Player Matchup

Tiamat
Tiamat
AveryJoestar
Tiamat
Level 28
God Stats
2W - 2L
1,906 SR
Queue Stats
160W - 147L
1,455 Elo+
Solo
Ah Puch
Ah Puch
FraIGIeR
Ah Puch
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 20L
1,407 Elo+
Party 2
Nemesis
Nemesis
IlyazNarbekov
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,400 Elo+
Party 2
Cupid
Cupid
Malakaiio
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,412 Elo+
Solo
Osiris
Osiris
Psychosis808
Osiris
Level 17
God Stats
4W - 3L
1,543 SR
Queue Stats
36W - 38L
1,431 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,421 Elo+

VS

Team Averages
Level 18
1,548 SR
1,443 Elo+
Raijin
Raijin
ImKazm
Raijin
Level 14
God Stats
8W - 4L
1,707 SR
Queue Stats
76W - 66L
1,432 Elo+
Party 1
Skadi
Skadi
Kaedeggle
Skadi
Level 18
God Stats
8W - 5L
1,611 SR
Queue Stats
67W - 64L
1,447 Elo+
Solo
Arachne
Arachne
LonerKebab
Arachne
Level 22
God Stats
1W - 1L
1,261 SR
Queue Stats
82W - 81L
1,443 Elo+
Solo
Khepri
Khepri
ThaCreepyNoob
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 68L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
ligmaballzzboii
Kukulkan
Level 18
God Stats
9W - 4L
1,663 SR
Queue Stats
51W - 52L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 1 / 1
7,406
494
6,543
14,269
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
FraIGIeR
Ah Puch
12
2 / 5 / 0
7,313
488
8,196
8,940
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
9
0 / 5 / 1
5,906
394
1,942
8,891
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Malakaiio
Cupid
11
1 / 4 / 1
6,444
430
4,672
9,271
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Osiris
12
0 / 3 / 1
6,893
460
3,159
9,921
7,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ImKazm
Raijin
14
6 / 2 / 5
8,909
594
9,596
9,957
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Kaedeggle
Skadi
14
2 / 0 / 3
8,110
541
7,477
6,923
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
LonerKebab
Arachne
13
5 / 1 / 5
8,109
541
7,529
8,965
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 7
7,794
520
5,490
7,988
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
14
4 / 0 / 1
8,304
554
10,086
3,884
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
18
18
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
1
1
1.5
L
Ah Puch
FraIGIeR
Ah Puch
2
5
0
0.4
L
Nemesis
0
5
1
0.1
W
Raijin
ImKazm
Raijin
6
2
5
4.25
W
Skadi
Kaedeggle
Skadi
2
0
3
3.5
W
Arachne
LonerKebab
Arachne
5
1
5
7.5
L
Cupid
Malakaiio
Cupid
1
4
1
0.38
L
Osiris
0
3
1
0.17
W
1
1
7
4.5
W
Kukulkan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
40,178
51,292
Taken
37,717
32,956
Mitigated
17,722
15,240
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,543
785
465
5,613
14,269
16,727
0
4,791
9,478
23,220
0
L
Ah Puch
FraIGIeR
Ah Puch
8,196
335
0
341
8,940
3,215
170
7,000
1,940
37,853
0
L
Nemesis
1,942
611
0
2,456
8,891
2,793
0
2,998
5,893
0
24,769
W
Raijin
ImKazm
Raijin
9,596
809
0
1,946
9,957
3,881
1,132
4,942
5,015
57,305
0
W
Skadi
Kaedeggle
Skadi
7,477
5,019
0
2,909
6,923
2,471
86
2,889
4,034
0
57,789
W
Arachne
LonerKebab
Arachne
7,529
4,985
0
4,134
8,965
5,354
346
2,064
6,901
0
37,364
L
Cupid
Malakaiio
Cupid
4,672
2,036
388
3,602
9,271
2,793
0
4,562
4,709
0
32,497
L
Osiris
3,159
779
0
2,375
9,921
7,428
0
5,821
4,100
0
30,749
W
5,490
680
0
2,804
7,988
4,554
357
3,639
4,349
16,563
0
W
Kukulkan
10,086
1,149
0
1,236
3,884
1,462
939
1,205
2,679
37,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
41,226
283
Minions Killed
429
0
Camps Cleared
0
1,383,238
Distance Traveled
1,418,670
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,406
494
38
3
0
273,784
5
L
Ah Puch
7,313
488
63
4
0
277,229
0
L
Nemesis
5,906
394
51
3
0
293,202
0
W
Raijin
8,909
594
140
9
0
265,145
0
W
Skadi
8,110
541
102
7
0
260,358
2
W
Arachne
8,109
541
76
5
0
282,327
4
L
Cupid
6,444
430
61
4
0
252,673
1
L
Osiris
6,893
460
70
5
0
286,350
4
W
Khepri
7,794
520
31
2
0
312,318
3
W
Kukulkan
8,304
554
80
5
0
298,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role