Player Matchup

Cthulhu
Cthulhu
Arianna213
Cthulhu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Richardrizzle
Arachne
Level 63
God Stats
6W - 8L
1,500 SR
Queue Stats
147W - 125L
1,584 Elo+
Solo
Tiamat
Tiamat
TApXI
Tiamat
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 107L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
minerglz
Erlang Shen
Level 69
God Stats
17W - 18L
1,485 SR
Queue Stats
154W - 133L
1,564 Elo+
Solo
Cupid
Cupid
mrgarysghost
Cupid
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 91L
1,427 Elo+
Party 2
Team Averages
Level 93
1,497 SR
1,522 Elo+

VS

Team Averages
Level 74
1,492 SR
1,455 Elo+
Athena
Athena
AEnclave
Athena
Level 64
God Stats
9W - 7L
1,479 SR
Queue Stats
60W - 69L
1,373 Elo+
Party 1
Tiamat
Tiamat
Ej21vf
Tiamat
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
301W - 294L
1,545 Elo+
Solo
Vulcan
Vulcan
Medervik
Vulcan
Level 66
God Stats
14W - 20L
1,357 SR
Queue Stats
45W - 59L
1,321 Elo+
Party 1
Jormungandr
Jormungandr
SARGARDR
Jormungandr
Level 66
God Stats
5W - 9L
1,511 SR
Queue Stats
43W - 43L
1,392 Elo+
Party 1
Anhur
Anhur
Ssilence772
Anhur
Level 85
God Stats
7W - 6L
1,611 SR
Queue Stats
185W - 176L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arianna213
Cthulhu
13
1 / 3 / 2
8,018
535
7,151
12,342
6,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
14
3 / 4 / 4
8,231
549
10,606
13,218
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Tiamat
TApXI
Tiamat
9
1 / 5 / 2
6,805
454
4,390
5,427
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
minerglz
Erlang Shen
5
2 / 4 / 0
5,374
358
4,223
4,428
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 4 / 2
8,479
565
5,831
12,222
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AEnclave
Athena
12
1 / 2 / 13
8,078
539
3,669
15,110
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Ej21vf
Tiamat
13
3 / 3 / 2
8,186
546
5,313
8,645
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Medervik
Vulcan
13
4 / 2 / 7
8,068
538
7,645
6,508
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
SARGARDR
Jormungandr
13
1 / 1 / 2
7,435
496
4,846
10,102
4,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 3 / 3
9,670
645
9,682
9,632
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
20
20
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
AEnclave
Athena
1
2
13
3.75
L
Cthulhu
Arianna213
Cthulhu
1
3
2
0.67
W
Tiamat
Ej21vf
Tiamat
3
3
2
1.33
W
Vulcan
Medervik
Vulcan
4
2
7
3.75
L
Arachne
3
4
4
1.25
W
Jormungandr
SARGARDR
Jormungandr
1
1
2
2
W
11
3
3
4.17
L
Tiamat
TApXI
Tiamat
1
5
2
0.4
L
Erlang Shen
minerglz
Erlang Shen
2
4
0
0.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,201
Damage
31,155
47,637
Taken
49,997
20,499
Mitigated
31,318
15,477
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AEnclave
Athena
3,669
991
0
4,205
15,110
14,444
545
2,391
12,649
15,116
0
L
Cthulhu
Arianna213
Cthulhu
7,151
1,229
0
3,178
12,342
6,735
306
7,630
4,712
47,424
0
W
Tiamat
Ej21vf
Tiamat
5,313
1,064
0
1,400
8,645
5,365
457
1,137
7,410
42,686
0
W
Vulcan
Medervik
Vulcan
7,645
254
0
546
6,508
3,320
0
820
5,622
40,607
0
L
Arachne
10,606
6,993
0
4,080
13,218
6,571
0
6,676
6,542
0
53,971
W
Jormungandr
SARGARDR
Jormungandr
4,846
1,608
0
3,419
10,102
4,502
0
5,095
5,007
37,348
0
W
9,682
6,240
0
3,283
9,632
3,687
2,463
1,722
7,768
0
65,494
L
Tiamat
TApXI
Tiamat
4,390
649
0
592
5,427
2,473
51
2,302
3,125
22,454
0
L
Erlang Shen
minerglz
Erlang Shen
4,223
2,424
0
422
4,428
1,680
0
1,722
2,706
0
9,652
L
5,831
2,533
860
6,345
12,222
3,040
0
3,143
9,079
0
56,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
41,437
355
Minions Killed
381
0
Camps Cleared
0
1,124,749
Distance Traveled
1,407,080
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,078
539
29
2
0
267,945
0
L
Cthulhu
8,018
535
99
7
0
241,706
2
W
Tiamat
8,186
546
92
6
0
291,709
3
W
Vulcan
8,068
538
74
5
0
296,897
1
L
Arachne
8,231
549
89
6
0
321,703
3
W
Jormungandr
7,435
496
61
4
0
275,221
2
W
Anhur
9,670
645
125
8
0
275,308
3
L
Tiamat
6,805
454
51
3
0
184,133
3
L
Erlang Shen
5,374
358
12
1
0
122,657
2
L
Cupid
8,479
565
104
7
0
254,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role