Player Matchup

Cupid
Cupid
BanTiamat
Cupid
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JesusTeAma_Amigo
Mulan
Level 28
God Stats
8W - 9L
1,383 SR
Queue Stats
131W - 162L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sad-EmigranT
Tsukuyomi
Level 22
God Stats
4W - 9L
1,329 SR
Queue Stats
71W - 72L
1,449 Elo+
Party 1
Yemoja
Yemoja
Xy_Hokage_yX
Yemoja
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Solo
Tiamat
Tiamat
samalopes
Tiamat
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 44L
1,471 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,470 Elo+

VS

Team Averages
Level 26
1,392 SR
1,384 Elo+
Discordia
Discordia
Bass TBW5308
Discordia
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
373W - 503L
1,200 Elo+
Party 2
Apollo
Apollo
Crrospanda
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
KNGdoctorTBW
Cerberus
Level 38
God Stats
5W - 6L
1,336 SR
Queue Stats
300W - 425L
1,395 Elo+
Party 2
King Arthur
King Arthur
ZBernardPDM
King Arthur
Level 25
God Stats
40W - 38L
1,496 SR
Queue Stats
89W - 96L
1,467 Elo+
Solo
Bakasura
Bakasura
gabinaudsf
Bakasura
Level 28
God Stats
4W - 20L
1,126 SR
Queue Stats
48W - 91L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BanTiamat
Cupid
14
7 / 1 / 0
8,164
680
8,082
10,006
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 3
7,087
591
5,336
5,638
2,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Sad-EmigranT
Tsukuyomi
11
5 / 2 / 4
6,937
578
7,653
7,310
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
11
2 / 0 / 10
7,344
612
4,595
7,305
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
samalopes
Tiamat
10
1 / 2 / 4
6,197
516
5,969
7,057
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bass TBW5308
Discordia
10
2 / 3 / 2
5,619
468
6,067
5,762
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Crrospanda
Apollo
8
0 / 6 / 3
5,296
441
3,504
8,829
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
KNGdoctorTBW
Cerberus
10
3 / 5 / 3
6,804
567
6,404
12,304
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ZBernardPDM
King Arthur
8
0 / 2 / 0
5,138
428
3,475
9,507
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
gabinaudsf
Bakasura
10
1 / 3 / 0
5,776
481
2,599
6,083
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
6
6
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
BanTiamat
Cupid
7
1
0
7
L
Discordia
Bass TBW5308
Discordia
2
3
2
1
L
Apollo
Crrospanda
Apollo
0
6
3
0.25
W
4
1
3
5.5
L
Cerberus
KNGdoctorTBW
Cerberus
3
5
3
0.9
W
Tsukuyomi
Sad-EmigranT
Tsukuyomi
5
2
4
3.5
W
Yemoja
2
0
10
7
L
King Arthur
ZBernardPDM
King Arthur
0
2
0
0
L
Bakasura
gabinaudsf
Bakasura
1
3
0
0.33
W
Tiamat
samalopes
Tiamat
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
22,049
37,316
Taken
42,485
14,604
Mitigated
18,455
17,508
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BanTiamat
Cupid
8,082
5,404
344
7,450
10,006
2,916
2,700
1,471
8,485
0
54,478
L
Discordia
Bass TBW5308
Discordia
6,067
550
0
319
5,762
1,771
0
3,279
2,483
21,983
0
L
Apollo
Crrospanda
Apollo
3,504
1,589
0
1,896
8,829
2,121
264
952
7,877
0
17,549
W
5,336
1,382
0
2,029
5,638
2,882
0
1,093
4,192
0
29,121
L
Cerberus
KNGdoctorTBW
Cerberus
6,404
304
0
1,972
12,304
5,813
386
5,365
6,939
28,658
0
W
Tsukuyomi
Sad-EmigranT
Tsukuyomi
7,653
1,899
0
1,472
7,310
2,302
24
1,186
5,969
0
28,580
W
Yemoja
4,595
967
1,340
3,327
7,305
3,060
354
3,404
3,851
22,990
0
L
King Arthur
ZBernardPDM
King Arthur
3,475
439
0
2,931
9,507
5,464
0
613
8,894
0
16,894
L
Bakasura
gabinaudsf
Bakasura
2,599
2,000
0
794
6,083
3,286
0
355
5,728
0
20,990
W
Tiamat
samalopes
Tiamat
5,969
729
342
1,204
7,057
3,444
540
5,317
1,740
27,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
28,633
287
Minions Killed
222
0
Camps Cleared
0
1,115,651
Distance Traveled
1,121,199
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,164
680
97
8
0
201,417
5
L
Discordia
5,619
468
39
3
0
211,062
1
L
Apollo
5,296
441
36
3
0
189,898
0
W
Mulan
7,087
591
79
7
0
236,989
1
L
Cerberus
6,804
567
58
5
0
217,590
0
W
Tsukuyomi
6,937
578
44
4
0
242,180
1
W
Yemoja
7,344
612
30
3
0
243,843
2
L
King Arthur
5,138
428
33
3
0
257,130
3
L
Bakasura
5,776
481
56
5
0
245,519
1
W
Tiamat
6,197
516
37
3
0
191,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role