Player Matchup

Thor
Thor
Cryp3x
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,458 Elo+
Party 1
Merlin
Merlin
Kukisek13
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,473 Elo+
Party 1
Tyr
Tyr
LeeAGuuE
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,457 Elo+
Party 1
Medusa
Medusa
TrilloSenpai
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,659 Elo+
Party 1
Ares
Ares
psp45
Ares
Level 54
God Stats
6W - 3L
1,748 SR
Queue Stats
16W - 15L
1,473 Elo+
Party 1
Team Averages
Level 18
1,550 SR
1,504 Elo+

VS

Team Averages
Level 22
1,650 SR
1,644 Elo+
Anhur
Anhur
ZyborgKcr
Anhur
Level 7
God Stats
6W - 3L
1,741 SR
Queue Stats
183W - 167L
1,662 Elo+
Solo
Anubis
Anubis
coLe28
Anubis
Level 28
God Stats
3W - 4L
1,650 SR
Queue Stats
28W - 21L
1,588 Elo+
Solo
Athena
Athena
cookie52002
Athena
Level 29
God Stats
6W - 7L
1,503 SR
Queue Stats
8W - 11L
1,678 Elo+
Solo
Hercules
Hercules
fxndi
Hercules
Level 27
God Stats
10W - 8L
1,848 SR
Queue Stats
77W - 45L
1,677 Elo+
Solo
Jormungandr
Jormungandr
galmhd81
Jormungandr
Level 18
God Stats
7W - 5L
1,510 SR
Queue Stats
95W - 79L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cryp3x
Thor
15
3 / 9 / 4
9,462
498
8,113
18,478
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Kukisek13
Merlin
13
1 / 10 / 2
8,665
456
10,878
12,288
4,325
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 8 / 0
8,496
447
3,966
15,274
8,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
6 / 2 / 3
10,719
564
12,176
14,026
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
psp45
Ares
13
5 / 4 / 5
9,685
510
13,803
19,337
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ZyborgKcr
Anhur
16
2 / 5 / 1
9,381
494
8,482
15,520
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
coLe28
Anubis
17
8 / 2 / 7
10,903
574
12,109
13,214
7,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
1 / 5 / 6
8,262
435
4,669
11,977
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
fxndi
Hercules
19
10 / 1 / 7
11,882
625
17,764
16,070
17,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
galmhd81
Jormungandr
17
12 / 2 / 10
11,040
581
13,978
14,984
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
15
Kills
33
33
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
Cryp3x
Thor
3
9
4
0.56
L
Merlin
Kukisek13
Merlin
1
10
2
0.2
L
0
8
0
0
L
Medusa
6
2
3
3.75
W
Anhur
ZyborgKcr
Anhur
2
5
1
0.5
W
Anubis
coLe28
Anubis
8
2
7
5.75
W
Athena
1
5
6
0.8
W
Hercules
fxndi
Hercules
10
1
7
13.5
W
Jormungandr
galmhd81
Jormungandr
12
2
10
8.5
L
Ares
psp45
Ares
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,936
Damage
57,002
79,403
Taken
71,765
42,148
Mitigated
47,030
13,146
Healing
27,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Cryp3x
Thor
8,113
2,728
0
3,622
18,478
8,132
0
7,150
11,178
0
55,141
L
Merlin
Kukisek13
Merlin
10,878
798
0
493
12,288
4,325
0
7,685
4,578
52,985
0
L
3,966
938
0
1,143
15,274
8,305
282
3,782
11,092
0
48,254
L
Medusa
12,176
5,984
0
6,083
14,026
4,461
182
5,322
8,679
0
69,507
W
Anhur
ZyborgKcr
Anhur
8,482
5,296
672
5,890
15,520
5,576
1,024
4,734
10,786
0
72,313
W
Anubis
coLe28
Anubis
12,109
528
0
7,799
13,214
7,421
1,234
7,761
5,453
70,655
0
W
Athena
4,669
1,082
0
1,180
11,977
8,354
694
3,849
8,128
14,793
0
W
Hercules
fxndi
Hercules
17,764
6,272
0
7,484
16,070
17,242
1,114
3,346
12,724
11,110
64,469
W
Jormungandr
galmhd81
Jormungandr
13,978
1,609
0
4,210
14,984
8,437
15
4,991
9,993
55,493
0
L
Ares
psp45
Ares
13,803
1,595
0
1,805
19,337
16,925
0
9,683
9,604
23,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,027
Gold Earned
51,468
412
Minions Killed
502
0
Camps Cleared
0
1,660,364
Distance Traveled
1,660,484
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,462
498
87
5
0
338,552
1
L
Merlin
8,665
456
103
5
0
280,505
1
L
Tyr
8,496
447
99
5
0
322,738
0
L
Medusa
10,719
564
115
6
0
352,388
0
W
Anhur
9,381
494
114
6
0
296,748
2
W
Anubis
10,903
574
124
7
0
316,618
0
W
Athena
8,262
435
27
1
0
399,247
5
W
Hercules
11,882
625
148
8
0
326,575
0
W
Jormungandr
11,040
581
89
5
0
321,296
2
L
Ares
9,685
510
8
0
0
366,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role