Player Matchup

Arachne
Arachne
DropHimOffBoyBoy
Arachne
Level 25
God Stats
9W - 5L
1,521 SR
Queue Stats
29W - 31L
1,306 Elo+
Party 1
Bakasura
Bakasura
LockedimyoursYT
Bakasura
Level 8
God Stats
10W - 10L
1,489 SR
Queue Stats
31W - 35L
1,459 Elo+
Party 1
Chronos
Chronos
SLXCK_ON_60FPS
Chronos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,402 Elo+
Party 1
Team Averages
Level 33
1,503 SR
1,389 Elo+

VS

Team Averages
Level 54
1,438 SR
1,363 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GhostDawg3144
Scylla
Level 61
God Stats
40W - 63L
1,314 SR
Queue Stats
172W - 272L
1,301 Elo+
Solo
Yemoja
Yemoja
gohanjake
Yemoja
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 2
7,008
779
3,298
6,370
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
9
2 / 2 / 1
6,909
768
1,237
5,325
1,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 2
6,908
768
3,522
4,639
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 2 / 1
6,901
767
6,548
8,742
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 1
5,447
605
522
2,599
540
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
gohanjake
Yemoja
2
0 / 0 / 1
3,762
418
0
23
6

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
5
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
1
1.75
W
3
2
2
2
L
0
3
1
0.17
W
Bakasura
2
2
1
1.25
W
0
1
2
1
L
Yemoja
gohanjake
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,057
Damage
7,070
16,334
Taken
11,364
6,012
Mitigated
5,440
4,033
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,548
1,996
0
1,442
8,742
4,894
0
2,639
5,823
0
26,675
W
3,298
2,366
0
730
6,370
2,620
476
597
5,371
0
16,662
L
522
189
123
335
2,599
540
0
545
1,906
3,836
0
W
Bakasura
1,237
868
253
1,218
5,325
1,944
1,277
116
5,209
0
6,473
W
3,522
589
527
1,305
4,639
1,448
774
152
4,487
33,484
0
L
Yemoja
gohanjake
Yemoja
0
0
0
0
23
6
0
0
23
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,825
Gold Earned
16,110
96
Minions Killed
44
0
Camps Cleared
0
547,648
Distance Traveled
187,862
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,901
767
38
4
0
135,919
0
W
Arachne
7,008
779
14
2
0
205,328
0
L
Scylla
5,447
605
6
1
0
51,943
0
W
Bakasura
6,909
768
21
2
0
170,836
0
W
Chronos
6,908
768
61
7
0
171,484
2
L
Yemoja
3,762
418
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role