Player Matchup

Yemoja
Yemoja
Deynai
Yemoja
Level 25
God Stats
27W - 26L
1,344 SR
Queue Stats
159W - 111L
1,615 Elo+
Party 1
Tiamat
Tiamat
Hannyü
Tiamat
Level 13
God Stats
12W - 4L
1,739 SR
Queue Stats
139W - 79L
1,870 Elo+
Solo
Tsukuyomi
Tsukuyomi
Narkz
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 109L
1,647 Elo+
Party 1
Neith
Neith
QwijobYeong
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 215L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VeryToxicGuy
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,676 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,685 Elo+

VS

Team Averages
Level 14
1,472 SR
1,653 Elo+
Guan Yu
Guan Yu
Alojzy11
Guan Yu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MelloBello36
Tiamat
Level 18
God Stats
0W - 4L
1,303 SR
Queue Stats
223W - 139L
1,760 Elo+
Solo
Cthulhu
Cthulhu
NWAJ
Cthulhu
Level 6
God Stats
6W - 4L
1,734 SR
Queue Stats
11W - 10L
1,774 Elo+
Solo
Ullr
Ullr
ROCNES
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,617 Elo+
Solo
Awilix
Awilix
XabierEuzkitze
Awilix
Level 20
God Stats
0W - 2L
1,324 SR
Queue Stats
73W - 72L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deynai
Yemoja
10
3 / 1 / 5
6,650
554
4,671
6,745
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Hannyü
Tiamat
12
0 / 2 / 3
6,856
571
5,301
5,243
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Narkz
Tsukuyomi
11
1 / 3 / 4
6,457
538
3,078
8,778
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 2 / 1
6,541
545
5,202
6,827
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
VeryToxicGuy
Ah Muzen Cab
13
7 / 1 / 2
8,119
677
9,475
6,793
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alojzy11
Guan Yu
12
1 / 4 / 0
6,740
562
3,913
9,511
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
0 / 2 / 3
6,264
522
3,895
6,212
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
NWAJ
Cthulhu
9
2 / 3 / 3
5,588
466
4,763
6,336
3,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
ROCNES
Ullr
7
0 / 6 / 3
4,847
404
2,266
7,872
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 1 / 3
7,072
589
6,343
7,578
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
16
Kills
9
9
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alojzy11
Guan Yu
1
4
0
0.25
W
Yemoja
Deynai
Yemoja
3
1
5
5.5
W
Tiamat
Hannyü
Tiamat
0
2
3
0.75
L
Tiamat
0
2
3
0.75
L
Cthulhu
NWAJ
Cthulhu
2
3
3
1.17
W
Tsukuyomi
Narkz
Tsukuyomi
1
3
4
1
W
5
2
1
2.75
L
Ullr
ROCNES
Ullr
0
6
3
0.25
W
Ah Muzen Cab
VeryToxicGuy
Ah Muzen Cab
7
1
2
8
L
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,727
Damage
21,180
34,386
Taken
37,509
17,243
Mitigated
19,110
14,675
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alojzy11
Guan Yu
3,913
619
0
3,439
9,511
5,324
0
0
9,511
0
35,938
W
Yemoja
Deynai
Yemoja
4,671
1,687
943
2,036
6,745
3,993
108
3,012
3,733
11,504
0
W
Tiamat
Hannyü
Tiamat
5,301
1,266
0
1,399
5,243
4,239
223
2,775
2,468
49,178
0
L
Tiamat
3,895
741
0
1,920
6,212
5,087
0
2,727
3,485
39,336
0
L
Cthulhu
NWAJ
Cthulhu
4,763
536
391
222
6,336
3,695
0
2,630
3,706
13,886
0
W
Tsukuyomi
Narkz
Tsukuyomi
3,078
987
0
3,009
8,778
2,862
0
912
7,866
0
34,311
W
5,202
2,418
0
2,769
6,827
2,348
184
1,779
5,048
0
42,653
L
Ullr
ROCNES
Ullr
2,266
986
477
1,100
7,872
2,449
0
2,734
5,138
0
13,592
W
Ah Muzen Cab
VeryToxicGuy
Ah Muzen Cab
9,475
4,609
0
4,519
6,793
3,801
644
180
6,613
0
46,585
L
6,343
3,557
0
3,629
7,578
2,555
0
1,881
5,697
0
35,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
30,511
367
Minions Killed
325
0
Camps Cleared
0
1,102,478
Distance Traveled
1,082,066
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,740
562
80
7
0
211,565
3
W
Yemoja
6,650
554
20
2
0
210,906
2
W
Tiamat
6,856
571
115
10
0
232,081
0
L
Tiamat
6,264
522
107
9
0
220,105
2
L
Cthulhu
5,588
466
22
2
0
227,846
2
W
Tsukuyomi
6,457
538
72
6
0
254,386
2
W
Neith
6,541
545
76
6
0
164,852
2
L
Ullr
4,847
404
29
2
0
173,286
1
W
Ah Muzen Cab
8,119
677
84
7
0
240,253
1
L
Awilix
7,072
589
87
7
0
249,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role