XxJJCuelixX
Achilles
Level 126
God Stats
1W - 1L
1,430 SR
Queue Stats
28W - 17L
1,320 Elo+
Party 1
Xbalanque
Xbalanque
silver_jose05
Xbalanque
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,438 Elo+
Party 1
Team Averages
Level 120
1,416 SR
1,410 Elo+

VS

Team Averages
Level 110
1,416 SR
1,446 Elo+
Janus
Janus
MADMUNIS
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,551 Elo+
Solo
Cthulhu
Cthulhu
MrMarshmallowAk
Cthulhu
Level 148
God Stats
10W - 6L
1,500 SR
Queue Stats
505W - 516L
1,392 Elo+
Solo
Set
Set
SABG37
Set
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
brunokbdiniz
Agni
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,345 Elo+
Solo
Nu Wa
Nu Wa
silverwisp1994
Nu Wa
Level 88
God Stats
1W - 2L
1,078 SR
Queue Stats
36W - 36L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
12,301
647
21,944
25,231
43,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
GODYO
Heimdallr
15
0 / 10 / 6
9,945
523
8,569
20,023
7,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
N0M3RCY2707
Amaterasu
19
2 / 5 / 9
12,231
644
8,559
31,727
42,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
XxJJCuelixX
Achilles
20
10 / 8 / 4
13,866
730
27,710
38,837
47,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
silver_jose05
Xbalanque
16
1 / 7 / 7
10,280
541
7,562
15,496
4,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MADMUNIS
Janus
17
3 / 5 / 18
11,604
611
18,444
13,820
6,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 1 / 18
14,823
780
22,501
22,731
22,287
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
SABG37
Set
20
2 / 3 / 23
11,869
625
14,350
16,662
10,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 4 / 16
12,393
652
20,231
17,245
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 5 / 15
14,570
767
38,045
16,728
8,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
125
17
Kills
35
35
Deaths
18
32
Assists
90
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Heimdallr
GODYO
Heimdallr
0
10
6
0.3
W
Janus
MADMUNIS
Janus
3
5
18
2.4
W
11
1
18
20
L
Amaterasu
N0M3RCY2707
Amaterasu
2
5
9
1.3
W
Set
SABG37
Set
2
3
23
4.5
L
Achilles
XxJJCuelixX
Achilles
10
8
4
1.5
W
6
4
16
3.5
L
Xbalanque
silver_jose05
Xbalanque
1
7
7
0.64
W
13
5
15
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,344
Damage
113,571
131,314
Taken
87,186
145,324
Mitigated
55,614
52,900
Healing
34,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,944
979
3,533
5,049
25,231
43,565
0
20,074
4,696
60,815
0
L
Heimdallr
GODYO
Heimdallr
8,569
1,485
1,038
4,122
20,023
7,124
74
15,369
4,356
0
41,595
W
Janus
MADMUNIS
Janus
18,444
1,069
2,579
2,381
13,820
6,079
732
4,252
9,568
27,277
0
W
22,501
658
2,308
3,704
22,731
22,287
773
4,494
18,237
51,219
0
L
Amaterasu
N0M3RCY2707
Amaterasu
8,559
2,931
2,529
12,477
31,727
42,131
0
22,499
8,657
368
21,519
W
Set
SABG37
Set
14,350
4,993
4,109
4,319
16,662
10,886
780
5,896
10,766
0
20,869
L
Achilles
XxJJCuelixX
Achilles
27,710
2,962
2,770
16,550
38,837
47,588
0
26,414
11,948
0
56,191
W
20,231
621
3,348
3,936
17,245
8,215
391
3,273
13,972
28,949
0
L
Xbalanque
silver_jose05
Xbalanque
7,562
3,939
2,356
2,476
15,496
4,916
0
12,784
2,436
0
21,641
W
38,045
13,174
4,777
3,408
16,728
8,147
1,273
4,379
12,349
75,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
65,259
229
Minions Killed
210
0
Camps Cleared
0
1,461,885
Distance Traveled
1,762,169
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,301
647
58
3
0
357,310
0
L
Heimdallr
9,945
523
67
4
0
162,862
2
W
Janus
11,604
611
28
1
0
349,925
1
W
Cthulhu
14,823
780
65
3
0
396,839
0
L
Amaterasu
12,231
644
26
1
0
336,162
1
W
Set
11,869
625
12
1
0
377,607
0
L
Achilles
13,866
730
37
2
0
337,742
3
W
Agni
12,393
652
33
2
0
339,744
0
L
Xbalanque
10,280
541
41
2
0
267,809
0
W
Nu Wa
14,570
767
72
4
0
298,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role