Player Matchup

Danzaburou
Danzaburou
Atreides254
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BabiiBlueAngel
Arachne
Level 107
God Stats
10W - 7L
1,702 SR
Queue Stats
118W - 119L
1,506 Elo+
Solo
Artio
Artio
Hybridhellstorm
Artio
Level 83
God Stats
26W - 20L
1,618 SR
Queue Stats
94W - 77L
1,593 Elo+
Solo
Nu Wa
Nu Wa
LoboRojo86
Nu Wa
Level 106
God Stats
30W - 21L
1,539 SR
Queue Stats
83W - 66L
1,483 Elo+
Solo
Heimdallr
Heimdallr
Matheusorig
Heimdallr
Level 48
God Stats
10W - 9L
1,516 SR
Queue Stats
175W - 228L
1,438 Elo+
Solo
Team Averages
Level 87
1,575 SR
1,504 Elo+

VS

Team Averages
Level 97
1,612 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeanneRedQueen
Cu Chulainn
Level 116
God Stats
21W - 29L
1,532 SR
Queue Stats
395W - 387L
1,474 Elo+
Solo
Tiamat
Tiamat
Typhon12312
Tiamat
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 52L
1,341 Elo+
Solo
Fenrir
Fenrir
fortinero77
Fenrir
Level 132
God Stats
2W - 1L
1,789 SR
Queue Stats
5W - 8L
1,395 Elo+
Solo
Chang'e
Chang'e
heyrefustink
Chang'e
Level 107
God Stats
2W - 6L
1,736 SR
Queue Stats
141W - 137L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atreides254
Danzaburou
17
2 / 4 / 14
10,620
965
12,590
13,276
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 11
11,155
1,014
12,389
10,008
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 4 / 13
11,630
1,057
15,400
17,508
12,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
17
4 / 3 / 12
10,764
979
15,561
7,888
2,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Matheusorig
Heimdallr
18
3 / 0 / 16
10,890
990
8,565
3,186
1,186
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

222

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 4 / 3
9,829
894
7,368
15,047
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
LeanneRedQueen
Cu Chulainn
15
3 / 4 / 4
9,905
900
8,663
14,057
14,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
15
0 / 0 / 5
9,300
845
8,998
5,656
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
16
3 / 5 / 2
10,156
923
7,309
15,274
6,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
heyrefustink
Chang'e
17
4 / 8 / 5
10,937
994
14,323
19,898
13,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
21
Kills
11
11
Deaths
21
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
W
Danzaburou
Atreides254
Danzaburou
2
4
14
2.25
W
6
0
11
11.5
W
6
4
13
3.13
L
Cu Chulainn
LeanneRedQueen
Cu Chulainn
3
4
4
1.25
W
Nu Wa
4
3
12
3.33
W
Heimdallr
Matheusorig
Heimdallr
3
0
16
11
L
Tiamat
0
0
5
2.5
L
Fenrir
3
5
2
0.8
L
Chang'e
heyrefustink
Chang'e
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,505
Damage
46,661
51,866
Taken
69,932
24,822
Mitigated
44,990
18,933
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,368
3,917
0
2,798
15,047
6,093
0
6,995
8,052
0
41,547
W
Danzaburou
Atreides254
Danzaburou
12,590
5,154
0
1,047
13,276
4,924
0
5,688
7,374
0
38,223
W
12,389
10,407
867
3,384
10,008
3,697
0
3,430
6,382
0
23,525
W
15,400
834
5,462
5,418
17,508
12,483
0
10,228
6,577
27,412
0
L
Cu Chulainn
LeanneRedQueen
Cu Chulainn
8,663
2,008
0
495
14,057
14,414
0
4,745
9,312
0
21,010
W
Nu Wa
15,561
5,660
684
2,071
7,888
2,532
0
1,609
6,081
35,176
0
W
Heimdallr
Matheusorig
Heimdallr
8,565
3,295
0
0
3,186
1,186
0
1,396
1,656
0
30,072
L
Tiamat
8,998
818
0
1,914
5,656
4,470
0
2,743
2,913
24,219
0
L
Fenrir
7,309
708
0
2,184
15,274
6,082
0
7,167
8,107
0
25,280
L
Chang'e
heyrefustink
Chang'e
14,323
1,813
3,806
5,467
19,898
13,931
0
9,311
10,587
47,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,059
Gold Earned
50,127
211
Minions Killed
283
5
Camps Cleared
10
1,010,831
Distance Traveled
917,912
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,829
894
79
7
0
172,773
0
W
Danzaburou
10,620
965
57
5
2
186,964
0
W
Arachne
11,155
1,014
34
3
1
213,998
0
W
Artio
11,630
1,057
21
2
0
218,752
0
L
Cu Chulainn
9,905
900
39
4
2
174,492
2
W
Nu Wa
10,764
979
42
4
1
182,580
0
W
Heimdallr
10,890
990
57
5
1
208,537
0
L
Tiamat
9,300
845
38
3
0
185,131
1
L
Fenrir
10,156
923
38
3
6
212,251
0
L
Chang'e
10,937
994
89
8
2
173,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role