Player Matchup

Tiamat
Tiamat
Alexvier01
Tiamat
Level 76
God Stats
16W - 9L
1,774 SR
Queue Stats
231W - 207L
1,583 Elo+
Solo
Anubis
Anubis
DarKLorDJinGLeS
Anubis
Level 101
God Stats
16W - 14L
1,508 SR
Queue Stats
31W - 36L
1,421 Elo+
Solo
Aphrodite
Aphrodite
Mercyluvbear
Aphrodite
Level 65
God Stats
34W - 30L
1,575 SR
Queue Stats
142W - 137L
1,518 Elo+
Solo
Fenrir
Fenrir
Oreonum
Fenrir
Level 89
God Stats
46W - 32L
1,658 SR
Queue Stats
561W - 560L
1,501 Elo+
Solo
Izanami
Izanami
Snow_white_Am
Izanami
Level 115
God Stats
36W - 60L
1,482 SR
Queue Stats
815W - 887L
1,519 Elo+
Solo
Team Averages
Level 89
1,599 SR
1,508 Elo+

VS

Team Averages
Level 95
1,583 SR
1,503 Elo+
Odin
Odin
Bosoxx3113
Odin
Level 101
God Stats
10W - 7L
1,690 SR
Queue Stats
44W - 45L
1,514 Elo+
Party 1
Zeus
Zeus
ChiefCremitoris
Zeus
Level 105
God Stats
14W - 11L
1,728 SR
Queue Stats
48W - 59L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
CrispMintPod
Xbalanque
Level 68
God Stats
10W - 7L
1,494 SR
Queue Stats
203W - 199L
1,471 Elo+
Solo
Tiamat
Tiamat
Dark_Samek
Tiamat
Level 106
God Stats
2W - 7L
1,500 SR
Queue Stats
110W - 119L
1,534 Elo+
Solo
Aphrodite
Aphrodite
Dokdeath88
Aphrodite
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexvier01
Tiamat
19
5 / 2 / 16
11,850
1,077
16,089
14,632
22,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 2 / 17
12,027
1,093
17,193
13,242
6,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Mercyluvbear
Aphrodite
18
4 / 0 / 16
12,823
1,166
7,842
13,807
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Oreonum
Fenrir
18
12 / 3 / 14
13,282
1,207
21,366
15,906
11,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
17
2 / 2 / 12
10,645
968
9,827
15,974
6,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

224

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,404
946
11,696
16,799
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 6 / 4
11,224
1,020
23,643
15,339
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
CrispMintPod
Xbalanque
16
2 / 4 / 6
10,692
972
16,601
15,123
4,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Dark_Samek
Tiamat
17
2 / 6 / 3
10,763
978
11,854
16,051
10,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Dokdeath88
Aphrodite
16
0 / 5 / 5
10,073
916
6,342
17,205
13,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
29
28
Kills
9
9
Deaths
28
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alexvier01
Tiamat
5
2
16
6.5
L
2
7
2
0.43
L
3
6
4
0.83
L
Xbalanque
CrispMintPod
Xbalanque
2
4
6
1.25
W
5
2
17
6.75
L
Tiamat
Dark_Samek
Tiamat
2
6
3
0.58
L
Aphrodite
Dokdeath88
Aphrodite
0
5
5
0.5
W
Aphrodite
Mercyluvbear
Aphrodite
4
0
16
12
W
Fenrir
Oreonum
Fenrir
12
3
14
6.33
W
Izanami
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,317
Damage
70,136
73,561
Taken
80,517
61,337
Mitigated
44,200
29,523
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alexvier01
Tiamat
16,089
670
115
3,333
14,632
22,774
0
7,803
6,654
34,952
0
L
11,696
1,379
934
916
16,799
11,799
0
8,697
7,854
0
22,066
L
23,643
534
839
2,402
15,339
4,188
0
7,433
7,714
48,722
0
L
Xbalanque
CrispMintPod
Xbalanque
16,601
7,556
553
1,352
15,123
4,730
0
8,781
6,180
0
34,407
W
17,193
1,287
0
3,165
13,242
6,974
0
8,754
4,438
39,884
0
L
Tiamat
Dark_Samek
Tiamat
11,854
1,557
0
1,362
16,051
10,370
0
7,582
8,247
35,200
0
L
Aphrodite
Dokdeath88
Aphrodite
6,342
300
6,975
7,166
17,205
13,113
0
7,489
9,398
28,483
0
W
Aphrodite
Mercyluvbear
Aphrodite
7,842
214
10,191
9,993
13,807
12,787
0
7,826
5,931
33,497
0
W
Fenrir
Oreonum
Fenrir
21,366
2,553
0
579
15,906
11,848
0
7,416
8,360
0
26,743
W
Izanami
9,827
8,166
1,521
626
15,974
6,954
0
10,040
5,859
0
27,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,627
Gold Earned
53,156
243
Minions Killed
226
5
Camps Cleared
7
1,068,354
Distance Traveled
993,793
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,850
1,077
44
4
2
221,417
0
L
Odin
10,404
946
19
2
4
226,925
0
L
Zeus
11,224
1,020
57
5
1
200,552
0
L
Xbalanque
10,692
972
31
3
0
148,405
0
W
Anubis
12,027
1,093
73
7
1
192,417
1
L
Tiamat
10,763
978
61
6
1
203,847
0
L
Aphrodite
10,073
916
58
5
1
214,064
0
W
Aphrodite
12,823
1,166
78
7
0
237,843
0
W
Fenrir
13,282
1,207
8
1
0
238,513
0
W
Izanami
10,645
968
40
4
2
178,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role