Player Matchup

Khepri
Khepri
Andrenikolay14
Khepri
Level 29
God Stats
9W - 10L
1,513 SR
Queue Stats
42W - 56L
1,490 Elo+
Solo
Ymir
Ymir
JoaoMedina02
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,547 Elo+
Party 1
Tiamat
Tiamat
NicoGamerProxd
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,336 Elo+
Solo
Artemis
Artemis
THmarconha
Artemis
Level 17
God Stats
0W - 1L
1,719 SR
Queue Stats
13W - 6L
1,608 Elo+
Party 1
Thor
Thor
URTICARIA2
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 47L
1,676 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,531 Elo+

VS

Team Averages
Level 25
1,458 SR
1,529 Elo+
Chiron
Chiron
Fechadoo
Chiron
Level 19
God Stats
2W - 0L
1,750 SR
Queue Stats
28W - 34L
1,432 Elo+
Solo
Tyr
Tyr
IvoryLighhht
Tyr
Level 27
God Stats
43W - 39L
1,552 SR
Queue Stats
209W - 206L
1,594 Elo+
Solo
Olorun
Olorun
Oestuprador
Olorun
Level 22
God Stats
2W - 2L
1,150 SR
Queue Stats
84W - 52L
1,541 Elo+
Solo
Tiamat
Tiamat
PheeAlves
Tiamat
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 30L
1,565 Elo+
Solo
Chronos
Chronos
zXIMENESz
Chronos
Level 27
God Stats
8W - 12L
1,341 SR
Queue Stats
126W - 169L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,431
453
1,976
7,639
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,373
448
900
6,388
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 2 / 0
5,444
454
4,636
5,827
2,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
THmarconha
Artemis
9
2 / 4 / 1
5,515
460
6,579
6,789
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 4 / 0
5,824
485
2,607
9,058
2,635
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fechadoo
Chiron
9
1 / 1 / 5
5,666
472
3,952
9,160
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 0 / 2
7,998
667
9,105
8,593
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
13
2 / 0 / 1
7,556
630
3,331
6,715
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
PheeAlves
Tiamat
10
2 / 3 / 4
5,874
490
4,597
5,614
2,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
zXIMENESz
Chronos
13
3 / 0 / 0
7,564
630
5,287
7,885
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Chiron
Fechadoo
Chiron
1
1
5
3.5
W
6
0
2
7
L
0
3
0
0
L
1
2
0
0.5
W
Olorun
2
0
1
2.5
W
Tiamat
PheeAlves
Tiamat
2
3
4
1.33
L
Artemis
THmarconha
Artemis
2
4
1
0.63
L
1
4
0
0.25
W
Chronos
zXIMENESz
Chronos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,698
Damage
26,272
35,701
Taken
37,967
16,071
Mitigated
13,755
6,348
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,976
369
0
600
7,639
5,223
158
2,170
5,469
13,609
0
W
Chiron
Fechadoo
Chiron
3,952
1,805
184
5,225
9,160
2,282
0
1,162
7,998
0
20,182
W
9,105
2,142
0
5,092
8,593
3,580
0
1,235
7,358
0
56,050
L
900
217
0
745
6,388
3,558
0
5,060
1,328
19,415
0
L
4,636
820
0
1,024
5,827
2,855
0
3,359
2,468
27,058
0
W
Olorun
3,331
1,534
0
5,357
6,715
2,262
1,391
2,811
3,879
52,587
0
W
Tiamat
PheeAlves
Tiamat
4,597
928
0
1,564
5,614
2,571
0
1,605
4,009
19,749
0
L
Artemis
THmarconha
Artemis
6,579
3,083
159
1,539
6,789
1,800
224
1,234
5,555
0
23,743
L
2,607
355
195
2,086
9,058
2,635
0
1,392
7,666
0
29,258
W
Chronos
zXIMENESz
Chronos
5,287
1,960
0
5,316
7,885
3,060
798
599
7,211
47,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
34,658
210
Minions Killed
367
0
Camps Cleared
0
1,101,909
Distance Traveled
1,131,622
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,431
453
22
2
0
245,840
2
W
Chiron
5,666
472
32
3
0
194,430
1
W
Tyr
7,998
667
93
8
0
285,193
3
L
Ymir
5,373
448
39
3
0
191,302
2
L
Tiamat
5,444
454
42
4
0
225,031
1
W
Olorun
7,556
630
115
10
0
211,290
3
W
Tiamat
5,874
490
31
3
0
230,335
0
L
Artemis
5,515
460
40
3
0
218,977
1
L
Thor
5,824
485
67
6
0
220,759
0
W
Chronos
7,564
630
96
8
0
210,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role