Player Matchup

Da Ji
Da Ji
KJCat
Da Ji
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Windro
Tiamat
Level 68
God Stats
5W - 7L
1,273 SR
Queue Stats
43W - 63L
1,582 Elo+
Party 1
Bellona
Bellona
l807607
Bellona
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 5L
1,470 Elo+
Solo
Team Averages
Level 47
1,496 SR
1,517 Elo+

VS

Team Averages
Level 76
1,509 SR
1,411 Elo+
Thanatos
Thanatos
OlliePartridge69
Thanatos
Level 41
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 5L
1,374 Elo+
Party 2
Ares
Ares
borkitorki
Ares
Level 29
God Stats
10W - 15L
1,332 SR
Queue Stats
10W - 17L
1,185 Elo+
Solo
Tiamat
Tiamat
windfighter15
Tiamat
Level 158
God Stats
10W - 7L
1,500 SR
Queue Stats
124W - 102L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KJCat
Da Ji
11
3 / 8 / 1
7,936
661
7,571
11,337
4,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Windro
Tiamat
11
1 / 5 / 0
7,518
627
4,955
8,269
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
l807607
Bellona
9
0 / 6 / 2
7,325
610
2,315
9,920
8,763
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 16
9,041
753
2,629
6,394
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 16
8,969
747
3,243
9,918
10,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
15 / 0 / 4
11,050
921
15,563
7,746
8,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
19
19
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
KJCat
Da Ji
3
8
1
0.44
W
2
4
16
2.5
L
Tiamat
Windro
Tiamat
1
5
0
0.2
W
2
0
16
10
L
Bellona
l807607
Bellona
0
6
2
0.17
W
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,841
Damage
21,435
29,526
Taken
24,058
19,002
Mitigated
23,223
913
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
KJCat
Da Ji
7,571
2,053
0
0
11,337
4,370
0
6,588
4,447
0
18,101
W
2,629
482
0
2,166
6,394
3,845
928
596
5,724
0
11,281
L
Tiamat
Windro
Tiamat
4,955
628
0
689
8,269
5,869
0
5,535
2,501
36,625
0
W
3,243
306
0
574
9,918
10,799
510
2,085
7,575
17,155
0
L
Bellona
l807607
Bellona
2,315
775
0
224
9,920
8,763
0
5,933
3,695
0
14,484
W
15,563
1,466
0
3,581
7,746
8,579
702
2,253
5,372
52,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
29,060
111
Minions Killed
133
0
Camps Cleared
0
591,522
Distance Traveled
724,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,936
661
37
3
0
201,131
0
W
Thanatos
9,041
753
23
2
0
231,014
0
L
Tiamat
7,518
627
53
4
0
181,971
0
W
Ares
8,969
747
26
2
0
238,430
1
L
Bellona
7,325
610
21
2
0
208,420
1
W
Tiamat
11,050
921
84
7
0
255,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role