Player Matchup

Tiamat
Tiamat
CrazyCracker314
Tiamat
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 21L
1,407 Elo+
Party 1
Bastet
Bastet
K1RSI
Bastet
Level 34
God Stats
1W - 1L
1,754 SR
Queue Stats
30W - 24L
1,402 Elo+
Party 1
Cerberus
Cerberus
Nephewfu08
Cerberus
Level 84
God Stats
0W - 2L
1,491 SR
Queue Stats
6W - 7L
1,813 Elo+
Solo
Team Averages
Level 49
1,582 SR
1,541 Elo+

VS

Team Averages
Level 96
1,415 SR
1,371 Elo+
Chaac
Chaac
R2D2s Plug
Chaac
Level 88
God Stats
45W - 42L
1,309 SR
Queue Stats
509W - 534L
1,347 Elo+
Solo
Apollo
Apollo
RighteousEviLs
Apollo
Level 131
God Stats
1W - 1L
1,435 SR
Queue Stats
19W - 17L
1,407 Elo+
Solo
Tiamat
Tiamat
xPSYC0T1C_GAM3Rx
Tiamat
Level 69
God Stats
5W - 10L
1,500 SR
Queue Stats
14W - 30L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
8,359
643
5,488
10,258
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
K1RSI
Bastet
12
6 / 6 / 3
9,255
712
11,431
15,529
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Nephewfu08
Cerberus
12
1 / 6 / 7
8,390
645
5,655
18,297
15,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
9 / 2 / 6
10,656
820
15,819
16,275
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 4 / 7
10,169
782
11,046
9,529
3,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 9
9,380
722
11,074
7,974
4,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
17
17
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Bastet
K1RSI
Bastet
6
6
3
1.25
L
Cerberus
Nephewfu08
Cerberus
1
6
7
0.75
W
Chaac
9
2
6
6
W
6
4
7
2.38
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
37,939
44,084
Taken
33,778
27,163
Mitigated
20,712
10,292
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,488
1,128
0
1,254
10,258
5,842
0
1,157
8,881
15,189
0
L
Bastet
K1RSI
Bastet
11,431
2,229
366
5,292
15,529
6,186
0
3,953
11,283
0
48,697
L
Cerberus
Nephewfu08
Cerberus
5,655
356
399
2,981
18,297
15,135
0
6,064
11,983
20,193
0
W
Chaac
15,819
3,644
423
7,033
16,275
13,220
78
5,614
10,365
0
37,674
W
11,046
8,619
0
1,804
9,529
3,097
1,842
2,151
7,192
0
43,089
W
11,074
1,690
429
1,449
7,974
4,395
736
2,745
5,002
36,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
30,205
153
Minions Killed
172
0
Camps Cleared
0
630,189
Distance Traveled
672,780
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,359
643
33
3
0
196,639
0
L
Bastet
9,255
712
60
5
0
231,608
1
L
Cerberus
8,390
645
60
5
0
201,942
0
W
Chaac
10,656
820
44
3
0
247,579
0
W
Apollo
10,169
782
65
5
0
209,331
0
W
Tiamat
9,380
722
63
5
0
215,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role