Player Matchup

Tiamat
Tiamat
CREAMYSPINACH9
Tiamat
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
505W - 397L
1,530 Elo+
Party 2
Vulcan
Vulcan
deltahadow
Vulcan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo
Achilles
Achilles
xanderfacts
Achilles
Level 83
God Stats
9W - 5L
1,325 SR
Queue Stats
532W - 429L
1,547 Elo+
Party 2
Team Averages
Level 57
1,442 SR
1,438 Elo+

VS

Team Averages
Level 47
1,677 SR
1,736 Elo+
Tiamat
Tiamat
Spandeadender
Tiamat
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
33W - 34L
1,594 Elo+
Solo
King Arthur
King Arthur
ThePupetMaster8
King Arthur
Level 68
God Stats
12W - 7L
1,738 SR
Queue Stats
64W - 69L
1,820 Elo+
Party 1
Izanami
Izanami
magilaguty
Izanami
Level 47
God Stats
11W - 5L
1,792 SR
Queue Stats
40W - 20L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,660
666
3,328
5,626
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
deltahadow
Vulcan
8
1 / 7 / 2
6,347
635
4,908
7,127
2,290
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
xanderfacts
Achilles
10
3 / 1 / 1
6,822
682
6,298
10,141
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
7,411
741
5,613
6,396
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ThePupetMaster8
King Arthur
10
3 / 2 / 6
7,451
745
5,249
8,096
4,232
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
magilaguty
Izanami
11
3 / 0 / 5
7,675
768
6,566
4,929
1,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
3
2
5
2.75
W
King Arthur
ThePupetMaster8
King Arthur
3
2
6
3
L
Vulcan
deltahadow
Vulcan
1
7
2
0.29
W
Izanami
magilaguty
Izanami
3
0
5
5.5
L
Achilles
xanderfacts
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,534
Damage
17,428
22,894
Taken
19,421
15,491
Mitigated
9,307
3,695
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,328
841
0
1,672
5,626
2,741
0
1,441
4,060
25,053
0
W
5,613
394
189
1,007
6,396
3,439
156
3,637
2,649
13,930
0
W
King Arthur
ThePupetMaster8
King Arthur
5,249
726
0
0
8,096
4,232
138
2,201
5,698
0
16,775
L
Vulcan
deltahadow
Vulcan
4,908
2,008
0
276
7,127
2,290
0
1,684
5,207
13,905
0
W
Izanami
magilaguty
Izanami
6,566
4,103
0
2,826
4,929
1,636
290
2,470
2,409
0
42,352
L
Achilles
xanderfacts
Achilles
6,298
881
0
1,747
10,141
10,460
0
1,901
7,976
0
12,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,829
Gold Earned
22,537
70
Minions Killed
136
0
Camps Cleared
0
517,658
Distance Traveled
574,648
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,660
666
46
5
0
155,601
1
W
Tiamat
7,411
741
32
3
0
196,881
1
W
King Arthur
7,451
745
24
2
0
210,927
2
L
Vulcan
6,347
635
11
1
0
167,684
1
W
Izanami
7,675
768
80
8
0
166,840
1
L
Achilles
6,822
682
13
1
0
194,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role